Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
GirlAangel66
Osiris
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 93L
1,404 Elo+
Solo
Cerberus
Cerberus
Nikollas94
Cerberus
Level 112
God Stats
2W - 3L
1,571 SR
Queue Stats
141W - 155L
1,400 Elo+
Party 1
Serqet
Serqet
SERAFIMsm
Serqet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,274 Elo+
Party 1
Team Averages
Level 99
1,514 SR
1,416 Elo+

VS

Team Averages
Level 76
1,500 SR
1,329 Elo+
Thoth
Thoth
Amelow
Thoth
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,191 Elo+
Party 2
Atlas
Atlas
FBShima
Atlas
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,191 Elo+
Party 2
Chang'e
Chang'e
Flashwe
Chang'e
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 121L
1,428 Elo+
Solo
Bellona
Bellona
KuselOK
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Tutunka
Ne Zha
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 107L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
7 / 4 / 5
8,801
880
15,039
9,816
4,352
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
 
Ra
11
0 / 9 / 4
6,410
641
4,073
10,971
4,285
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
14
1 / 4 / 5
7,659
766
8,328
15,473
13,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
Nikollas94
Cerberus
14
5 / 5 / 6
8,649
865
12,785
16,555
16,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
SERAFIMsm
Serqet
11
0 / 6 / 10
7,008
701
3,688
9,311
4,917
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Amelow
Thoth
16
4 / 2 / 12
9,490
949
13,099
8,321
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Atlas
FBShima
Atlas
15
5 / 2 / 10
9,546
955
9,450
14,304
13,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Flashwe
Chang'e
16
7 / 3 / 13
9,572
957
12,414
11,457
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
KuselOK
Bellona
13
2 / 4 / 10
8,752
875
8,847
15,639
15,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
Tutunka
Ne Zha
17
10 / 2 / 12
10,067
1,007
11,894
10,421
5,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
85
13
Kills
28
28
Deaths
13
30
Assists
57
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
7
4
5
2.38
L
Ra
 
Ra
0
9
4
0.22
W
Thoth
Amelow
Thoth
4
2
12
5
W
Atlas
FBShima
Atlas
5
2
10
5
W
Chang'e
Flashwe
Chang'e
7
3
13
4.5
L
Osiris
1
4
5
0.88
W
Bellona
KuselOK
Bellona
2
4
10
1.75
L
Cerberus
Nikollas94
Cerberus
5
5
6
1.6
L
Serqet
SERAFIMsm
Serqet
0
6
10
0.83
W
Ne Zha
Tutunka
Ne Zha
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,913
Damage
55,704
62,126
Taken
60,142
43,901
Mitigated
42,694
17,798
Healing
23,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
15,039
1,727
1,888
1,426
9,816
4,352
0
5,962
3,854
28,018
0
L
Ra
 
Ra
4,073
873
238
43
10,971
4,285
0
4,046
6,925
9,243
0
W
Thoth
Amelow
Thoth
13,099
1,711
621
994
8,321
3,818
1,939
4,483
3,838
30,056
0
W
Atlas
FBShima
Atlas
9,450
2,925
1,069
3,353
14,304
13,300
767
7,620
6,453
21,419
0
W
Chang'e
Flashwe
Chang'e
12,414
1,124
4,396
4,114
11,457
5,239
1,741
7,289
4,168
25,556
0
L
Osiris
8,328
3,176
2,045
4,053
15,473
13,511
0
7,593
7,880
0
17,316
W
Bellona
KuselOK
Bellona
8,847
2,213
1,855
2,442
15,639
15,136
314
6,827
8,656
0
13,831
L
Cerberus
Nikollas94
Cerberus
12,785
1,067
1,383
4,715
16,555
16,836
0
11,570
4,985
17,780
0
L
Serqet
SERAFIMsm
Serqet
3,688
755
1,398
609
9,311
4,917
0
5,792
3,519
0
4,943
W
Ne Zha
Tutunka
Ne Zha
11,894
3,788
878
3,616
10,421
5,201
1,350
5,678
4,484
0
25,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,527
Gold Earned
47,427
82
Minions Killed
128
0
Camps Cleared
0
884,486
Distance Traveled
1,052,715
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,801
880
30
3
0
182,761
0
L
Ra
6,410
641
11
1
0
148,118
0
W
Thoth
9,490
949
44
4
0
183,134
0
W
Atlas
9,546
955
20
2
0
216,878
1
W
Chang'e
9,572
957
33
3
0
207,856
0
L
Osiris
7,659
766
12
1
0
189,287
0
W
Bellona
8,752
875
11
1
0
218,479
1
L
Cerberus
8,649
865
23
2
0
180,874
2
L
Serqet
7,008
701
6
1
0
183,446
3
W
Ne Zha
10,067
1,007
20
2
0
226,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role