Player Matchup

Kumbhakarna
Kumbhakarna
AnjoCaidex
Kumbhakarna
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
DoHkoL
Fenrir
Level 150
God Stats
4W - 5L
1,451 SR
Queue Stats
258W - 320L
1,415 Elo+
Solo
Bacchus
Bacchus
PRIMOOOOOOOOOO
Bacchus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 120L
1,619 Elo+
Solo
Team Averages
Level 92
1,484 SR
1,511 Elo+

VS

Team Averages
Level 120
1,618 SR
1,542 Elo+
Achilles
Achilles
 
Achilles
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Loladurante
Neith
Level 88
God Stats
77W - 49L
1,612 SR
Queue Stats
569W - 456L
1,562 Elo+
Party 1
Poseidon
Poseidon
nachingui1447
Poseidon
Level 154
God Stats
3W - 1L
1,744 SR
Queue Stats
524W - 413L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AnjoCaidex
Kumbhakarna
9
1 / 5 / 2
6,333
704
3,268
12,910
8,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
DoHkoL
Fenrir
4
0 / 0 / 0
4,911
546
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

12
3 / 1 / 1
7,082
787
9,915
11,948
10,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 2 / 3
6,502
722
5,756
6,959
4,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
2 / 1 / 4
6,940
771
5,861
6,696
2,768
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
nachingui1447
Poseidon
10
2 / 2 / 4
6,998
778
7,957
6,491
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
6
6
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
2
3
1.75
L
Kumbhakarna
AnjoCaidex
Kumbhakarna
1
5
2
0.4
L
Fenrir
DoHkoL
Fenrir
0
0
0
0
W
2
1
4
4
L
3
1
1
3.5
W
Poseidon
nachingui1447
Poseidon
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,183
Damage
19,574
24,858
Taken
20,146
19,772
Mitigated
10,331
2,554
Healing
5,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,756
1,757
0
1,689
6,959
4,861
143
3,727
3,023
0
11,769
L
Kumbhakarna
AnjoCaidex
Kumbhakarna
3,268
342
0
352
12,910
8,888
0
4,173
8,385
9,355
0
L
Fenrir
DoHkoL
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
5,861
3,928
0
3,445
6,696
2,768
697
4,253
2,234
0
27,077
L
9,915
1,020
0
2,202
11,948
10,884
0
4,013
7,610
28,856
0
W
Poseidon
nachingui1447
Poseidon
7,957
1,747
0
527
6,491
2,702
1,296
4,942
1,210
26,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,326
Gold Earned
20,440
59
Minions Killed
100
2
Camps Cleared
6
359,606
Distance Traveled
448,205
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,502
722
12
1
1
136,206
3
L
Kumbhakarna
6,333
704
12
1
1
163,459
2
L
Fenrir
4,911
546
0
0
0
5,491
0
W
Neith
6,940
771
40
4
3
153,644
2
L
Bacchus
7,082
787
47
5
1
190,656
6
W
Poseidon
6,998
778
48
5
2
158,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role