Player Matchup

Achilles
Achilles
 
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
AryaShanks
Rama
Level 21
God Stats
0W - 3L
1,222 SR
Queue Stats
5W - 32L
1,134 Elo+
Party 2
Ymir
Ymir
TheFlyingFerret
Ymir
Level 7
God Stats
1W - 10L
1,032 SR
Queue Stats
2W - 17L
977 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
minion3090
Morgan Le Fay
Level 47
God Stats
0W - 1L
1,366 SR
Queue Stats
11W - 39L
1,244 Elo+
Party 2
Team Averages
Level 22
1,324 SR
1,271 Elo+

VS

Team Averages
Level 72
1,430 SR
1,431 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
MonstyMon
Pele
Level 65
God Stats
6W - 5L
1,520 SR
Queue Stats
29W - 34L
1,422 Elo+
Party 1
Bellona
Bellona
Retaliate1912
Bellona
Level 28
God Stats
4W - 2L
1,371 SR
Queue Stats
22W - 25L
1,428 Elo+
Party 1
Baba Yaga
Baba Yaga
WtrprfNeptune
Baba Yaga
Level 37
God Stats
1W - 0L
1,259 SR
Queue Stats
25W - 24L
1,466 Elo+
Party 1
Medusa
Medusa
p1ayer500
Medusa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
5 / 3 / 2
10,962
522
14,576
19,090
10,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
 
Amaterasu
14
0 / 3 / 2
8,877
423
3,867
18,012
19,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 3 / 1
8,577
408
3,850
15,037
6,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 2 / 2
8,380
399
1,411
16,056
15,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
minion3090
Morgan Le Fay
15
1 / 3 / 4
9,610
458
10,756
13,962
7,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 2 / 8
10,179
485
13,135
21,349
24,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
18
4 / 1 / 7
11,274
537
8,314
17,242
7,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
15
1 / 3 / 3
10,096
481
10,073
16,786
17,633
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
WtrprfNeptune
Baba Yaga
18
4 / 2 / 5
11,575
551
11,877
12,977
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
p1ayer500
Medusa
16
3 / 0 / 0
10,856
517
11,307
10,145
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
7
Kills
14
14
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
3
2
2
L
Amaterasu
 
Amaterasu
0
3
2
0.33
W
Sylvanus
 
Sylvanus
2
2
8
3
L
1
3
1
0.5
W
Pele
4
1
7
7.5
W
Bellona
1
3
3
0.83
L
0
2
2
0.5
W
Baba Yaga
WtrprfNeptune
Baba Yaga
4
2
5
3.25
L
Morgan Le Fay
minion3090
Morgan Le Fay
1
3
4
1
W
Medusa
p1ayer500
Medusa
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,460
Damage
54,706
82,157
Taken
78,499
58,738
Mitigated
59,184
19,315
Healing
26,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
14,576
4,513
0
754
19,090
10,396
221
3,652
15,438
32
114,784
L
Amaterasu
 
Amaterasu
3,867
913
0
6,374
18,012
19,192
0
2,522
15,490
0
46,540
W
Sylvanus
 
Sylvanus
13,135
2,888
3,240
7,601
21,349
24,147
58
7,144
13,690
42,353
5,862
L
3,850
2,905
0
6,709
15,037
6,675
539
1,857
13,180
0
62,820
W
Pele
8,314
2,652
0
2,291
17,242
7,286
2,010
2,453
14,742
0
107,819
W
Bellona
10,073
3,106
0
5,103
16,786
17,633
204
3,377
12,903
0
52,657
L
1,411
77
0
2,712
16,056
15,474
30
8,223
7,833
19,812
0
W
Baba Yaga
WtrprfNeptune
Baba Yaga
11,877
938
0
3,686
12,977
5,498
822
4,308
8,374
111,599
0
L
Morgan Le Fay
minion3090
Morgan Le Fay
10,756
826
0
2,766
13,962
7,001
1,107
8,198
5,764
79,578
0
W
Medusa
p1ayer500
Medusa
11,307
5,351
0
4,675
10,145
4,620
833
187
9,811
0
84,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,406
Gold Earned
53,980
535
Minions Killed
565
0
Camps Cleared
0
1,972,723
Distance Traveled
1,989,057
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,962
522
168
8
0
444,996
4
L
Amaterasu
8,877
423
95
5
0
375,773
0
W
Sylvanus
10,179
485
62
3
0
377,596
9
L
Rama
8,577
408
108
5
0
356,805
4
W
Pele
11,274
537
142
7
0
468,542
2
W
Bellona
10,096
481
80
4
0
415,698
7
L
Ymir
8,380
399
24
1
0
400,148
0
W
Baba Yaga
11,575
551
164
8
0
415,010
1
L
Morgan Le Fay
9,610
458
140
7
0
395,001
0
W
Medusa
10,856
517
117
6
0
312,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role