Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mr_Foxy93
Morgan Le Fay
Level 160
God Stats
14W - 3L
1,576 SR
Queue Stats
77W - 45L
1,689 Elo+
Party 1
Arachne
Arachne
unNainCapable09
Arachne
Level 129
God Stats
8W - 3L
1,758 SR
Queue Stats
1,181W - 922L
1,571 Elo+
Solo
Team Averages
Level 142
1,611 SR
1,586 Elo+

VS

Team Averages
Level 117
1,521 SR
1,590 Elo+
Gilgamesh
Gilgamesh
Ghost-Eddy31
Gilgamesh
Level 84
God Stats
0W - 2L
1,360 SR
Queue Stats
265W - 273L
1,550 Elo+
Solo
Medusa
Medusa
kendo-loco25
Medusa
Level 137
God Stats
5W - 5L
1,628 SR
Queue Stats
246W - 189L
1,618 Elo+
Party 2
Eset
Eset
neo-tau
Eset
Level 129
God Stats
7W - 6L
1,575 SR
Queue Stats
252W - 198L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 0 / 8
7,589
759
11,618
12,068
7,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Mr_Foxy93
Morgan Le Fay
13
7 / 1 / 4
8,605
861
11,756
9,253
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 5
7,256
726
6,731
10,120
7,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ghost-Eddy31
Gilgamesh
9
0 / 4 / 2
6,765
677
5,099
15,256
11,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
11
1 / 4 / 1
6,708
671
9,906
12,133
5,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Eset
neo-tau
Eset
10
1 / 3 / 1
6,495
650
9,709
7,220
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
2
2
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
8
6
L
Gilgamesh
Ghost-Eddy31
Gilgamesh
0
4
2
0.25
W
Morgan Le Fay
Mr_Foxy93
Morgan Le Fay
7
1
4
9
L
Medusa
1
4
1
0.38
L
Eset
neo-tau
Eset
1
3
1
0.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,105
Damage
24,714
31,441
Taken
34,609
19,368
Mitigated
19,671
9,028
Healing
5,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,618
2,443
229
2,686
12,068
7,850
0
4,225
7,843
0
27,745
L
Gilgamesh
Ghost-Eddy31
Gilgamesh
5,099
1,145
1,647
2,111
15,256
11,117
0
3,466
11,790
0
8,624
W
Morgan Le Fay
Mr_Foxy93
Morgan Le Fay
11,756
676
173
3,062
9,253
4,140
0
2,774
6,479
36,972
0
L
Medusa
9,906
4,114
0
135
12,133
5,425
0
4,839
7,294
0
30,848
L
Eset
neo-tau
Eset
9,709
1,351
1,127
782
7,220
3,129
0
3,451
3,769
21,166
0
W
6,731
3,749
0
2,878
10,120
7,378
869
3,083
7,037
0
17,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,450
Gold Earned
19,968
125
Minions Killed
112
9
Camps Cleared
1
647,510
Distance Traveled
567,498
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,589
759
27
3
0
214,323
4
L
Gilgamesh
6,765
677
19
2
0
202,125
0
W
Morgan Le Fay
8,605
861
64
6
3
208,826
2
L
Medusa
6,708
671
48
5
1
177,990
4
L
Eset
6,495
650
45
5
0
187,383
2
W
Arachne
7,256
726
34
3
6
224,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role