Player Matchup

Thanatos
Thanatos
CChrisyy
Thanatos
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 76L
1,418 Elo+
Solo
Artio
Artio
Nawosen
Artio
Level 84
God Stats
1W - 1L
1,735 SR
Queue Stats
108W - 110L
1,452 Elo+
Party 2
Ra
Ra
ZaBaTi_
Ra
Level 68
God Stats
3W - 2L
1,687 SR
Queue Stats
71W - 71L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
inigo_45
Gilgamesh
Level 73
God Stats
18W - 14L
1,713 SR
Queue Stats
95W - 108L
1,422 Elo+
Solo
Izanami
Izanami
sodykai92
Izanami
Level 53
God Stats
15W - 15L
1,533 SR
Queue Stats
75W - 76L
1,406 Elo+
Party 2
Team Averages
Level 63
1,634 SR
1,435 Elo+

VS

Team Averages
Level 108
1,509 SR
1,469 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AjLaKaos
Neith
Level 127
God Stats
129W - 111L
1,487 SR
Queue Stats
945W - 1,061L
1,405 Elo+
Solo
Hades
Hades
Cameron725
Hades
Level 58
God Stats
24W - 12L
1,582 SR
Queue Stats
228W - 133L
1,537 Elo+
Party 1
Thor
Thor
JayM_M16
Thor
Level 138
God Stats
8W - 5L
1,587 SR
Queue Stats
155W - 160L
1,397 Elo+
Solo
Chronos
Chronos
jmricardi
Chronos
Level 129
God Stats
6W - 7L
1,390 SR
Queue Stats
399W - 376L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CChrisyy
Thanatos
14
5 / 3 / 3
9,198
511
7,464
15,922
7,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
Nawosen
Artio
11
1 / 7 / 4
8,141
452
6,657
22,307
19,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 6 / 3
8,280
460
7,378
13,437
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
inigo_45
Gilgamesh
13
2 / 3 / 3
8,326
463
10,346
16,851
13,962
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
sodykai92
Izanami
12
2 / 8 / 2
7,884
438
6,794
15,723
5,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
4 / 2 / 14
8,847
492
12,567
12,139
9,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
AjLaKaos
Neith
15
7 / 2 / 11
9,628
535
15,273
7,128
3,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hades
13
2 / 3 / 8
8,691
483
11,894
14,888
13,134
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
15
9 / 3 / 6
9,787
544
12,640
14,058
5,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
jmricardi
Chronos
14
5 / 2 / 10
9,358
520
12,424
13,094
5,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
76
12
Kills
27
27
Deaths
12
15
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
2
14
5.5
W
Neith
AjLaKaos
Neith
7
2
11
6.25
L
Thanatos
CChrisyy
Thanatos
5
3
3
2.17
W
Hades
2
3
8
2
W
Thor
9
3
6
4
L
Artio
Nawosen
Artio
1
7
4
0.43
L
2
6
3
0.58
L
Gilgamesh
inigo_45
Gilgamesh
2
3
3
1.17
W
Chronos
jmricardi
Chronos
5
2
10
5
L
Izanami
sodykai92
Izanami
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,639
Damage
64,798
84,240
Taken
61,307
52,107
Mitigated
37,736
21,921
Healing
17,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
12,567
5,297
1,669
3,164
12,139
9,922
269
2,370
9,769
33,361
16,902
W
Neith
AjLaKaos
Neith
15,273
5,323
0
2,195
7,128
3,276
1,197
2,141
4,987
0
62,561
L
Thanatos
CChrisyy
Thanatos
7,464
2,520
0
10,720
15,922
7,944
0
5,616
10,306
0
59,081
W
Hades
11,894
879
209
3,879
14,888
13,134
0
1,912
12,976
52,988
0
W
Thor
12,640
2,995
0
4,470
14,058
5,705
174
3,150
10,908
0
58,012
L
Artio
Nawosen
Artio
6,657
1,112
965
4,188
22,307
19,169
378
7,111
15,196
18,694
0
L
7,378
1,827
735
1,565
13,437
5,235
1,571
5,659
7,778
52,366
0
L
Gilgamesh
inigo_45
Gilgamesh
10,346
2,614
366
1,831
16,851
13,962
88
8,578
8,273
0
55,361
W
Chronos
jmricardi
Chronos
12,424
3,683
0
1,747
13,094
5,699
3,554
4,462
8,632
69,402
0
L
Izanami
sodykai92
Izanami
6,794
4,252
0
1,551
15,723
5,797
1,851
7,423
8,300
0
51,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,829
Gold Earned
46,311
376
Minions Killed
431
0
Camps Cleared
0
1,506,740
Distance Traveled
1,552,170
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,847
492
58
3
0
237,203
0
W
Neith
9,628
535
93
5
0
310,638
6
L
Thanatos
9,198
511
107
6
0
328,683
1
W
Hades
8,691
483
81
5
0
326,886
2
W
Thor
9,787
544
86
5
0
339,775
4
L
Artio
8,141
452
23
1
0
258,351
0
L
Ra
8,280
460
77
4
0
272,165
0
L
Gilgamesh
8,326
463
81
5
0
352,206
5
W
Chronos
9,358
520
113
6
0
337,668
0
L
Izanami
7,884
438
88
5
0
295,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role