Player Matchup

Danzaburou
Danzaburou
Tallyon
Danzaburou
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
TiPrinceDeLu972
Ravana
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 306L
1,500 Elo+
Solo
Medusa
Medusa
ekkoos
Medusa
Level 28
God Stats
5W - 3L
1,610 SR
Queue Stats
193W - 184L
1,433 Elo+
Solo
Thor
Thor
kaminiak357
Thor
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 116L
1,333 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
last-84-fr
Ah Muzen Cab
Level 160
God Stats
10W - 11L
1,463 SR
Queue Stats
606W - 665L
1,393 Elo+
Solo
Team Averages
Level 108
1,515 SR
1,432 Elo+

VS

Team Averages
Level 105
1,497 SR
1,446 Elo+
Nu Wa
Nu Wa
BabbaPOO
Nu Wa
Level 139
God Stats
2W - 6L
1,288 SR
Queue Stats
296W - 337L
1,458 Elo+
Solo
Maui
Maui
Ln_qo_op_nl
Maui
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 86L
1,329 Elo+
Solo
Charybdis
Charybdis
XupLaonG
Charybdis
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,527 Elo+
Solo
Ishtar
Ishtar
ferrando28
Ishtar
Level 128
God Stats
4W - 0L
1,818 SR
Queue Stats
305W - 309L
1,446 Elo+
Solo
Cabrakan
Cabrakan
valkerine
Cabrakan
Level 89
God Stats
2W - 0L
1,381 SR
Queue Stats
209W - 238L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Tallyon
Danzaburou
13
1 / 7 / 6
9,366
493
6,204
13,758
6,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 8 / 8
10,799
568
6,117
21,131
23,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
ekkoos
Medusa
20
10 / 7 / 8
14,190
747
29,567
20,533
9,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 12 / 8
11,947
629
14,971
25,406
10,776
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
last-84-fr
Ah Muzen Cab
20
6 / 3 / 9
14,434
760
40,170
21,759
9,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BabbaPOO
Nu Wa
20
9 / 3 / 20
15,052
792
31,264
14,906
7,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 4 / 25
13,235
697
9,561
28,644
52,985
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
XupLaonG
Charybdis
20
11 / 4 / 16
13,809
727
19,532
23,228
12,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
ferrando28
Ishtar
20
8 / 5 / 19
13,029
686
20,622
23,100
13,713
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
valkerine
Cabrakan
20
6 / 6 / 21
13,298
700
9,633
28,036
39,492
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
137
22
Kills
36
37
Deaths
22
39
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BabbaPOO
Nu Wa
9
3
20
6.33
W
2
4
25
3.63
L
Danzaburou
Tallyon
Danzaburou
1
7
6
0.57
L
1
8
8
0.63
W
Charybdis
XupLaonG
Charybdis
11
4
16
4.75
L
Medusa
ekkoos
Medusa
10
7
8
2
W
Ishtar
ferrando28
Ishtar
8
5
19
3.5
L
4
12
8
0.67
L
Ah Muzen Cab
last-84-fr
Ah Muzen Cab
6
3
9
3.5
W
Cabrakan
valkerine
Cabrakan
6
6
21
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,029
Damage
90,612
102,587
Taken
117,914
59,653
Mitigated
126,687
31,432
Healing
38,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BabbaPOO
Nu Wa
31,264
9,249
209
626
14,906
7,571
1,429
148
14,758
62,256
0
W
9,561
1,585
1,291
5,104
28,644
52,985
63
9
28,635
18,693
0
L
Danzaburou
Tallyon
Danzaburou
6,204
1,939
244
1,239
13,758
6,071
282
6,198
7,560
0
12,332
L
6,117
617
1,611
7,197
21,131
23,663
0
8,327
12,804
435
21,166
W
Charybdis
XupLaonG
Charybdis
19,532
7,000
2,489
6,535
23,228
12,926
2,914
221
23,007
0
47,359
L
Medusa
ekkoos
Medusa
29,567
13,192
658
4,550
20,533
9,696
38
12,041
8,492
0
66,370
W
Ishtar
ferrando28
Ishtar
20,622
9,933
5,189
5,616
23,100
13,713
3,197
15
23,085
0
52,081
L
14,971
1,577
448
4,477
25,406
10,776
0
11,120
14,286
0
24,932
L
Ah Muzen Cab
last-84-fr
Ah Muzen Cab
40,170
6,718
1,102
9,906
21,759
9,447
0
12,772
8,987
0
103,095
W
Cabrakan
valkerine
Cabrakan
9,633
629
6,075
5,287
28,036
39,492
289
12
28,024
18,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,736
Gold Earned
68,423
243
Minions Killed
216
0
Camps Cleared
0
1,473,095
Distance Traveled
1,704,846
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,052
792
73
4
0
364,430
2
W
Maui
13,235
697
15
1
0
376,146
0
L
Danzaburou
9,366
493
11
1
0
172,329
1
L
Ravana
10,799
568
29
2
0
324,090
4
W
Charybdis
13,809
727
47
2
0
332,536
0
L
Medusa
14,190
747
69
4
0
310,167
2
W
Ishtar
13,029
686
62
3
0
291,602
0
L
Thor
11,947
629
17
1
0
307,680
1
L
Ah Muzen Cab
14,434
760
117
6
0
358,829
0
W
Cabrakan
13,298
700
19
1
0
340,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role