Player Matchup

Danzaburou
Danzaburou
EpicM11
Danzaburou
Level 107
God Stats
7W - 5L
1,716 SR
Queue Stats
204W - 164L
1,571 Elo+
Solo
Ares
Ares
MARCBS24
Ares
Level 127
God Stats
0W - 2L
1,329 SR
Queue Stats
24W - 26L
1,436 Elo+
Party 2
Janus
Janus
THEAP9
Janus
Level 147
God Stats
3W - 3L
1,356 SR
Queue Stats
119W - 113L
1,541 Elo+
Party 2
Team Averages
Level 127
1,467 SR
1,516 Elo+

VS

Team Averages
Level 116
1,661 SR
1,559 Elo+
Skadi
Skadi
BlazingKeyboard
Skadi
Level 141
God Stats
4W - 2L
1,715 SR
Queue Stats
55W - 35L
1,615 Elo+
Party 1
Ymir
Ymir
PoppaStrikesBack
Ymir
Level 47
God Stats
3W - 7L
1,555 SR
Queue Stats
30W - 49L
1,370 Elo+
Solo
Maui
Maui
nakama7777
Maui
Level 160
God Stats
11W - 5L
1,713 SR
Queue Stats
49W - 24L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EpicM11
Danzaburou
6
0 / 2 / 0
5,742
522
230
2,789
948
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
7
0 / 5 / 0
6,152
559
1,073
9,330
5,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
THEAP9
Janus
13
0 / 2 / 0
7,430
675
8,587
5,088
1,987
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 3
8,744
795
10,206
4,996
2,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 0 / 6
7,557
687
1,783
4,920
2,433
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 0 / 8
7,600
691
2,692
9,367
9,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
L
Danzaburou
EpicM11
Danzaburou
0
2
0
0
L
Ares
0
5
0
0
W
2
0
6
5
L
Janus
THEAP9
Janus
0
2
0
0
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,890
Damage
14,681
17,207
Taken
19,283
8,842
Mitigated
13,874
915
Healing
4,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,206
4,312
0
1,344
4,996
2,434
1,708
3,365
1,631
0
55,969
L
Danzaburou
EpicM11
Danzaburou
230
71
0
72
2,789
948
0
701
2,088
0
2,888
L
Ares
1,073
0
0
583
9,330
5,907
0
1,241
8,089
3,128
0
W
1,783
158
0
1,055
4,920
2,433
753
3,564
1,356
15,471
0
L
Janus
THEAP9
Janus
8,587
54
0
260
5,088
1,987
0
2,770
2,318
47,165
0
W
2,692
399
0
2,037
9,367
9,007
255
3,474
5,893
17,678
4,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,324
Gold Earned
23,901
98
Minions Killed
165
3
Camps Cleared
9
311,142
Distance Traveled
617,736
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,744
795
108
10
3
209,600
5
L
Danzaburou
5,742
522
4
0
0
37,186
0
L
Ares
6,152
559
1
0
0
74,435
4
W
Ymir
7,557
687
27
2
3
207,881
1
L
Janus
7,430
675
93
8
3
199,521
5
W
Maui
7,600
691
30
3
3
200,255
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role