Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
narkkoz
Xing Tian
Level 103
God Stats
8W - 7L
1,628 SR
Queue Stats
83W - 139L
1,353 Elo+
Solo
Team Averages
Level 102
1,543 SR
1,451 Elo+

VS

Team Averages
Level 95
1,626 SR
1,409 Elo+
Ravana
Ravana
Becknaren-Nisse
Ravana
Level 63
God Stats
2W - 2L
1,655 SR
Queue Stats
41W - 53L
1,398 Elo+
Solo
Kukulkan
Kukulkan
ZinkPositive
Kukulkan
Level 122
God Stats
9W - 19L
1,366 SR
Queue Stats
18W - 44L
1,302 Elo+
Solo
Horus
Horus
kissa1177
Horus
Level 101
God Stats
2W - 1L
1,856 SR
Queue Stats
52W - 50L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
5 / 0 / 8
8,991
749
13,529
6,136
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
 
Fenrir
13
7 / 2 / 6
8,905
742
10,107
10,058
4,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
narkkoz
Xing Tian
12
1 / 1 / 11
8,665
722
4,828
12,701
15,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
7,231
603
4,571
9,346
4,597
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
ZinkPositive
Kukulkan
12
0 / 5 / 1
7,251
604
6,172
7,798
2,758
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Horus
kissa1177
Horus
11
1 / 5 / 2
7,760
647
5,984
15,239
11,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
13
Kills
2
3
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
0
8
9
W
Fenrir
 
Fenrir
7
2
6
5
L
1
3
1
0.5
L
Kukulkan
ZinkPositive
Kukulkan
0
5
1
0.1
L
Horus
kissa1177
Horus
1
5
2
0.4
W
Xing Tian
narkkoz
Xing Tian
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,464
Damage
16,727
28,895
Taken
32,383
22,771
Mitigated
19,202
4,248
Healing
6,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,529
857
0
1,964
6,136
2,635
488
1,787
4,061
45,748
0
W
Fenrir
 
Fenrir
10,107
2,285
0
1,071
10,058
4,827
888
1,636
8,178
0
22,551
L
4,571
1,213
0
565
9,346
4,597
0
6,760
2,586
0
24,339
L
Kukulkan
ZinkPositive
Kukulkan
6,172
0
91
175
7,798
2,758
0
3,235
4,563
32,162
0
L
Horus
kissa1177
Horus
5,984
2,596
693
4,535
15,239
11,847
0
8,627
6,612
0
15,546
W
Xing Tian
narkkoz
Xing Tian
4,828
410
0
1,213
12,701
15,309
217
3,069
9,378
10,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,561
Gold Earned
22,242
129
Minions Killed
120
5
Camps Cleared
6
633,319
Distance Traveled
606,974
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,991
749
90
8
0
212,447
1
W
Fenrir
8,905
742
32
3
4
230,485
2
L
Ravana
7,231
603
40
3
3
214,463
3
L
Kukulkan
7,251
604
60
5
2
188,098
0
L
Horus
7,760
647
20
2
1
204,413
3
W
Xing Tian
8,665
722
7
1
1
190,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role