Player Matchup

Maui
Maui
Anonymphous
Maui
Level 107
God Stats
8W - 6L
1,127 SR
Queue Stats
343W - 423L
1,315 Elo+
Party 1
Mercury
Mercury
Ceela
Mercury
Level 103
God Stats
39W - 39L
1,502 SR
Queue Stats
285W - 264L
1,498 Elo+
Solo
The Morrigan
The Morrigan
NoxFall
The Morrigan
Level 88
God Stats
2W - 2L
1,400 SR
Queue Stats
286W - 267L
1,496 Elo+
Solo
Medusa
Medusa
terrorrecipe
Medusa
Level 98
God Stats
5W - 9L
1,351 SR
Queue Stats
322W - 404L
1,319 Elo+
Party 1
Artio
Artio
xoelreira
Artio
Level 86
God Stats
5W - 1L
1,665 SR
Queue Stats
131W - 148L
1,443 Elo+
Solo
Team Averages
Level 96
1,409 SR
1,414 Elo+

VS

Team Averages
Level 106
1,502 SR
1,464 Elo+
Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Awnz
Zeus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 117L
1,392 Elo+
Solo
Arachne
Arachne
J00L5
Arachne
Level 160
God Stats
18W - 14L
1,571 SR
Queue Stats
512W - 569L
1,472 Elo+
Solo
Sol
Sol
Quixoticx
Sol
Level 124
God Stats
2W - 2L
1,824 SR
Queue Stats
8W - 9L
1,527 Elo+
Solo
Ullr
Ullr
Z3LinK
Ullr
Level 63
God Stats
0W - 5L
1,114 SR
Queue Stats
134W - 142L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 10
8,916
495
3,551
10,724
10,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
Ceela
Mercury
17
7 / 1 / 7
10,617
590
13,673
14,016
6,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Morrigan
NoxFall
The Morrigan
18
10 / 0 / 5
11,252
625
11,204
6,312
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
0 / 1 / 7
8,006
445
4,327
9,491
3,846
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
xoelreira
Artio
14
3 / 5 / 4
9,507
528
10,292
21,036
11,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 4 / 1
7,332
407
5,870
16,919
14,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
Awnz
Zeus
15
5 / 5 / 1
9,793
544
22,001
15,263
6,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
J00L5
Arachne
13
1 / 5 / 0
7,874
437
3,369
18,844
8,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 3 / 1
8,568
476
3,371
11,851
5,014
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
Z3LinK
Ullr
12
1 / 4 / 0
7,861
437
3,712
10,347
3,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
21
Kills
7
7
Deaths
21
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
4
1
0.13
W
1
0
10
6
L
Zeus
Awnz
Zeus
5
5
1
1.1
W
Mercury
Ceela
Mercury
7
1
7
10.5
L
Arachne
J00L5
Arachne
1
5
0
0.2
W
The Morrigan
NoxFall
The Morrigan
10
0
5
12.5
L
0
3
1
0.17
L
Ullr
Z3LinK
Ullr
1
4
0
0.25
W
Medusa
0
1
7
3.5
W
Artio
xoelreira
Artio
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,047
Damage
38,323
61,579
Taken
73,224
35,145
Mitigated
38,628
13,785
Healing
24,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,870
1,075
0
2,380
16,919
14,318
0
5,481
11,188
29,917
7,003
W
3,551
1,084
150
2,751
10,724
10,379
0
4,253
6,471
20,648
0
L
Zeus
Awnz
Zeus
22,001
7,415
21
7,469
15,263
6,616
336
7,313
7,476
71,941
6,113
W
Mercury
Ceela
Mercury
13,673
9,193
0
2,460
14,016
6,431
2,021
4,704
9,133
0
89,699
L
Arachne
J00L5
Arachne
3,369
2,801
0
8,415
18,844
8,889
0
4,114
14,518
0
54,252
W
The Morrigan
NoxFall
The Morrigan
11,204
1,625
0
1,183
6,312
3,323
261
2,157
4,155
89,190
3,725
L
3,371
303
0
5,618
11,851
5,014
0
3,630
7,985
73,498
0
L
Ullr
Z3LinK
Ullr
3,712
718
0
703
10,347
3,791
0
2,907
7,310
0
52,763
W
Medusa
4,327
1,552
0
1,918
9,491
3,846
747
2,028
7,095
0
49,561
W
Artio
xoelreira
Artio
10,292
582
681
4,642
21,036
11,166
886
15,619
5,417
50,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,298
Gold Earned
41,428
507
Minions Killed
477
0
Camps Cleared
0
1,836,856
Distance Traveled
1,565,570
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,332
407
52
3
0
359,109
7
W
Maui
8,916
495
39
2
0
377,670
8
L
Zeus
9,793
544
103
6
0
277,498
5
W
Mercury
10,617
590
129
7
0
421,221
1
L
Arachne
7,874
437
88
5
0
321,659
2
W
The Morrigan
11,252
625
160
9
0
334,642
8
L
Sol
8,568
476
134
7
0
292,455
3
L
Ullr
7,861
437
100
6
0
314,849
1
W
Medusa
8,006
445
81
5
0
373,532
3
W
Artio
9,507
528
98
5
0
329,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role