Player Matchup

Ao Kuang
Ao Kuang
TheLionFr
Ao Kuang
Level 54
God Stats
19W - 18L
1,578 SR
Queue Stats
230W - 298L
1,452 Elo+
Solo
Chaac
Chaac
j-doggg199
Chaac
Level 109
God Stats
0W - 4L
1,388 SR
Queue Stats
10W - 17L
1,388 Elo+
Party 2
Baron Samedi
Baron Samedi
xehpx
Baron Samedi
Level 45
God Stats
1W - 2L
1,437 SR
Queue Stats
12W - 33L
1,243 Elo+
Party 2
Team Averages
Level 69
1,468 SR
1,361 Elo+

VS

Team Averages
Level 84
1,560 SR
1,431 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Becknaren-Nisse
Bellona
Level 63
God Stats
5W - 3L
1,647 SR
Queue Stats
41W - 53L
1,388 Elo+
Solo
Sol
Sol
jordan_lp
Sol
Level 125
God Stats
3W - 2L
1,533 SR
Queue Stats
32W - 42L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
TheLionFr
Ao Kuang
14
4 / 4 / 2
10,385
649
14,566
23,934
15,025
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
14
2 / 3 / 4
9,841
615
16,671
23,312
19,096
Baron Samedi
xehpx
Baron Samedi
13
0 / 3 / 5
8,888
556
12,057
14,021
7,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
2 / 4 / 7
10,992
687
11,761
21,444
23,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
5 / 2 / 3
12,296
769
17,838
21,853
21,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 0 / 7
10,685
668
22,687
15,497
7,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
6
Kills
9
10
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
4
7
1.38
W
5
2
3
3.25
L
Ao Kuang
TheLionFr
Ao Kuang
4
4
2
1.25
L
Chaac
2
3
4
1.33
W
2
0
7
5.5
L
Baron Samedi
xehpx
Baron Samedi
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,294
Damage
52,286
61,267
Taken
58,794
41,928
Mitigated
52,274
20,194
Healing
25,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,761
1,600
4,327
6,352
21,444
23,500
637
10,096
11,348
0
24,367
W
17,838
4,755
2,424
4,566
21,853
21,079
841
10,739
11,114
0
42,690
L
Ao Kuang
TheLionFr
Ao Kuang
14,566
3,380
572
7,661
23,934
15,025
0
7,238
16,696
34,339
0
L
Chaac
16,671
3,129
515
6,005
23,312
19,096
0
9,724
13,588
0
52,602
W
22,687
7,342
0
7,485
15,497
7,695
1,466
6,509
8,988
72,473
7,460
L
Baron Samedi
xehpx
Baron Samedi
12,057
1,378
2,401
3,040
14,021
7,807
0
3,947
10,074
28,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,114
Gold Earned
33,973
165
Minions Killed
185
6
Camps Cleared
8
821,403
Distance Traveled
886,464
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,992
687
17
1
2
302,717
2
W
Bellona
12,296
769
55
3
1
320,121
3
L
Ao Kuang
10,385
649
42
3
4
284,392
3
L
Chaac
9,841
615
76
5
0
282,460
2
W
Sol
10,685
668
113
7
5
263,626
5
L
Baron Samedi
8,888
556
47
3
2
254,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role