Player Matchup

King Arthur
King Arthur
Gold IV
KidFirestar248
King Arthur
Gold IV
Level 157
God Stats
4W - 4L
1,525 SR
Queue Stats
148W - 143L
1,397 MMR
Party 2
Da Ji
Da Ji
Gold II
Roncoco
Da Ji
Gold II
Level 160
God Stats
10W - 4L
1,896 SR
Queue Stats
37W - 36L
1,722 MMR
Party 3
Kukulkan
Kukulkan
Gold V
SilkySmooth583
Kukulkan
Gold V
Level 58
God Stats
2W - 0L
1,782 SR
Queue Stats
30W - 31L
1,765 MMR
Party 3
Bacchus
Bacchus
Gold I
Uptown99
Bacchus
Gold I
Level 159
God Stats
2W - 0L
1,617 SR
Queue Stats
130W - 124L
1,553 MMR
Party 2
Izanami
Izanami
Platinum V
njacobi01
Izanami
Platinum V
Level 104
God Stats
5W - 5L
1,561 SR
Queue Stats
140W - 146L
1,618 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,676 SR
1,611 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,703 SR
1,605 MMR
Arachne
Arachne
Silver II
DemonLewds
Arachne
Silver II
Level 158
God Stats
1W - 1L
1,607 SR
Queue Stats
11W - 11L
1,455 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Mystery_UnknownX
Cabrakan
Gold IV
Level 37
God Stats
11W - 4L
1,656 SR
Queue Stats
42W - 39L
1,646 MMR
Solo
Medusa
Medusa
Bronze III
melbovg129
Medusa
Bronze III
Level 129
God Stats
0W - 1L
1,773 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Bellona
Bellona
Platinum V
rrthebest23
Bellona
Platinum V
Level 153
God Stats
134W - 120L
1,510 SR
Queue Stats
766W - 773L
1,692 MMR
Party 1
Nu Wa
Nu Wa
Gold I
tambokilla
Nu Wa
Gold I
Level 112
God Stats
4W - 1L
1,970 SR
Queue Stats
104W - 106L
1,730 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KidFirestar248
King Arthur
20
8 / 7 / 18
22,464
576
56,114
51,442
85,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
Roncoco
Da Ji
20
14 / 5 / 7
21,534
552
25,832
40,590
20,980
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
20
10 / 6 / 11
21,695
556
37,833
33,201
16,654
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Uptown99
Bacchus
20
3 / 5 / 20
18,716
480
15,116
37,848
75,065
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
njacobi01
Izanami
20
3 / 11 / 8
18,015
462
15,683
40,455
17,185
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
KaliMulanHadesBastet

VS

Bans
SkadiThothAtlasIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DemonLewds
Arachne
20
11 / 11 / 9
21,707
557
20,519
48,890
27,082
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 7 / 9
18,411
472
23,361
39,343
57,493
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
melbovg129
Medusa
20
8 / 7 / 9
19,737
506
29,954
33,721
17,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
rrthebest23
Bellona
20
6 / 6 / 10
21,524
552
27,347
57,562
59,865
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
20
4 / 7 / 15
21,146
542
40,186
23,239
12,040
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
86
38
Kills
34
34
Deaths
38
64
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Arachne
DemonLewds
Arachne
11
11
9
1.41
W
King Arthur
KidFirestar248
King Arthur
8
7
18
2.43
L
5
7
9
1.36
W
Da Ji
Roncoco
Da Ji
14
5
7
3.5
W
Kukulkan
10
6
11
2.58
W
Bacchus
Uptown99
Bacchus
3
5
20
2.6
L
Medusa
melbovg129
Medusa
8
7
9
1.79
W
Izanami
njacobi01
Izanami
3
11
8
0.64
L
Bellona
rrthebest23
Bellona
6
6
10
1.83
L
Nu Wa
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,578
Damage
141,367
203,536
Taken
202,755
215,305
Mitigated
173,764
51,240
Healing
53,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DemonLewds
Arachne
20,519
11,817
0
19,321
48,890
27,082
1,158
10,878
37,942
0
212,973
W
King Arthur
KidFirestar248
King Arthur
56,114
6,303
0
16,198
51,442
85,421
1,811
15,243
36,043
0
224,984
L
23,361
2,663
0
7,633
39,343
57,493
89
17,093
22,023
72,050
961
W
Da Ji
Roncoco
Da Ji
25,832
7,692
0
13,249
40,590
20,980
4,596
13,849
25,396
39
183,504
W
Kukulkan
37,833
1,176
0
4,983
33,201
16,654
1,505
14,137
19,064
242,868
1,917
W
Bacchus
Uptown99
Bacchus
15,116
2,418
0
5,437
37,848
75,065
631
15,593
21,770
53,011
0
L
Medusa
melbovg129
Medusa
29,954
10,846
0
858
33,721
17,284
2,410
7,124
26,527
0
175,529
W
Izanami
njacobi01
Izanami
15,683
9,996
0
11,373
40,455
17,185
1,909
11,010
29,445
0
176,748
L
Bellona
rrthebest23
Bellona
27,347
14,303
0
22,832
57,562
59,865
6,361
12,505
44,992
13,776
213,698
L
Nu Wa
40,186
5,713
0
3,129
23,239
12,040
1,765
9,286
13,953
212,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,424
Gold Earned
102,525
1,050
Minions Killed
1,118
0
Camps Cleared
0
3,520,056
Distance Traveled
3,428,039
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
21,707
557
209
5
0
812,283
11
W
King Arthur
22,464
576
284
7
0
649,234
3
L
Cabrakan
18,411
472
81
2
0
633,182
6
W
Da Ji
21,534
552
192
5
0
811,900
13
W
Kukulkan
21,695
556
322
8
0
720,636
9
W
Bacchus
18,716
480
41
1
0
757,303
4
L
Medusa
19,737
506
230
6
0
653,126
2
W
Izanami
18,015
462
211
5
0
580,983
2
L
Bellona
21,524
552
298
8
0
654,031
4
L
Nu Wa
21,146
542
300
8
0
675,417
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role