Player Matchup

Erlang Shen
Erlang Shen
Gold III
CaptainNaybeck
Erlang Shen
Gold III
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,735 MMR
Party 1
Jormungandr
Jormungandr
Platinum IV
EsLebt
Jormungandr
Platinum IV
Level 159
God Stats
2W - 3L
1,527 SR
Queue Stats
142W - 134L
1,745 MMR
Party 1
Vulcan
Vulcan
Platinum V
Fioriloz
Vulcan
Platinum V
Level 128
God Stats
21W - 20L
1,683 SR
Queue Stats
420W - 427L
1,702 MMR
Solo
Xbalanque
Xbalanque
Gold IV
IGNKK2
Xbalanque
Gold IV
Level 35
God Stats
41W - 23L
1,607 SR
Queue Stats
54W - 35L
1,673 MMR
Solo
Cthulhu
Cthulhu
Platinum V
PahPuch
Cthulhu
Platinum V
Level 160
God Stats
1W - 0L
1,651 SR
Queue Stats
73W - 77L
1,709 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,594 SR
1,713 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,615 SR
1,671 MMR
Khepri
Khepri
Gold III
 
Khepri
Gold III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold III
AIpra
Neith
Gold III
Level 123
God Stats
1W - 1L
1,805 SR
Queue Stats
73W - 74L
1,621 MMR
Party 2
Bellona
Bellona
Gold I
KonGoGa
Bellona
Gold I
Level 124
God Stats
10W - 10L
1,542 SR
Queue Stats
117W - 114L
1,710 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
MrSteVas
Morgan Le Fay
Gold II
Level 160
God Stats
11W - 12L
1,576 SR
Queue Stats
397W - 391L
1,660 MMR
Solo
Thanatos
Thanatos
Platinum V
Zxr841
Thanatos
Platinum V
Level 123
God Stats
3W - 3L
1,654 SR
Queue Stats
86W - 83L
1,863 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CaptainNaybeck
Erlang Shen
20
7 / 3 / 4
13,043
593
16,372
21,883
13,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jormungandr
EsLebt
Jormungandr
18
1 / 2 / 14
12,087
549
12,238
23,708
28,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
Fioriloz
Vulcan
19
6 / 6 / 2
12,978
590
20,475
11,399
5,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
IGNKK2
Xbalanque
20
4 / 3 / 7
13,226
601
22,175
20,616
10,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
PahPuch
Cthulhu
19
3 / 0 / 7
12,606
573
11,610
17,439
22,274
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Ne ZhaLancelotCabrakanAh Muzen CabCliodhna

VS

Bans
BakasuraKaliThorMulanHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
1 / 4 / 7
9,885
449
5,258
20,038
25,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
AIpra
Neith
17
2 / 6 / 4
10,978
499
10,727
17,932
8,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
KonGoGa
Bellona
17
1 / 3 / 1
11,218
510
11,744
25,258
34,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
MrSteVas
Morgan Le Fay
18
7 / 4 / 3
11,979
545
14,674
20,892
9,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Zxr841
Thanatos
15
3 / 4 / 4
10,083
458
14,625
24,079
11,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
21
Kills
14
14
Deaths
21
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
4
7
1.13
L
Neith
AIpra
Neith
2
6
4
0.67
W
Erlang Shen
CaptainNaybeck
Erlang Shen
7
3
4
3
W
Jormungandr
EsLebt
Jormungandr
1
2
14
4
W
Vulcan
Fioriloz
Vulcan
6
6
2
1.17
W
Xbalanque
IGNKK2
Xbalanque
4
3
7
2.5
L
Bellona
KonGoGa
Bellona
1
3
1
0.5
L
Morgan Le Fay
MrSteVas
Morgan Le Fay
7
4
3
2.13
W
Cthulhu
PahPuch
Cthulhu
3
0
7
6.5
L
Thanatos
Zxr841
Thanatos
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,870
Damage
57,028
95,045
Taken
108,199
80,326
Mitigated
88,243
37,813
Healing
36,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,258
263
0
2,432
20,038
25,138
0
8,978
11,060
29,310
1,623
L
Neith
AIpra
Neith
10,727
2,817
0
4,136
17,932
8,074
2,361
3,358
14,574
0
93,747
W
Erlang Shen
CaptainNaybeck
Erlang Shen
16,372
7,591
0
9,569
21,883
13,761
1,961
1,961
19,922
0
132,301
W
Jormungandr
EsLebt
Jormungandr
12,238
2,403
1,357
7,291
23,708
28,163
973
7,379
16,329
59,083
1,652
W
Vulcan
Fioriloz
Vulcan
20,475
5,718
0
2,038
11,399
5,293
814
4,859
6,540
130,677
0
W
Xbalanque
IGNKK2
Xbalanque
22,175
10,760
0
9,509
20,616
10,835
2,994
5,240
15,376
0
133,760
L
Bellona
KonGoGa
Bellona
11,744
2,133
0
8,099
25,258
34,525
0
10,584
14,674
0
85,797
L
Morgan Le Fay
MrSteVas
Morgan Le Fay
14,674
1,323
189
6,347
20,892
9,500
0
12,219
8,673
100,626
0
W
Cthulhu
PahPuch
Cthulhu
11,610
633
1,391
6,658
17,439
22,274
358
1,491
15,948
85,465
0
L
Thanatos
Zxr841
Thanatos
14,625
4,331
0
15,590
24,079
11,006
0
9,880
14,199
0
83,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,940
Gold Earned
54,143
732
Minions Killed
643
0
Camps Cleared
0
2,250,358
Distance Traveled
2,094,817
18
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,885
449
49
2
0
434,769
11
L
Neith
10,978
499
161
7
0
382,185
6
W
Erlang Shen
13,043
593
144
7
0
518,509
5
W
Jormungandr
12,087
549
67
3
0
417,641
4
W
Vulcan
12,978
590
176
8
0
447,776
2
W
Xbalanque
13,226
601
179
8
0
386,966
4
L
Bellona
11,218
510
180
8
0
397,560
3
L
Morgan Le Fay
11,979
545
146
7
0
400,293
7
W
Cthulhu
12,606
573
166
8
0
479,466
3
L
Thanatos
10,083
458
107
5
0
480,010
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role