Player Matchup

Nike
Nike
Dabootyhunter707
Nike
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 145L
1,180 Elo+
Party 1
Baron Samedi
Baron Samedi
PuReRemix2000
Baron Samedi
Level 109
God Stats
11W - 4L
1,777 SR
Queue Stats
91W - 104L
1,499 Elo+
Solo
Neith
Neith
The_Cloud_Kage
Neith
Level 56
God Stats
5W - 4L
1,418 SR
Queue Stats
65W - 146L
1,177 Elo+
Party 1
Team Averages
Level 70
1,565 SR
1,285 Elo+

VS

Team Averages
Level 111
1,454 SR
1,471 Elo+
Janus
Janus
Dr_SlickDaddy720
Janus
Level 105
God Stats
12W - 18L
1,374 SR
Queue Stats
406W - 495L
1,407 Elo+
Solo
King Arthur
King Arthur
TheFirstMyth
King Arthur
Level 147
God Stats
150W - 160L
1,525 SR
Queue Stats
350W - 350L
1,510 Elo+
Solo
Izanami
Izanami
TuThorr
Izanami
Level 82
God Stats
17W - 29L
1,462 SR
Queue Stats
189W - 238L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 4
10,400
693
9,919
21,500
21,580
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
PuReRemix2000
Baron Samedi
16
5 / 1 / 2
10,772
718
13,641
12,118
6,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 1 / 5
9,645
643
9,292
13,489
6,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
9,181
612
19,081
10,182
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TheFirstMyth
King Arthur
13
0 / 2 / 3
8,614
574
14,329
20,484
20,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
TuThorr
Izanami
14
3 / 3 / 1
9,779
652
6,620
11,046
5,137
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
7
Kills
4
4
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
1
2
2
1
W
Baron Samedi
PuReRemix2000
Baron Samedi
5
1
2
6
L
King Arthur
TheFirstMyth
King Arthur
0
2
3
0.75
W
1
1
5
3.5
L
Izanami
TuThorr
Izanami
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,852
Damage
40,030
47,107
Taken
41,712
34,936
Mitigated
30,404
16,445
Healing
8,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,919
1,361
0
4,943
21,500
21,580
489
8,604
12,208
0
27,953
L
19,081
281
0
1,444
10,182
4,362
0
4,729
5,453
44,822
0
W
Baron Samedi
PuReRemix2000
Baron Samedi
13,641
1,240
3,183
5,398
12,118
6,537
35
4,099
7,795
51,748
0
L
King Arthur
TheFirstMyth
King Arthur
14,329
2,381
0
3,940
20,484
20,905
0
5,133
15,351
79
27,903
W
9,292
4,819
0
2,921
13,489
6,819
903
6,174
6,879
0
33,475
L
Izanami
TuThorr
Izanami
6,620
3,653
744
2,561
11,046
5,137
1,175
4,054
6,992
0
39,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,817
Gold Earned
27,574
172
Minions Killed
174
5
Camps Cleared
6
823,193
Distance Traveled
787,703
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,400
693
31
2
0
282,482
0
L
Janus
9,181
612
75
5
1
276,362
1
W
Baron Samedi
10,772
718
94
6
5
273,222
4
L
King Arthur
8,614
574
25
2
1
272,934
4
W
Neith
9,645
643
47
3
0
267,489
0
L
Izanami
9,779
652
74
5
4
238,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role