Player Matchup

Kukulkan
Kukulkan
Black-Beard-DK
Kukulkan
Level 83
God Stats
21W - 19L
1,495 SR
Queue Stats
487W - 513L
1,435 Elo+
Solo
Izanami
Izanami
Dream_team_cat1
Izanami
Level 61
God Stats
6W - 3L
1,612 SR
Queue Stats
184W - 255L
1,328 Elo+
Party 1
Ares
Ares
JAPEHbIN_KPOT
Ares
Level 66
God Stats
13W - 7L
1,641 SR
Queue Stats
207W - 257L
1,363 Elo+
Party 1
Thor
Thor
Standardechris
Thor
Level 82
God Stats
2W - 0L
1,747 SR
Queue Stats
75W - 70L
1,388 Elo+
Solo
Mulan
Mulan
nikohthth
Mulan
Level 77
God Stats
25W - 22L
1,544 SR
Queue Stats
290W - 302L
1,458 Elo+
Solo
Team Averages
Level 74
1,608 SR
1,394 Elo+

VS

Team Averages
Level 104
1,473 SR
1,373 Elo+
Vamana
Vamana
BaRe Fizzy
Vamana
Level 87
God Stats
0W - 2L
1,301 SR
Queue Stats
56W - 65L
1,377 Elo+
Solo
Neith
Neith
Danacutiepie32
Neith
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo
Artemis
Artemis
KimaDaGee
Artemis
Level 160
God Stats
13W - 13L
1,502 SR
Queue Stats
860W - 949L
1,355 Elo+
Solo
Fenrir
Fenrir
Megawetblanket
Fenrir
Level 63
God Stats
9W - 13L
1,438 SR
Queue Stats
126W - 137L
1,447 Elo+
Solo
Nox
Nox
Montilin
Nox
Level 106
God Stats
15W - 10L
1,622 SR
Queue Stats
58W - 61L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
4 / 1 / 2
10,874
544
7,915
7,328
4,209
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 2 / 5
9,958
498
4,211
10,021
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 1 / 9
9,637
482
11,017
18,014
20,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 3 / 4
10,668
533
9,051
13,899
6,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
nikohthth
Mulan
19
2 / 1 / 1
11,670
584
13,287
16,050
17,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BaRe Fizzy
Vamana
12
1 / 1 / 1
7,894
395
6,366
13,905
9,992
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 5 / 1
8,133
407
5,027
10,541
4,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
KimaDaGee
Artemis
12
0 / 3 / 3
7,242
362
7,748
11,821
6,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 2
7,851
393
8,196
16,364
10,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
4 / 2 / 1
10,560
528
8,016
12,062
5,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
16
Kills
8
8
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vamana
BaRe Fizzy
Vamana
1
1
1
1.5
W
Kukulkan
4
1
2
5
L
2
5
1
0.5
W
3
2
5
2.75
W
0
1
9
4.5
L
Artemis
KimaDaGee
Artemis
0
3
3
0.5
L
1
5
2
0.4
L
4
2
1
2.25
W
7
3
4
3
W
Mulan
nikohthth
Mulan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,481
Damage
35,353
65,312
Taken
64,693
53,343
Mitigated
36,583
21,936
Healing
13,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BaRe Fizzy
Vamana
6,366
2,033
0
3,439
13,905
9,992
0
43
13,862
0
52,051
W
Kukulkan
7,915
772
0
3,738
7,328
4,209
52
2,387
4,897
94,423
0
L
5,027
1,891
0
1,819
10,541
4,355
0
3,477
7,064
0
51,691
W
4,211
2,880
0
2,956
10,021
4,287
1,089
609
8,821
0
90,043
W
11,017
370
224
2,829
18,014
20,729
0
3,248
14,536
32,756
5,819
L
Artemis
KimaDaGee
Artemis
7,748
867
377
2,064
11,821
6,188
0
4,519
7,302
0
47,494
L
8,196
2,519
0
3,899
16,364
10,056
0
4,288
12,076
0
52,072
L
8,016
911
0
1,560
12,062
5,992
156
5,727
6,335
89,554
0
W
9,051
2,021
76
2,147
13,899
6,312
653
2,068
11,657
0
81,095
W
Mulan
nikohthth
Mulan
13,287
2,543
0
9,966
16,050
17,806
827
271
15,779
0
104,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,807
Gold Earned
41,680
674
Minions Killed
500
0
Camps Cleared
0
1,836,993
Distance Traveled
1,573,908
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,894
395
89
4
0
262,277
0
W
Kukulkan
10,874
544
157
8
0
368,876
8
L
Neith
8,133
407
91
5
0
316,358
2
W
Izanami
9,958
498
160
8
0
347,493
2
W
Ares
9,637
482
36
2
0
387,686
0
L
Artemis
7,242
362
78
4
0
312,094
8
L
Fenrir
7,851
393
78
4
0
334,652
2
L
Nox
10,560
528
164
8
0
348,527
5
W
Thor
10,668
533
120
6
0
371,077
0
W
Mulan
11,670
584
201
10
0
361,861
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role