Player Matchup

Baron Samedi
Baron Samedi
FATALMISTAKE777
Baron Samedi
Level 160
God Stats
166W - 98L
1,648 SR
Queue Stats
1,642W - 1,155L
1,534 Elo+
Party 2
Terra
Terra
MagicMan4207534
Terra
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 16L
1,440 Elo+
Party 2
Fenrir
Fenrir
Omen of ill
Fenrir
Level 128
God Stats
21W - 18L
1,569 SR
Queue Stats
721W - 716L
1,639 Elo+
Party 2
Team Averages
Level 97
1,572 SR
1,538 Elo+

VS

Team Averages
Level 69
1,484 SR
1,441 Elo+
Scylla
Scylla
SkoobiDew
Scylla
Level 89
God Stats
16W - 30L
1,363 SR
Queue Stats
71W - 161L
1,201 Elo+
Solo
Susano
Susano
vicente_ready
Susano
Level 88
God Stats
7W - 4L
1,492 SR
Queue Stats
85W - 50L
1,553 Elo+
Party 1
Achilles
Achilles
zapallo_cosmico
Achilles
Level 29
God Stats
10W - 6L
1,598 SR
Queue Stats
68W - 34L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FATALMISTAKE777
Baron Samedi
13
3 / 1 / 10
7,814
781
11,830
6,842
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 13
7,662
766
5,451
15,433
14,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
14
13 / 0 / 2
9,678
968
14,152
13,003
12,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SkoobiDew
Scylla
11
1 / 4 / 2
6,463
646
5,476
8,797
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 8 / 1
6,805
681
7,142
13,572
6,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
9
0 / 4 / 1
6,008
601
5,662
14,309
12,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
16
Kills
3
3
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FATALMISTAKE777
Baron Samedi
3
1
10
8
W
0
2
13
3.25
W
Fenrir
13
0
2
14
L
Scylla
SkoobiDew
Scylla
1
4
2
0.5
L
2
8
1
0.31
L
Achilles
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,433
Damage
18,280
35,278
Taken
36,678
31,157
Mitigated
22,360
17,537
Healing
4,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FATALMISTAKE777
Baron Samedi
11,830
578
3,283
2,817
6,842
3,506
543
943
5,806
31,403
0
W
5,451
536
3,468
4,998
15,433
14,846
324
2,143
13,062
14,928
0
W
Fenrir
14,152
3,625
0
2,971
13,003
12,805
411
2,457
10,263
0
26,873
L
Scylla
SkoobiDew
Scylla
5,476
938
246
2,151
8,797
3,733
0
5,033
3,764
15,886
0
L
7,142
755
0
750
13,572
6,013
0
5,522
8,050
0
19,829
L
Achilles
5,662
1,774
0
1,353
14,309
12,614
0
7,193
7,116
0
17,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,154
Gold Earned
19,276
92
Minions Killed
86
6
Camps Cleared
3
607,179
Distance Traveled
506,647
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,814
781
46
5
3
192,465
2
W
Terra
7,662
766
20
2
0
209,622
5
W
Fenrir
9,678
968
26
3
3
205,092
0
L
Scylla
6,463
646
31
3
0
160,988
1
L
Susano
6,805
681
26
3
1
170,922
3
L
Achilles
6,008
601
29
3
2
174,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role