Player Matchup

Thanatos
Thanatos
MaddNash
Thanatos
Level 32
God Stats
1W - 2L
1,316 SR
Queue Stats
26W - 40L
1,379 Elo+
Party 2
Cthulhu
Cthulhu
Mesorphic
Cthulhu
Level 51
God Stats
2W - 2L
1,593 SR
Queue Stats
75W - 94L
1,431 Elo+
Party 2
Tyr
Tyr
MoroKing
Tyr
Level 104
God Stats
2W - 3L
1,491 SR
Queue Stats
24W - 21L
1,472 Elo+
Party 1
Baron Samedi
Baron Samedi
TablesKing
Baron Samedi
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 198L
1,459 Elo+
Party 1
Medusa
Medusa
TheBioson
Medusa
Level 60
God Stats
10W - 4L
1,679 SR
Queue Stats
75W - 94L
1,432 Elo+
Party 2
Team Averages
Level 63
1,516 SR
1,435 Elo+

VS

Team Averages
Level 78
1,545 SR
1,490 Elo+
Ullr
Ullr
AdziClappedYou
Ullr
Level 69
God Stats
14W - 6L
1,678 SR
Queue Stats
58W - 55L
1,472 Elo+
Party 3
Ishtar
Ishtar
Altair3301
Ishtar
Level 49
God Stats
5W - 6L
1,560 SR
Queue Stats
45W - 54L
1,429 Elo+
Solo
Bakasura
Bakasura
DarKSouLGoD8
Bakasura
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 36L
1,615 Elo+
Solo
Janus
Janus
Siickmade94
Janus
Level 157
God Stats
6W - 10L
1,489 SR
Queue Stats
156W - 143L
1,494 Elo+
Party 3
Hades
Hades
Xenilan
Hades
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MaddNash
Thanatos
14
4 / 5 / 4
9,023
475
7,539
16,823
8,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Mesorphic
Cthulhu
13
0 / 3 / 0
8,015
422
7,946
15,659
16,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 1 / 2
9,467
498
10,097
13,921
11,401
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
TablesKing
Baron Samedi
16
3 / 5 / 3
9,667
509
6,251
12,028
6,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
TheBioson
Medusa
13
1 / 5 / 2
8,316
438
9,973
13,113
5,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 6
10,365
546
11,764
12,616
7,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
Altair3301
Ishtar
18
4 / 1 / 6
10,954
577
12,206
16,034
7,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
DarKSouLGoD8
Bakasura
15
4 / 3 / 4
9,175
483
3,253
15,292
7,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
4 / 3 / 2
9,980
525
12,738
10,927
5,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
Xenilan
Hades
15
4 / 1 / 8
9,947
524
7,615
15,444
14,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
19
19
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Ishtar
Altair3301
Ishtar
4
1
6
7
W
Bakasura
DarKSouLGoD8
Bakasura
4
3
4
2
L
Thanatos
MaddNash
Thanatos
4
5
4
1.2
L
Cthulhu
Mesorphic
Cthulhu
0
3
0
0
L
0
1
2
1
W
4
3
2
1.67
L
Baron Samedi
TablesKing
Baron Samedi
3
5
3
0.9
L
Medusa
TheBioson
Medusa
1
5
2
0.4
W
Hades
Xenilan
Hades
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,806
Damage
47,576
71,544
Taken
70,313
47,408
Mitigated
42,480
27,190
Healing
23,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,764
6,073
0
794
12,616
7,301
1,429
1,639
10,977
0
83,378
W
Ishtar
Altair3301
Ishtar
12,206
8,142
0
9,215
16,034
7,589
447
3,920
11,732
0
105,021
W
Bakasura
DarKSouLGoD8
Bakasura
3,253
2,307
0
3,220
15,292
7,168
525
2,535
12,757
0
61,437
L
Thanatos
MaddNash
Thanatos
7,539
1,698
0
11,563
16,823
8,191
0
3,801
13,009
0
49,672
L
Cthulhu
Mesorphic
Cthulhu
7,946
892
98
3,218
15,659
16,548
0
2,701
12,958
42,034
0
L
10,097
535
0
6,135
13,921
11,401
601
2,492
11,429
104
71,545
W
12,738
600
0
637
10,927
5,546
0
3,110
7,817
95,737
0
L
Baron Samedi
TablesKing
Baron Samedi
6,251
224
580
3,317
12,028
6,219
0
6,441
5,542
73,316
0
L
Medusa
TheBioson
Medusa
9,973
5,185
0
2,279
13,113
5,049
77
4,218
8,895
0
68,496
W
Hades
Xenilan
Hades
7,615
1,272
4,052
5,938
15,444
14,876
377
2,715
12,729
33,163
4,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,488
Gold Earned
50,421
525
Minions Killed
629
0
Camps Cleared
0
1,775,466
Distance Traveled
1,773,561
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,365
546
144
8
0
333,566
4
W
Ishtar
10,954
577
174
9
0
337,097
4
W
Bakasura
9,175
483
105
6
0
375,867
0
L
Thanatos
9,023
475
82
4
0
361,303
3
L
Cthulhu
8,015
422
62
3
0
358,579
4
L
Tyr
9,467
498
148
8
0
391,230
1
W
Janus
9,980
525
150
8
0
363,463
0
L
Baron Samedi
9,667
509
131
7
0
327,261
6
L
Medusa
8,316
438
102
5
0
337,093
4
W
Hades
9,947
524
56
3
0
363,568
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role