Player Matchup

Thoth
Thoth
IbrahimElKing
Thoth
Level 142
God Stats
1W - 1L
1,475 SR
Queue Stats
69W - 66L
1,570 Elo+
Solo
Ares
Ares
N3se
Ares
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,460 Elo+
Solo
Ne Zha
Ne Zha
Orgasm4tron
Ne Zha
Level 160
God Stats
12W - 17L
1,420 SR
Queue Stats
717W - 729L
1,547 Elo+
Solo
Nu Wa
Nu Wa
ProudSun
Nu Wa
Level 115
God Stats
6W - 5L
1,603 SR
Queue Stats
786W - 798L
1,615 Elo+
Solo
Hou Yi
Hou Yi
asphax
Hou Yi
Level 160
God Stats
1W - 1L
1,691 SR
Queue Stats
119W - 104L
1,586 Elo+
Solo
Team Averages
Level 147
1,538 SR
1,555 Elo+

VS

Team Averages
Level 125
1,554 SR
1,543 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Agrondor
Zeus
Level 106
God Stats
3W - 0L
1,890 SR
Queue Stats
114W - 112L
1,525 Elo+
Solo
Amaterasu
Amaterasu
BulS__PredaTeur
Amaterasu
Level 156
God Stats
8W - 8L
1,380 SR
Queue Stats
303W - 299L
1,633 Elo+
Solo
Bacchus
Bacchus
Makrofleksas
Bacchus
Level 69
God Stats
1W - 1L
1,269 SR
Queue Stats
158W - 152L
1,507 Elo+
Solo
Discordia
Discordia
NimotheDino
Discordia
Level 134
God Stats
10W - 3L
1,732 SR
Queue Stats
421W - 427L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 8
13,850
769
16,877
15,093
7,572
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
N3se
Ares
15
0 / 4 / 11
10,403
578
7,588
14,109
19,294
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Ne Zha
20
7 / 2 / 12
12,827
713
19,383
20,532
12,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

Nu Wa
ProudSun
Nu Wa
18
2 / 4 / 11
11,154
620
14,105
11,752
5,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
asphax
Hou Yi
17
2 / 5 / 11
11,063
615
12,787
15,425
7,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
2 / 5 / 12
10,987
610
9,953
15,575
9,408
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
19
4 / 5 / 8
11,731
652
13,979
11,883
6,026
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
BulS__PredaTeur
Amaterasu
20
5 / 2 / 11
13,102
728
9,112
28,311
35,524
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Bacchus
Makrofleksas
Bacchus
20
5 / 4 / 14
13,504
750
12,152
24,291
41,251
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
NimotheDino
Discordia
20
5 / 5 / 9
13,442
747
22,113
14,679
8,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
75
21
Kills
21
21
Deaths
21
53
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
5
12
1.6
W
Zeus
4
5
8
1.6
W
Amaterasu
BulS__PredaTeur
Amaterasu
5
2
11
5.25
L
10
6
8
2.33
W
Bacchus
Makrofleksas
Bacchus
5
4
14
3
L
Ares
N3se
Ares
0
4
11
1.38
W
Discordia
NimotheDino
Discordia
5
5
9
1.9
L
Ne Zha
7
2
12
6.5
L
Nu Wa
ProudSun
Nu Wa
2
4
11
1.88
L
Hou Yi
asphax
Hou Yi
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,740
Damage
67,309
76,911
Taken
94,739
52,325
Mitigated
100,496
28,580
Healing
29,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,953
537
1,604
1,561
15,575
9,408
585
6,291
8,967
37,246
0
W
Zeus
13,979
1,508
2,822
796
11,883
6,026
1,804
5,582
6,169
42,185
0
W
Amaterasu
BulS__PredaTeur
Amaterasu
9,112
2,509
5,995
11,757
28,311
35,524
954
10,060
17,977
0
19,918
L
16,877
374
1,630
2,693
15,093
7,572
1,037
12,882
2,211
38,811
0
W
Bacchus
Makrofleksas
Bacchus
12,152
1,665
314
3,210
24,291
41,251
1,503
8,942
15,152
23,528
0
L
Ares
N3se
Ares
7,588
192
1,016
3,001
14,109
19,294
71
8,858
5,251
8,928
0
W
Discordia
NimotheDino
Discordia
22,113
241
644
1,293
14,679
8,287
2,492
6,486
7,904
55,954
0
L
Ne Zha
19,383
1,406
3,630
10,966
20,532
12,221
2,318
15,142
5,390
0
48,201
L
Nu Wa
ProudSun
Nu Wa
14,105
2,016
733
668
11,752
5,685
1,241
9,986
1,766
29,315
0
L
Hou Yi
asphax
Hou Yi
12,787
4,312
477
3,766
15,425
7,553
936
11,329
4,096
0
28,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,297
Gold Earned
62,766
183
Minions Killed
208
0
Camps Cleared
0
1,453,397
Distance Traveled
1,485,276
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,987
610
40
2
0
223,116
0
W
Zeus
11,731
652
52
3
0
294,320
2
W
Amaterasu
13,102
728
26
1
0
330,852
0
L
Thoth
13,850
769
86
5
0
300,380
2
W
Bacchus
13,504
750
19
1
0
330,821
1
L
Ares
10,403
578
3
0
0
231,352
5
W
Discordia
13,442
747
71
4
0
306,167
0
L
Ne Zha
12,827
713
23
1
0
338,014
0
L
Nu Wa
11,154
620
34
2
0
282,934
1
L
Hou Yi
11,063
615
37
2
0
300,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role