Player Matchup

Ra
Ra
Emhamer
Ra
Level 102
God Stats
2W - 0L
1,776 SR
Queue Stats
14W - 24L
1,354 Elo+
Party 2
Neith
Neith
Keixs11
Neith
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Shiva
Shiva
KevinRBESP
Shiva
Level 100
God Stats
3W - 0L
1,742 SR
Queue Stats
24W - 34L
1,504 Elo+
Party 2
Team Averages
Level 87
1,673 SR
1,453 Elo+

VS

Team Averages
Level 63
1,495 SR
1,446 Elo+
Ares
Ares
Hezminator
Ares
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,785 Elo+
Solo
Da Ji
Da Ji
Raauul11
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 54L
1,292 Elo+
Party 1
Poseidon
Poseidon
eeriiksaantoos
Poseidon
Level 53
God Stats
14W - 20L
1,486 SR
Queue Stats
34W - 62L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 5
10,752
827
10,475
7,654
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Keixs11
Neith
14
2 / 1 / 12
9,524
733
12,879
6,713
3,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
15
5 / 1 / 13
9,961
766
15,515
17,655
18,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
8,646
665
6,155
18,495
22,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
Raauul11
Da Ji
12
0 / 9 / 0
7,389
568
1,767
12,435
6,232
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
11
1 / 7 / 0
7,892
607
10,496
12,831
5,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
18
Kills
2
2
Deaths
18
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
11
0
5
13.5
L
1
2
1
0.75
W
Neith
Keixs11
Neith
2
1
12
8
W
Shiva
5
1
13
11.5
L
Da Ji
Raauul11
Da Ji
0
9
0
0
L
Poseidon
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,869
Damage
18,418
32,022
Taken
43,761
25,972
Mitigated
34,421
15,633
Healing
3,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,475
880
2,656
3,996
7,654
4,284
574
4,704
2,950
44,460
0
L
6,155
465
0
2,013
18,495
22,413
0
3,670
14,141
17,245
0
W
Neith
Keixs11
Neith
12,879
4,192
0
2,670
6,713
3,545
1,642
3,288
3,425
0
34,247
W
Shiva
15,515
1,600
0
6,311
17,655
18,143
182
9,796
7,859
218
35,532
L
Da Ji
Raauul11
Da Ji
1,767
240
0
22
12,435
6,232
0
2,810
9,230
0
13,745
L
Poseidon
10,496
751
63
1,862
12,831
5,776
0
4,234
8,295
37,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,237
Gold Earned
23,927
162
Minions Killed
111
10
Camps Cleared
2
775,751
Distance Traveled
685,931
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,752
827
73
6
8
254,525
0
L
Ares
8,646
665
25
2
0
245,324
0
W
Neith
9,524
733
50
4
0
231,537
3
W
Shiva
9,961
766
39
3
2
289,689
2
L
Da Ji
7,389
568
32
2
0
231,677
1
L
Poseidon
7,892
607
54
4
2
208,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role