Player Matchup

King Arthur
King Arthur
Helle-Kaal
King Arthur
Level 57
God Stats
2W - 5L
1,374 SR
Queue Stats
260W - 282L
1,444 Elo+
Party 1
Fenrir
Fenrir
Lellovski3
Fenrir
Level 101
God Stats
11W - 12L
1,568 SR
Queue Stats
440W - 448L
1,484 Elo+
Party 1
Zeus
Zeus
ThePresiBrent
Zeus
Level 44
God Stats
2W - 0L
1,483 SR
Queue Stats
2W - 1L
1,632 Elo+
Solo
Team Averages
Level 67
1,475 SR
1,520 Elo+

VS

Team Averages
Level 52
1,366 SR
1,474 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
OG420RIPS
Chaac
Level 61
God Stats
0W - 5L
1,099 SR
Queue Stats
41W - 51L
1,402 Elo+
Solo
Olorun
Olorun
xXSeddhledessXx
Olorun
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
67W - 72L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Helle-Kaal
King Arthur
11
3 / 0 / 3
7,141
793
4,865
7,306
5,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Lellovski3
Fenrir
12
3 / 1 / 3
7,166
796
6,685
7,191
3,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 5
6,336
704
2,680
3,087
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
1
0 / 0 / 0
3,408
379
0
0
0
Chaac
OG420RIPS
Chaac
9
0 / 1 / 0
5,642
627
3,884
8,362
5,235
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 5 / 0
5,848
650
5,297
7,608
3,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
6
Kills
1
1
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
0
0
0
W
King Arthur
Helle-Kaal
King Arthur
3
0
3
4.5
W
Fenrir
Lellovski3
Fenrir
3
1
3
4.5
L
Chaac
OG420RIPS
Chaac
0
1
0
0
W
0
0
5
2.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,230
Damage
9,181
17,584
Taken
15,970
9,720
Mitigated
8,773
4,999
Healing
3,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Helle-Kaal
King Arthur
4,865
654
142
1,960
7,306
5,364
200
2,527
4,779
0
19,799
W
Fenrir
Lellovski3
Fenrir
6,685
2,241
0
2,375
7,191
3,249
1,072
2,249
4,942
0
23,042
L
Chaac
OG420RIPS
Chaac
3,884
320
0
1,406
8,362
5,235
0
1,459
6,733
0
16,920
W
2,680
112
0
522
3,087
1,107
259
847
2,240
17,741
0
L
5,297
2,682
142
1,599
7,608
3,538
0
883
6,557
14,522
1,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,643
Gold Earned
14,898
102
Minions Killed
54
9
Camps Cleared
0
532,928
Distance Traveled
278,960
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
3,408
379
0
0
0
0
0
W
King Arthur
7,141
793
27
3
0
175,330
2
W
Fenrir
7,166
796
28
3
5
166,703
3
L
Chaac
5,642
627
23
3
0
161,522
0
W
Zeus
6,336
704
47
5
4
190,895
2
L
Olorun
5,848
650
31
3
0
117,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role