Player Matchup

Odin
Odin
 
Odin
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Elliria
Horus
Level 109
God Stats
5W - 0L
1,940 SR
Queue Stats
28W - 17L
1,599 Elo+
Party 2
Chang'e
Chang'e
MerI1n
Chang'e
Level 160
God Stats
13W - 5L
1,614 SR
Queue Stats
531W - 517L
1,517 Elo+
Solo
Freya
Freya
Nimroder
Freya
Level 157
God Stats
2W - 0L
1,494 SR
Queue Stats
62W - 45L
1,597 Elo+
Party 2
Bastet
Bastet
Shy2428
Bastet
Level 96
God Stats
11W - 4L
1,806 SR
Queue Stats
173W - 157L
1,520 Elo+
Solo
Team Averages
Level 131
1,671 SR
1,547 Elo+

VS

Team Averages
Level 77
1,608 SR
1,498 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
GDVP95
Neith
Level 126
God Stats
27W - 36L
1,495 SR
Queue Stats
495W - 524L
1,634 Elo+
Solo
Chiron
Chiron
NoobyNinja19
Chiron
Level 103
God Stats
3W - 1L
1,855 SR
Queue Stats
277W - 244L
1,525 Elo+
Solo
Chaac
Chaac
Phenyxia
Chaac
Level 62
God Stats
1W - 1L
1,692 SR
Queue Stats
5W - 17L
1,332 Elo+
Party 1
Loki
Loki
TheChrome
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
6 / 0 / 32
12,851
1,071
18,938
17,178
25,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Horus
Elliria
Horus
19
3 / 1 / 25
13,216
1,101
6,728
17,215
25,661
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chang'e
MerI1n
Chang'e
19
8 / 0 / 23
12,861
1,072
13,444
5,935
2,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
Nimroder
Freya
20
18 / 0 / 19
14,134
1,178
38,867
16,400
11,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
Shy2428
Bastet
19
7 / 2 / 24
12,120
1,010
22,721
18,814
10,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
0 / 8 / 2
10,531
878
10,997
22,430
9,955
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
GDVP95
Neith
16
1 / 2 / 1
11,047
921
15,728
8,894
4,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
16
2 / 4 / 0
11,156
930
19,274
15,391
6,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Phenyxia
Chaac
17
0 / 10 / 3
10,685
890
12,513
30,295
30,428
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
16
0 / 18 / 1
10,239
853
7,383
27,741
12,937
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
10
42
Kills
3
3
Deaths
42
123
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
0
32
22
L
Cernunnos
 
Cernunnos
0
8
2
0.13
W
Horus
Elliria
Horus
3
1
25
15.5
L
Neith
GDVP95
Neith
1
2
1
0.75
W
Chang'e
MerI1n
Chang'e
8
0
23
19.5
W
Freya
Nimroder
Freya
18
0
19
27.5
L
Chiron
2
4
0
0.5
L
Chaac
Phenyxia
Chaac
0
10
3
0.15
W
Bastet
Shy2428
Bastet
7
2
24
9.5
L
Loki
0
18
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,698
Damage
65,895
75,542
Taken
104,751
75,808
Mitigated
64,583
37,712
Healing
7,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
18,938
4,779
0
1,144
17,178
25,202
0
40
17,138
0
29,022
L
Cernunnos
 
Cernunnos
10,997
4,544
0
1,030
22,430
9,955
0
11,858
10,264
0
27,636
W
Horus
Elliria
Horus
6,728
2,641
7,336
6,988
17,215
25,661
0
19
17,196
0
14,119
L
Neith
GDVP95
Neith
15,728
4,206
0
1,344
8,894
4,490
0
4,157
4,393
0
41,261
W
Chang'e
MerI1n
Chang'e
13,444
584
11,047
3,130
5,935
2,712
0
0
5,935
55,525
0
W
Freya
Nimroder
Freya
38,867
14,027
0
5,552
16,400
11,353
0
0
16,400
56,343
0
L
Chiron
19,274
6,352
778
1,066
15,391
6,773
0
5,353
9,810
0
47,287
L
Chaac
Phenyxia
Chaac
12,513
1,741
0
3,292
30,295
30,428
0
17,826
12,067
59
24,186
W
Bastet
Shy2428
Bastet
22,721
4,744
0
2,515
18,814
10,880
0
0
18,544
0
32,739
L
Loki
7,383
2,129
0
191
27,741
12,937
0
13,117
14,081
0
19,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,182
Gold Earned
53,658
213
Minions Killed
217
5
Camps Cleared
9
1,260,667
Distance Traveled
949,873
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,851
1,071
29
2
0
266,468
0
L
Cernunnos
10,531
878
34
3
3
197,412
1
W
Horus
13,216
1,101
12
1
0
232,732
0
L
Neith
11,047
921
51
4
5
189,533
4
W
Chang'e
12,861
1,072
112
9
2
256,607
3
W
Freya
14,134
1,178
36
3
2
241,882
2
L
Chiron
11,156
930
80
7
0
222,293
4
L
Chaac
10,685
890
27
2
1
182,281
0
W
Bastet
12,120
1,010
24
2
1
262,978
0
L
Loki
10,239
853
25
2
0
158,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role