Player Matchup

Arachne
Arachne
Diamond V
Elder_God_Eli
Arachne
Diamond V
Level 159
God Stats
5W - 4L
1,689 SR
Queue Stats
321W - 329L
2,033 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
HDZ GOLEM
Cu Chulainn
Platinum IV
Level 102
God Stats
8W - 7L
1,520 SR
Queue Stats
405W - 412L
1,788 MMR
Solo
Janus
Janus
Platinum IV
IRhevan
Janus
Platinum IV
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 158L
1,731 MMR
Solo
Ymir
Ymir
Bronze III
bonkpatrol
Ymir
Bronze III
Level 148
God Stats
5W - 2L
1,752 SR
Queue Stats
54W - 20L
1,541 MMR
Party 1
Rama
Rama
Bronze III
zDARKzKNIGHTz
Rama
Bronze III
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 2L
1,541 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,592 SR
1,727 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,437 SR
1,733 MMR
Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond IV
Nhoxu
Chang'e
Diamond IV
Level 155
God Stats
1W - 4L
1,221 SR
Queue Stats
352W - 340L
2,114 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Ratatoskr X
Gilgamesh
Masters
Level 108
God Stats
4W - 9L
1,446 SR
Queue Stats
547W - 566L
2,046 MMR
Solo
Geb
Geb
Gold II
Sp1cy Assassin2
Geb
Gold II
Level 113
God Stats
21W - 18L
1,600 SR
Queue Stats
139W - 142L
1,520 MMR
Solo
Serqet
Serqet
Gold II
topical_need4
Serqet
Gold II
Level 102
God Stats
0W - 1L
1,419 SR
Queue Stats
253W - 252L
1,485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
5 / 1 / 1
9,594
533
6,291
21,749
9,504
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
HDZ GOLEM
Cu Chulainn
17
0 / 0 / 3
10,681
593
9,995
12,581
13,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
IRhevan
Janus
15
2 / 1 / 6
9,967
554
11,484
8,149
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 3 / 9
8,920
496
7,499
17,151
14,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
8 / 0 / 4
12,304
684
17,858
13,785
6,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AwilixHadesAres

VS

Bans
LokiGuan YuThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 4 / 1
8,020
446
7,158
11,412
4,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Nhoxu
Chang'e
15
1 / 4 / 1
8,988
499
14,948
16,240
7,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Ratatoskr X
Gilgamesh
17
1 / 0 / 0
9,819
546
6,758
12,763
7,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 2 / 4
7,051
392
5,524
17,068
15,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 6 / 3
7,729
429
4,617
16,001
7,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
16
Kills
5
5
Deaths
16
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
1
0.38
W
Arachne
5
1
1
5.5
W
Cu Chulainn
HDZ GOLEM
Cu Chulainn
0
0
3
1.5
W
Janus
IRhevan
Janus
2
1
6
5
L
Chang'e
Nhoxu
Chang'e
1
4
1
0.38
L
Gilgamesh
Ratatoskr X
Gilgamesh
1
0
0
1
L
0
2
4
1
W
1
3
9
1.83
L
2
6
3
0.58
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,127
Damage
39,005
73,415
Taken
73,484
47,251
Mitigated
41,493
32,472
Healing
22,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,158
3,245
0
2,655
11,412
4,039
0
1,010
10,340
0
61,173
W
Arachne
6,291
2,314
0
11,095
21,749
9,504
0
4,916
16,307
0
76,584
W
Cu Chulainn
HDZ GOLEM
Cu Chulainn
9,995
2,118
0
4,324
12,581
13,718
0
2,347
10,234
0
89,001
W
Janus
IRhevan
Janus
11,484
1,102
0
1,335
8,149
3,405
0
3,213
4,570
82,260
0
L
Chang'e
Nhoxu
Chang'e
14,948
1,139
1,938
7,289
16,240
7,338
183
6,013
9,861
94,677
0
L
Gilgamesh
Ratatoskr X
Gilgamesh
6,758
2,999
0
5,706
12,763
7,570
0
1,633
10,438
0
93,013
L
5,524
641
0
3,909
17,068
15,470
0
5,880
10,861
21,785
0
W
7,499
2,144
2,232
3,856
17,151
14,189
0
6,635
9,387
17,671
4,390
L
4,617
519
0
700
16,001
7,076
0
2,828
12,980
0
56,731
W
17,858
14,750
0
9,630
13,785
6,435
0
3,655
10,130
0
137,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,466
Gold Earned
41,607
625
Minions Killed
555
0
Camps Cleared
0
1,802,942
Distance Traveled
1,774,297
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,020
446
111
6
0
290,935
2
W
Arachne
9,594
533
99
6
0
386,262
3
W
Cu Chulainn
10,681
593
159
9
0
352,898
5
W
Janus
9,967
554
132
7
0
371,511
5
L
Chang'e
8,988
499
161
9
0
352,544
5
L
Gilgamesh
9,819
546
168
9
0
396,539
11
L
Geb
7,051
392
26
1
0
373,591
6
W
Ymir
8,920
496
17
1
0
348,954
6
L
Serqet
7,729
429
89
5
0
360,688
1
W
Rama
12,304
684
218
12
0
343,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role