Player Matchup

Bellona
Bellona
 
Bellona
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BaneGuard
Mercury
Level 126
God Stats
152W - 100L
1,645 SR
Queue Stats
387W - 391L
1,480 Elo+
Solo
Chang'e
Chang'e
EricksInMaHouse
Chang'e
Level 117
God Stats
1W - 1L
1,279 SR
Queue Stats
167W - 174L
1,548 Elo+
Party 1
Hera
Hera
RonHITdaQUAN
Hera
Level 115
God Stats
3W - 2L
1,474 SR
Queue Stats
171W - 193L
1,516 Elo+
Party 1
Neith
Neith
bunkey2
Neith
Level 105
God Stats
3W - 1L
1,631 SR
Queue Stats
100W - 104L
1,440 Elo+
Party 1
Team Averages
Level 123
1,506 SR
1,497 Elo+

VS

Team Averages
Level 138
1,587 SR
1,542 Elo+
Kali
Kali
Cσnstantine
Kali
Level 155
God Stats
3W - 5L
1,668 SR
Queue Stats
237W - 244L
1,602 Elo+
Solo
Apollo
Apollo
Onyx Jabby
Apollo
Level 127
God Stats
1W - 3L
1,495 SR
Queue Stats
110W - 103L
1,535 Elo+
Solo
Fenrir
Fenrir
Search-Shot
Fenrir
Level 128
God Stats
24W - 21L
1,505 SR
Queue Stats
510W - 536L
1,454 Elo+
Solo
Ares
Ares
WeepyCarpet27
Ares
Level 120
God Stats
2W - 1L
1,865 SR
Queue Stats
198W - 197L
1,528 Elo+
Solo
Yu Huang
Yu Huang
XdOnGoRx
Yu Huang
Level 160
God Stats
2W - 6L
1,402 SR
Queue Stats
846W - 878L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 0 / 0
6,447
645
5,846
6,654
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
BaneGuard
Mercury
9
2 / 0 / 1
5,405
541
1,745
5,598
1,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 0
5,369
537
2,423
5,512
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 0 / 1
5,406
541
4,273
5,974
3,353
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
bunkey2
Neith
10
0 / 0 / 2
5,664
566
3,677
5,387
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,111
511
3,314
8,820
3,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
Onyx Jabby
Apollo
8
0 / 1 / 0
4,668
467
2,234
6,353
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
8
0 / 2 / 0
4,489
449
2,248
5,929
4,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

8
0 / 2 / 0
4,924
492
2,955
7,355
4,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
XdOnGoRx
Yu Huang
9
0 / 2 / 0
5,106
511
2,336
4,173
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
2
2
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
0
2
W
Mercury
BaneGuard
Mercury
2
0
1
2.5
L
2
0
0
2
W
0
2
0
0
L
Apollo
Onyx Jabby
Apollo
0
1
0
0
W
2
0
1
2.5
L
Fenrir
0
2
0
0
L
0
2
0
0
L
Yu Huang
XdOnGoRx
Yu Huang
0
2
0
0
W
Neith
bunkey2
Neith
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,964
Damage
13,087
29,125
Taken
32,630
12,591
Mitigated
15,892
14,144
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,846
1,900
0
5,044
6,654
3,721
122
320
6,016
0
41,362
W
Mercury
BaneGuard
Mercury
1,745
444
0
760
5,598
1,807
349
397
5,201
0
34,182
L
3,314
1,549
0
2,724
8,820
3,301
0
903
7,917
0
34,794
W
2,423
47
68
2,291
5,512
1,876
0
1,487
4,025
34,403
0
L
Apollo
Onyx Jabby
Apollo
2,234
1,401
0
2,877
6,353
2,232
0
1,653
4,700
0
28,411
W
4,273
1,414
148
2,377
5,974
3,353
0
1,015
4,959
17,413
0
L
Fenrir
2,248
646
0
862
5,929
4,469
0
0
5,929
0
18,084
L
2,955
118
320
2,188
7,355
4,120
0
2,098
5,257
17,479
3,728
L
Yu Huang
XdOnGoRx
Yu Huang
2,336
546
0
163
4,173
1,770
0
2,042
2,131
36,035
0
W
Neith
bunkey2
Neith
3,677
1,096
0
3,456
5,387
1,834
59
1,911
3,476
0
40,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,291
Gold Earned
24,298
324
Minions Killed
258
0
Camps Cleared
0
981,377
Distance Traveled
900,531
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,447
645
96
10
0
205,905
1
W
Mercury
5,405
541
64
6
0
229,389
4
L
Kali
5,111
511
60
6
0
192,077
2
W
Chang'e
5,369
537
69
7
0
181,546
1
L
Apollo
4,668
467
58
6
0
149,871
0
W
Hera
5,406
541
23
2
0
183,475
3
L
Fenrir
4,489
449
34
3
0
180,877
0
L
Ares
4,924
492
33
3
0
194,616
5
L
Yu Huang
5,106
511
73
7
0
183,090
1
W
Neith
5,664
566
72
7
0
181,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role