Player Matchup

Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BARTEKn98
Nu Wa
Level 146
God Stats
313W - 301L
1,569 SR
Queue Stats
894W - 962L
1,472 Elo+
Solo
Discordia
Discordia
HybridForcer
Discordia
Level 105
God Stats
2W - 2L
1,553 SR
Queue Stats
56W - 61L
1,523 Elo+
Party 1
Thanatos
Thanatos
Penetratez
Thanatos
Level 18
God Stats
3W - 1L
1,753 SR
Queue Stats
11W - 9L
1,211 Elo+
Solo
Kuzenbo
Kuzenbo
vandaaliking
Kuzenbo
Level 119
God Stats
4W - 4L
1,446 SR
Queue Stats
95W - 82L
1,528 Elo+
Party 1
Team Averages
Level 107
1,564 SR
1,447 Elo+

VS

Team Averages
Level 68
1,309 SR
1,481 Elo+
Sobek
Sobek
Kawaifartdesune
Sobek
Level 24
God Stats
2W - 22L
1,065 SR
Queue Stats
43W - 64L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
NotImportantGuys
Gilgamesh
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 81L
1,537 Elo+
Party 2
Janus
Janus
PapkaxD
Janus
Level 12
God Stats
0W - 2L
1,272 SR
Queue Stats
8W - 9L
1,390 Elo+
Solo
Nox
Nox
Shadowaxe12
Nox
Level 75
God Stats
6W - 7L
1,187 SR
Queue Stats
47W - 39L
1,553 Elo+
Party 2
Neith
Neith
xprox1987
Neith
Level 92
God Stats
645W - 728L
1,521 SR
Queue Stats
715W - 794L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 1 / 4
7,800
867
7,895
6,411
2,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
BARTEKn98
Nu Wa
13
2 / 0 / 8
6,873
764
5,438
3,354
1,370
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
HybridForcer
Discordia
13
1 / 0 / 8
7,060
784
8,136
4,602
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Penetratez
Thanatos
14
6 / 4 / 4
7,742
860
6,366
7,908
3,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
vandaaliking
Kuzenbo
13
2 / 0 / 11
7,128
792
4,452
5,559
5,369
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,980
664
1,510
7,039
4,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
13
3 / 5 / 0
7,699
855
3,358
11,366
5,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
PapkaxD
Janus
14
2 / 1 / 2
7,253
806
7,084
7,248
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 3 / 3
6,672
741
2,780
6,247
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
xprox1987
Neith
12
0 / 3 / 3
6,339
704
5,763
8,058
3,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
15
Kills
5
5
Deaths
15
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
4
6
W
Nu Wa
BARTEKn98
Nu Wa
2
0
8
6
W
Discordia
HybridForcer
Discordia
1
0
8
5
L
0
3
2
0.33
L
Gilgamesh
3
5
0
0.6
L
Janus
PapkaxD
Janus
2
1
2
3
W
Thanatos
Penetratez
Thanatos
6
4
4
2
L
0
3
3
0.5
W
Kuzenbo
vandaaliking
Kuzenbo
2
0
11
7.5
L
Neith
xprox1987
Neith
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,287
Damage
20,495
27,834
Taken
39,958
15,239
Mitigated
19,510
6,890
Healing
6,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,895
3,915
0
500
6,411
2,882
18
2,622
3,789
0
29,471
W
Nu Wa
BARTEKn98
Nu Wa
5,438
1,329
0
0
3,354
1,370
891
2,065
1,289
14,356
0
W
Discordia
HybridForcer
Discordia
8,136
745
0
1,111
4,602
1,753
1,452
1,402
3,200
24,295
0
L
1,510
50
163
1,637
7,039
4,369
0
2,919
4,120
3,556
0
L
Gilgamesh
3,358
405
1,011
1,322
11,366
5,652
0
3,861
7,505
0
12,472
L
Janus
PapkaxD
Janus
7,084
363
0
1,395
7,248
2,906
0
4,902
2,346
32,447
0
W
Thanatos
Penetratez
Thanatos
6,366
843
0
4,071
7,908
3,865
0
3,196
4,712
0
18,363
L
2,780
70
0
250
6,247
2,800
0
2,695
3,552
18,696
0
W
Kuzenbo
vandaaliking
Kuzenbo
4,452
1,434
0
1,208
5,559
5,369
296
2,089
3,470
14,751
0
L
Neith
xprox1987
Neith
5,763
2,400
0
603
8,058
3,783
0
3,649
4,409
0
19,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,603
Gold Earned
33,943
175
Minions Killed
161
0
Camps Cleared
0
1,009,341
Distance Traveled
805,078
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,800
867
61
7
0
200,408
5
W
Nu Wa
6,873
764
21
2
0
193,601
0
W
Discordia
7,060
784
55
6
0
199,064
1
L
Sobek
5,980
664
7
1
0
85,174
2
L
Gilgamesh
7,699
855
18
2
0
181,684
1
L
Janus
7,253
806
60
7
0
208,330
4
W
Thanatos
7,742
860
18
2
0
197,123
3
L
Nox
6,672
741
37
4
0
169,908
1
W
Kuzenbo
7,128
792
20
2
0
219,145
4
L
Neith
6,339
704
39
4
0
159,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role