Player Matchup

Ishtar
Ishtar
BBGUNZ314
Ishtar
Level 160
God Stats
7W - 5L
1,657 SR
Queue Stats
811W - 662L
1,627 Elo+
Party 2
Merlin
Merlin
Ks0ra
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,305 Elo+
Party 1
Maui
Maui
Vcool122
Maui
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,257 Elo+
Party 1
Agni
Agni
Zekr40ui
Agni
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,381 Elo+
Party 1
Cthulhu
Cthulhu
wicked one73
Cthulhu
Level 160
God Stats
16W - 18L
1,536 SR
Queue Stats
515W - 461L
1,578 Elo+
Party 2
Team Averages
Level 127
1,539 SR
1,429 Elo+

VS

Team Averages
Level 129
1,454 SR
1,429 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AlissonChief
Danzaburou
Level 125
God Stats
8W - 4L
1,528 SR
Queue Stats
511W - 552L
1,408 Elo+
Solo
Maui
Maui
Immortalzone
Maui
Level 144
God Stats
1W - 1L
1,489 SR
Queue Stats
130W - 127L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
gettinglife
Cu Chulainn
Level 86
God Stats
1W - 1L
1,255 SR
Queue Stats
24W - 23L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BBGUNZ314
Ishtar
18
2 / 5 / 12
10,761
633
15,611
14,613
8,300
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Ks0ra
Merlin
17
3 / 6 / 10
10,634
626
15,979
14,828
7,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
16
1 / 5 / 13
10,868
639
6,028
24,139
34,280
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Agni
20
16 / 6 / 3
13,566
798
32,955
15,846
8,443
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
wicked one73
Cthulhu
19
1 / 4 / 15
11,353
668
12,286
17,780
22,301
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
10 / 4 / 4
13,445
791
21,867
19,540
9,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
 
Osiris
19
6 / 7 / 8
12,264
721
11,285
22,925
24,720
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
AlissonChief
Danzaburou
19
2 / 4 / 18
12,548
738
18,945
18,683
9,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 3 / 16
11,116
654
8,314
19,523
25,827
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
gettinglife
Cu Chulainn
18
4 / 6 / 9
11,076
652
13,330
22,948
24,487
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
79
23
Kills
24
26
Deaths
24
53
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
4
4
3
W
Osiris
 
Osiris
6
7
8
1.43
W
Danzaburou
AlissonChief
Danzaburou
2
4
18
2.75
L
Ishtar
BBGUNZ314
Ishtar
2
5
12
1.6
W
2
3
16
3.33
L
Merlin
Ks0ra
Merlin
3
6
10
1.33
L
Maui
1
5
13
1.5
L
Agni
16
6
3
2.92
W
Cu Chulainn
gettinglife
Cu Chulainn
4
6
9
1.42
L
Cthulhu
wicked one73
Cthulhu
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,859
Damage
73,741
87,206
Taken
103,619
80,545
Mitigated
93,782
19,443
Healing
29,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
21,867
15,489
1,608
4,298
19,540
9,666
3,543
14,755
4,785
0
55,158
W
Osiris
 
Osiris
11,285
3,412
1,855
3,033
22,925
24,720
406
13,381
9,544
0
16,710
W
Danzaburou
AlissonChief
Danzaburou
18,945
6,187
2,972
5,918
18,683
9,082
2,562
11,920
6,763
0
38,049
L
Ishtar
BBGUNZ314
Ishtar
15,611
6,127
1,686
1,969
14,613
8,300
904
1,368
13,245
0
36,089
W
8,314
1,917
2,987
3,716
19,523
25,827
555
10,964
8,559
21,910
0
L
Merlin
Ks0ra
Merlin
15,979
1,623
97
815
14,828
7,221
216
861
13,967
25,000
0
L
Maui
6,028
2,017
950
3,812
24,139
34,280
543
2,405
21,734
9,103
0
L
Agni
32,955
3,096
2,594
1,955
15,846
8,443
288
2,269
13,577
54,015
0
W
Cu Chulainn
gettinglife
Cu Chulainn
13,330
2,860
1,230
1,988
22,948
24,487
492
16,228
6,720
0
25,198
L
Cthulhu
wicked one73
Cthulhu
12,286
949
2,120
3,445
17,780
22,301
368
1,411
16,369
31,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,182
Gold Earned
60,449
163
Minions Killed
156
0
Camps Cleared
0
1,405,063
Distance Traveled
1,500,450
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,445
791
72
4
0
273,450
0
W
Osiris
12,264
721
10
1
0
298,543
0
W
Danzaburou
12,548
738
29
2
0
300,866
1
L
Ishtar
10,761
633
47
3
0
248,076
1
W
Maui
11,116
654
19
1
0
325,095
0
L
Merlin
10,634
626
22
1
0
278,334
0
L
Maui
10,868
639
4
0
0
288,970
0
L
Agni
13,566
798
49
3
0
275,809
0
W
Cu Chulainn
11,076
652
26
2
0
302,496
0
L
Cthulhu
11,353
668
41
2
0
313,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role