Player Matchup

Ymir
Ymir
AndreyKO912
Ymir
Level 28
God Stats
53W - 45L
1,510 SR
Queue Stats
66W - 68L
1,439 Elo+
Party 3
Sun Wukong
Sun Wukong
HochuDomoy
Sun Wukong
Level 60
God Stats
20W - 18L
1,598 SR
Queue Stats
194W - 206L
1,457 Elo+
Party 3
Poseidon
Poseidon
Lyxsane
Poseidon
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 75L
1,504 Elo+
Solo
Bakasura
Bakasura
Proteinkiller
Bakasura
Level 61
God Stats
29W - 19L
1,652 SR
Queue Stats
156W - 164L
1,449 Elo+
Party 3
Charybdis
Charybdis
VladOOC97
Charybdis
Level 102
God Stats
7W - 12L
1,529 SR
Queue Stats
62W - 82L
1,386 Elo+
Solo
Team Averages
Level 58
1,558 SR
1,447 Elo+

VS

Team Averages
Level 89
1,520 SR
1,449 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Costelusshhh
Bacchus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,410 Elo+
Party 2
Lancelot
Lancelot
FeralKiller
Lancelot
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
305W - 311L
1,409 Elo+
Party 2
Kukulkan
Kukulkan
KittyVada
Kukulkan
Level 68
God Stats
2W - 2L
1,697 SR
Queue Stats
192W - 190L
1,439 Elo+
Party 1
Horus
Horus
XeroTix7
Horus
Level 128
God Stats
13W - 15L
1,402 SR
Queue Stats
916W - 969L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,466
558
1,198
5,170
2,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
HochuDomoy
Sun Wukong
9
3 / 2 / 0
5,375
672
2,986
7,139
3,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Lyxsane
Poseidon
8
3 / 3 / 0
5,029
629
810
3,597
795
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
Proteinkiller
Bakasura
8
1 / 1 / 0
4,462
558
640
5,822
1,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
VladOOC97
Charybdis
6
0 / 1 / 0
3,771
471
2,963
4,555
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
1 / 0 / 1
4,268
534
3,967
3,682
918
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Costelusshhh
Bacchus
7
1 / 0 / 2
4,513
564
2,832
4,063
2,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
FeralKiller
Lancelot
8
0 / 3 / 2
4,359
545
3,059
5,579
1,683
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
KittyVada
Kukulkan
8
1 / 3 / 0
4,792
599
982
3,531
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
XeroTix7
Horus
9
5 / 1 / 2
5,603
700
4,533
5,318
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
7
Kills
8
8
Deaths
7
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
1
1.5
L
0
1
0
0
W
Bacchus
Costelusshhh
Bacchus
1
0
2
2
W
Lancelot
FeralKiller
Lancelot
0
3
2
0.33
L
Sun Wukong
HochuDomoy
Sun Wukong
3
2
0
1.5
W
Kukulkan
KittyVada
Kukulkan
1
3
0
0.33
L
Poseidon
Lyxsane
Poseidon
3
3
0
1
L
Bakasura
Proteinkiller
Bakasura
1
1
0
1
L
Charybdis
VladOOC97
Charybdis
0
1
0
0
W
Horus
XeroTix7
Horus
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,597
Damage
15,373
26,283
Taken
22,173
10,193
Mitigated
7,877
8,952
Healing
5,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,967
2,071
0
1,677
3,682
918
0
521
3,161
0
27,888
L
1,198
344
0
970
5,170
2,534
0
1,389
3,781
14,627
1,342
W
Bacchus
Costelusshhh
Bacchus
2,832
498
0
1,824
4,063
2,145
0
628
3,435
7,581
0
W
Lancelot
FeralKiller
Lancelot
3,059
977
0
543
5,579
1,683
195
0
5,168
0
19,103
L
Sun Wukong
HochuDomoy
Sun Wukong
2,986
732
0
3,531
7,139
3,834
665
147
6,992
0
30,326
W
Kukulkan
KittyVada
Kukulkan
982
154
0
250
3,531
1,101
765
530
2,951
29,034
0
L
Poseidon
Lyxsane
Poseidon
810
304
0
530
3,597
795
0
679
2,918
25,361
0
L
Bakasura
Proteinkiller
Bakasura
640
550
0
1,450
5,822
1,914
0
347
5,475
0
17,808
L
Charybdis
VladOOC97
Charybdis
2,963
1,708
0
2,471
4,555
1,116
0
1,252
3,303
0
16,992
W
Horus
XeroTix7
Horus
4,533
1,812
209
722
5,318
2,030
0
280
4,963
0
25,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,103
Gold Earned
23,535
224
Minions Killed
191
0
Camps Cleared
0
692,267
Distance Traveled
744,879
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,268
534
44
6
0
131,225
0
L
Ymir
4,466
558
29
4
0
143,418
2
W
Bacchus
4,513
564
10
1
0
145,786
2
W
Lancelot
4,359
545
36
5
0
156,609
2
L
Sun Wukong
5,375
672
67
8
0
137,615
3
W
Kukulkan
4,792
599
57
7
0
141,648
0
L
Poseidon
5,029
629
48
6
0
141,723
1
L
Bakasura
4,462
558
50
6
0
160,294
0
L
Charybdis
3,771
471
30
4
0
109,217
3
W
Horus
5,603
700
44
6
0
169,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role