Player Matchup

Anubis
Anubis
 
Anubis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
KartoShk4
Chernobog
Level 138
God Stats
12W - 6L
1,553 SR
Queue Stats
226W - 222L
1,465 Elo+
Solo
Serqet
Serqet
SereneComfort
Serqet
Level 61
God Stats
4W - 14L
1,210 SR
Queue Stats
157W - 198L
1,367 Elo+
Solo
Team Averages
Level 102
1,453 SR
1,466 Elo+

VS

Team Averages
Level 48
1,534 SR
1,398 Elo+
Scylla
Scylla
DeImosS100
Scylla
Level 38
God Stats
1W - 3L
1,365 SR
Queue Stats
5W - 9L
1,278 Elo+
Solo
Heimdallr
Heimdallr
ImNotMolo
Heimdallr
Level 57
God Stats
0W - 1L
1,680 SR
Queue Stats
7W - 12L
1,352 Elo+
Party 1
Arachne
Arachne
Kamigaru
Arachne
Level 48
God Stats
93W - 60L
1,623 SR
Queue Stats
223W - 224L
1,431 Elo+
Solo
Bacchus
Bacchus
LeRoiWallace
Bacchus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,524 Elo+
Party 1
Achilles
Achilles
Zaboul
Achilles
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
5 / 0 / 3
12,509
569
16,063
7,812
4,829
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
16
8 / 2 / 12
11,405
518
19,629
14,190
7,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
 
Guan Yu
15
2 / 1 / 12
9,955
453
9,224
20,239
18,751
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
KartoShk4
Chernobog
17
7 / 1 / 13
11,920
542
14,343
12,553
5,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 6 / 4
11,034
502
7,421
19,407
8,440
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DeImosS100
Scylla
12
1 / 6 / 5
8,143
370
9,565
14,569
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
ImNotMolo
Heimdallr
15
2 / 4 / 1
9,097
414
8,388
12,903
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Kamigaru
Arachne
16
4 / 9 / 1
10,102
459
7,388
23,921
9,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
LeRoiWallace
Bacchus
12
1 / 6 / 4
8,556
389
9,800
26,145
29,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Zaboul
Achilles
15
1 / 2 / 3
9,023
410
5,753
21,107
19,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
27
Kills
9
10
Deaths
27
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
3
6.5
W
Baron Samedi
 
Baron Samedi
8
2
12
7
W
Guan Yu
 
Guan Yu
2
1
12
8
L
Scylla
DeImosS100
Scylla
1
6
5
0.58
L
Heimdallr
ImNotMolo
Heimdallr
2
4
1
0.63
L
Arachne
Kamigaru
Arachne
4
9
1
0.5
W
Chernobog
KartoShk4
Chernobog
7
1
13
13.5
L
Bacchus
LeRoiWallace
Bacchus
1
6
4
0.5
W
5
6
4
1.17
L
Achilles
Zaboul
Achilles
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,680
Damage
40,894
74,201
Taken
98,645
44,979
Mitigated
67,581
34,838
Healing
20,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,063
903
0
6,232
7,812
4,829
0
1,625
6,187
103,089
0
W
Baron Samedi
 
Baron Samedi
19,629
1,409
1,632
4,398
14,190
7,620
434
3,866
10,324
75,203
0
W
Guan Yu
 
Guan Yu
9,224
503
4,552
7,900
20,239
18,751
385
8,199
11,714
0
46,910
L
Scylla
DeImosS100
Scylla
9,565
657
0
1,084
14,569
3,881
90
3,937
10,242
45,151
0
L
Heimdallr
ImNotMolo
Heimdallr
8,388
2,597
0
3,129
12,903
5,260
792
3,495
9,346
0
74,957
L
Arachne
Kamigaru
Arachne
7,388
5,406
0
9,353
23,921
9,753
18
6,780
16,936
0
76,616
W
Chernobog
KartoShk4
Chernobog
14,343
8,241
0
3,466
12,553
5,339
2,878
4,051
8,207
0
97,867
L
Bacchus
LeRoiWallace
Bacchus
9,800
1,539
13
3,540
26,145
29,452
0
10,282
15,587
27,919
0
W
7,421
1,212
0
6,658
19,407
8,440
120
2,854
16,549
0
85,002
L
Achilles
Zaboul
Achilles
5,753
1,399
0
3,074
21,107
19,235
0
11,198
9,909
0
59,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,823
Gold Earned
44,921
584
Minions Killed
421
0
Camps Cleared
0
2,364,997
Distance Traveled
2,043,358
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,509
569
184
8
0
405,787
0
W
Baron Samedi
11,405
518
95
4
0
436,998
1
W
Guan Yu
9,955
453
59
3
0
496,296
7
L
Scylla
8,143
370
74
3
0
406,498
6
L
Heimdallr
9,097
414
127
6
0
400,709
10
L
Arachne
10,102
459
94
4
0
407,384
0
W
Chernobog
11,920
542
121
6
0
501,343
7
L
Bacchus
8,556
389
26
1
0
409,941
1
W
Serqet
11,034
502
125
6
0
524,573
3
L
Achilles
9,023
410
100
5
0
418,826
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role