Player Matchup

Jormungandr
Jormungandr
BastetArt
Jormungandr
Level 92
God Stats
3W - 6L
1,189 SR
Queue Stats
9W - 16L
1,274 Elo+
Party 2
Neith
Neith
FladderPatte
Neith
Level 156
God Stats
58W - 65L
1,417 SR
Queue Stats
179W - 172L
1,467 Elo+
Solo
Chaac
Chaac
RoadhogLover
Chaac
Level 87
God Stats
2W - 1L
1,336 SR
Queue Stats
10W - 15L
1,312 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zamasult
Tsukuyomi
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,313 Elo+
Party 2
Baron Samedi
Baron Samedi
dowlingjo
Baron Samedi
Level 61
God Stats
1W - 0L
1,539 SR
Queue Stats
4W - 10L
1,148 Elo+
Solo
Team Averages
Level 95
1,396 SR
1,303 Elo+

VS

Team Averages
Level 91
1,444 SR
1,441 Elo+
Aphrodite
Aphrodite
LexyHexy
Aphrodite
Level 71
God Stats
11W - 18L
1,471 SR
Queue Stats
106W - 133L
1,433 Elo+
Party 1
Lancelot
Lancelot
ThatGuyYouBeat
Lancelot
Level 109
God Stats
7W - 4L
1,567 SR
Queue Stats
444W - 511L
1,418 Elo+
Solo
Horus
Horus
acoSmeister
Horus
Level 75
God Stats
3W - 2L
1,323 SR
Queue Stats
309W - 293L
1,488 Elo+
Solo
Baba Yaga
Baba Yaga
imbalance1292
Baba Yaga
Level 125
God Stats
0W - 2L
1,291 SR
Queue Stats
207W - 202L
1,446 Elo+
Solo
Artemis
Artemis
mirosso
Artemis
Level 75
God Stats
22W - 22L
1,567 SR
Queue Stats
103W - 127L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BastetArt
Jormungandr
13
2 / 2 / 13
8,473
530
7,072
11,158
9,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
9 / 1 / 5
9,680
605
13,988
9,874
3,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 7
8,646
540
7,441
17,123
13,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
Zamasult
Tsukuyomi
16
9 / 2 / 7
9,640
603
12,940
12,898
5,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
dowlingjo
Baron Samedi
14
0 / 1 / 5
8,263
516
4,182
9,856
5,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LexyHexy
Aphrodite
10
0 / 7 / 3
6,863
429
3,567
15,205
9,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
14
3 / 3 / 0
8,164
510
8,353
16,159
6,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 4 / 1
8,601
538
12,053
14,039
12,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
imbalance1292
Baba Yaga
14
1 / 3 / 1
8,504
532
8,867
9,203
4,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
mirosso
Artemis
13
2 / 5 / 3
7,840
490
7,100
13,814
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
22
Kills
7
7
Deaths
22
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BastetArt
Jormungandr
2
2
13
4.25
W
9
1
5
11.5
L
Aphrodite
LexyHexy
Aphrodite
0
7
3
0.21
W
2
1
7
5.5
L
Lancelot
3
3
0
1
W
Tsukuyomi
Zamasult
Tsukuyomi
9
2
7
6.25
L
1
4
1
0.38
W
Baron Samedi
dowlingjo
Baron Samedi
0
1
5
2.5
L
Baba Yaga
imbalance1292
Baba Yaga
1
3
1
0.5
L
Artemis
mirosso
Artemis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,623
Damage
39,940
60,909
Taken
68,420
37,323
Mitigated
38,211
26,031
Healing
21,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BastetArt
Jormungandr
7,072
1,893
0
1,819
11,158
9,670
99
2,491
8,579
31,432
0
W
13,988
5,931
0
4,090
9,874
3,680
2,345
2,444
7,394
0
84,176
L
Aphrodite
LexyHexy
Aphrodite
3,567
909
2,871
4,232
15,205
9,723
0
5,646
9,559
24,338
662
W
7,441
1,658
0
9,381
17,123
13,589
652
764
15,477
0
51,996
L
Lancelot
8,353
1,090
0
5,635
16,159
6,641
0
1,708
14,451
0
62,629
W
Tsukuyomi
Zamasult
Tsukuyomi
12,940
2,773
56
5,824
12,898
5,159
857
2,793
9,870
0
56,558
L
12,053
5,422
176
4,259
14,039
12,548
81
209
13,830
0
63,075
W
Baron Samedi
dowlingjo
Baron Samedi
4,182
359
1,086
3,775
9,856
5,225
364
3,450
6,212
63,677
0
L
Baba Yaga
imbalance1292
Baba Yaga
8,867
574
0
1,449
9,203
4,555
0
1,639
7,564
72,033
0
L
Artemis
mirosso
Artemis
7,100
3,255
0
3,310
13,814
4,744
12
2,052
11,762
0
51,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,702
Gold Earned
39,972
465
Minions Killed
470
0
Camps Cleared
0
1,617,435
Distance Traveled
1,480,862
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,473
530
33
2
0
338,343
10
W
Neith
9,680
605
126
8
0
312,023
1
L
Aphrodite
6,863
429
39
2
0
282,272
0
W
Chaac
8,646
540
112
7
0
336,964
5
L
Lancelot
8,164
510
106
7
0
355,550
0
W
Tsukuyomi
9,640
603
85
5
0
367,674
4
L
Horus
8,601
538
109
7
0
286,314
5
W
Baron Samedi
8,263
516
109
7
0
262,431
2
L
Baba Yaga
8,504
532
141
9
0
292,845
5
L
Artemis
7,840
490
75
5
0
263,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role