Player Matchup

Guan Yu
Guan Yu
Azymuth
Guan Yu
Level 143
God Stats
2W - 1L
1,295 SR
Queue Stats
101W - 100L
1,493 Elo+
Party 2
Anhur
Anhur
Malkier23
Anhur
Level 157
God Stats
3W - 1L
1,643 SR
Queue Stats
388W - 383L
1,474 Elo+
Party 4
Bacchus
Bacchus
Moiraine23
Bacchus
Level 157
God Stats
22W - 23L
1,455 SR
Queue Stats
807W - 855L
1,447 Elo+
Party 4
Sun Wukong
Sun Wukong
RGCurt
Sun Wukong
Level 140
God Stats
3W - 1L
1,721 SR
Queue Stats
191W - 205L
1,498 Elo+
Solo
Ymir
Ymir
Zabici
Ymir
Level 148
God Stats
7W - 3L
1,648 SR
Queue Stats
101W - 101L
1,496 Elo+
Party 2
Team Averages
Level 149
1,552 SR
1,481 Elo+

VS

Team Averages
Level 107
1,581 SR
1,528 Elo+
Ra
Ra
 
Ra
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
GuezMer
Kumbhakarna
Level 145
God Stats
1W - 1L
1,519 SR
Queue Stats
88W - 93L
1,547 Elo+
Party 3
Maui
Maui
MAELDX59
Maui
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,571 Elo+
Party 1
Osiris
Osiris
ShrekIsOurKing
Osiris
Level 141
God Stats
3W - 5L
1,597 SR
Queue Stats
289W - 286L
1,504 Elo+
Party 1
Set
Set
puluxo
Set
Level 102
God Stats
1W - 1L
1,787 SR
Queue Stats
70W - 78L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Azymuth
Guan Yu
18
1 / 4 / 19
11,024
648
15,150
29,697
36,919
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Malkier23
Anhur
20
11 / 4 / 13
12,987
764
30,710
18,310
11,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
Moiraine23
Bacchus
18
2 / 4 / 17
10,941
644
14,968
24,754
35,086
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
RGCurt
Sun Wukong
20
7 / 4 / 19
12,587
740
22,859
22,686
17,005
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
Zabici
Ymir
20
8 / 3 / 18
13,314
783
18,954
26,827
40,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
5 / 6 / 9
11,539
679
28,815
16,576
7,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
GuezMer
Kumbhakarna
19
4 / 6 / 12
11,928
702
8,155
29,581
38,397
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Maui
17
2 / 7 / 12
10,365
610
6,611
22,877
30,315
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

16
1 / 5 / 9
10,686
629
23,726
22,656
26,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Set
puluxo
Set
18
5 / 5 / 9
10,901
641
20,293
20,874
11,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
68
29
Kills
17
19
Deaths
29
86
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
6
9
1.58
W
Guan Yu
Azymuth
Guan Yu
1
4
19
2.63
L
Kumbhakarna
GuezMer
Kumbhakarna
4
6
12
1.67
L
Maui
2
7
12
1.14
W
Anhur
Malkier23
Anhur
11
4
13
4.38
W
Bacchus
Moiraine23
Bacchus
2
4
17
2.63
W
Sun Wukong
RGCurt
Sun Wukong
7
4
19
4.13
L
1
5
9
1.1
W
Ymir
Zabici
Ymir
8
3
18
5.67
L
Set
puluxo
Set
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,641
Damage
87,600
122,274
Taken
112,564
141,270
Mitigated
113,760
52,636
Healing
41,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
28,815
2,651
12,542
4,197
16,576
7,016
1,109
5,091
11,485
68,974
0
W
Guan Yu
Azymuth
Guan Yu
15,150
2,003
20,316
12,880
29,697
36,919
978
10,039
19,658
0
35,451
L
Kumbhakarna
GuezMer
Kumbhakarna
8,155
696
1,602
6,213
29,581
38,397
289
9,658
19,923
15,174
0
L
Maui
6,611
1,687
1,134
718
22,877
30,315
0
8,110
14,767
14,208
0
W
Anhur
Malkier23
Anhur
30,710
18,373
1,102
3,377
18,310
11,587
4,318
6,521
11,789
0
49,373
W
Bacchus
Moiraine23
Bacchus
14,968
859
1,492
1,108
24,754
35,086
334
7,975
16,779
22,002
0
W
Sun Wukong
RGCurt
Sun Wukong
22,859
3,394
1,204
6,446
22,686
17,005
1,388
7,791
14,895
0
46,585
L
23,726
6,441
3,890
4,552
22,656
26,316
0
5,078
17,578
0
36,626
W
Ymir
Zabici
Ymir
18,954
2,857
1,604
3,107
26,827
40,673
806
11,255
15,572
35,093
0
L
Set
puluxo
Set
20,293
5,887
1,912
5,151
20,874
11,716
0
5,985
14,889
0
31,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,853
Gold Earned
55,419
157
Minions Killed
154
0
Camps Cleared
0
1,446,688
Distance Traveled
1,414,063
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,539
679
80
5
0
277,480
4
W
Guan Yu
11,024
648
25
1
0
327,983
2
L
Kumbhakarna
11,928
702
14
1
0
263,937
0
L
Maui
10,365
610
10
1
0
272,559
0
W
Anhur
12,987
764
52
3
0
241,628
0
W
Bacchus
10,941
644
9
1
0
296,058
0
W
Sun Wukong
12,587
740
47
3
0
311,751
4
L
Osiris
10,686
629
21
1
0
313,644
0
W
Ymir
13,314
783
24
1
0
269,268
0
L
Set
10,901
641
29
2
0
286,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role