Player Matchup

Anhur
Anhur
 
Anhur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Dr_JuniorSousa
Cthulhu
Level 120
God Stats
26W - 12L
1,666 SR
Queue Stats
61W - 32L
1,641 Elo+
Party 1
Hun Batz
Hun Batz
Its Raulzinho
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,315 Elo+
Party 2
Nu Wa
Nu Wa
PantheBlack
Nu Wa
Level 127
God Stats
4W - 2L
1,772 SR
Queue Stats
379W - 358L
1,520 Elo+
Solo
Scylla
Scylla
Steve Munsonn
Scylla
Level 71
God Stats
11W - 7L
1,617 SR
Queue Stats
32W - 40L
1,364 Elo+
Party 2
Team Averages
Level 81
1,611 SR
1,468 Elo+

VS

Team Averages
Level 116
1,462 SR
1,440 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Agusting16
Thoth
Level 145
God Stats
6W - 8L
1,518 SR
Queue Stats
150W - 135L
1,594 Elo+
Solo
Ymir
Ymir
Mellabonze08
Ymir
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,187 Elo+
Party 3
Guan Yu
Guan Yu
s7k_DraGoZz_-
Guan Yu
Level 94
God Stats
1W - 1L
1,293 SR
Queue Stats
32W - 40L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
2 / 2 / 0
5,529
553
6,162
7,565
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 0 / 0
6,143
614
5,160
4,492
4,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Its Raulzinho
Hun Batz
7
0 / 1 / 1
4,445
445
2,233
6,221
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 0
5,640
564
4,164
4,828
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 5 / 2
4,387
439
3,420
5,093
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
4 / 0 / 4
6,169
617
3,994
8,004
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
 
Medusa
8
2 / 2 / 3
4,837
484
1,288
4,867
1,259
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
11
3 / 0 / 2
6,184
618
4,575
4,181
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
1 / 0 / 5
5,157
516
2,435
9,810
5,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
9
0 / 1 / 0
5,347
535
1,547
7,668
6,455
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
10
10
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
2
0
1
W
Ne Zha
 
Ne Zha
4
0
4
6
W
Medusa
 
Medusa
2
2
3
1.75
W
Thoth
3
0
2
4
L
1
0
0
1
L
Hun Batz
Its Raulzinho
Hun Batz
0
1
1
0.5
W
1
0
5
3.5
L
0
2
0
0
L
0
5
2
0.2
W
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,139
Damage
13,839
28,199
Taken
34,530
12,311
Mitigated
17,511
8,969
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,162
4,177
0
3,766
7,565
2,433
0
1,388
6,177
0
43,171
W
Ne Zha
 
Ne Zha
3,994
1,064
0
4,873
8,004
2,780
0
805
7,075
0
40,680
W
Medusa
 
Medusa
1,288
689
0
988
4,867
1,259
0
1,211
3,540
0
16,654
W
Thoth
4,575
149
0
625
4,181
1,490
0
1,960
1,933
47,135
0
L
5,160
1,361
0
2,521
4,492
4,557
0
0
4,492
39,827
0
L
Hun Batz
Its Raulzinho
Hun Batz
2,233
385
0
1,932
6,221
2,032
0
1,043
5,178
0
22,349
W
2,435
951
0
2,325
9,810
5,527
0
2,684
7,010
21,597
0
L
4,164
651
0
750
4,828
1,671
0
2,919
1,909
42,056
0
L
3,420
1,233
0
0
5,093
1,618
398
1,660
3,433
13,971
0
W
Guan Yu
1,547
302
144
2,587
7,668
6,455
0
5,324
2,228
0
28,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,144
Gold Earned
27,694
283
Minions Killed
283
0
Camps Cleared
0
901,545
Distance Traveled
982,384
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,529
553
66
7
0
164,669
1
W
Ne Zha
6,169
617
80
8
0
226,207
2
W
Medusa
4,837
484
26
3
0
145,759
1
W
Thoth
6,184
618
84
8
0
200,458
5
L
Cthulhu
6,143
614
69
7
0
173,791
0
L
Hun Batz
4,445
445
42
4
0
218,580
0
W
Ymir
5,157
516
35
4
0
213,040
4
L
Nu Wa
5,640
564
86
9
0
169,013
3
L
Scylla
4,387
439
20
2
0
175,492
4
W
Guan Yu
5,347
535
58
6
0
196,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role