Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Gabo24jgl
Chernobog
Level 66
God Stats
2W - 2L
1,453 SR
Queue Stats
259W - 238L
1,598 Elo+
Solo
Izanami
Izanami
M-EZ_
Izanami
Level 158
God Stats
10W - 13L
1,541 SR
Queue Stats
704W - 735L
1,531 Elo+
Solo
Charybdis
Charybdis
TwinnedScarab
Charybdis
Level 116
God Stats
2W - 1L
1,702 SR
Queue Stats
203W - 190L
1,533 Elo+
Solo
Chaac
Chaac
t0XiC_Ph3wl
Chaac
Level 160
God Stats
0W - 3L
1,122 SR
Queue Stats
204W - 193L
1,493 Elo+
Solo
Team Averages
Level 129
1,464 SR
1,531 Elo+

VS

Team Averages
Level 116
1,651 SR
1,507 Elo+
Anhur
Anhur
 
Anhur
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
FullMoonAlex
Kumbhakarna
Level 128
God Stats
4W - 0L
1,656 SR
Queue Stats
193W - 168L
1,495 Elo+
Solo
Hachiman
Hachiman
Gikll
Hachiman
Level 117
God Stats
2W - 0L
1,729 SR
Queue Stats
94W - 72L
1,678 Elo+
Solo
Bakasura
Bakasura
Soprobear
Bakasura
Level 138
God Stats
2W - 0L
1,737 SR
Queue Stats
208W - 219L
1,353 Elo+
Solo
Mulan
Mulan
cristian3315
Mulan
Level 135
God Stats
8W - 6L
1,634 SR
Queue Stats
211W - 217L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
1 / 7 / 7
8,113
738
6,638
8,265
3,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Gabo24jgl
Chernobog
14
4 / 6 / 2
8,066
733
8,330
13,303
6,169
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
M-EZ_
Izanami
15
1 / 2 / 5
7,488
681
13,151
10,182
5,608
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
TwinnedScarab
Charybdis
14
0 / 3 / 5
7,280
662
9,922
12,245
5,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 2 / 3
7,895
718
9,446
15,759
17,316
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
10 / 1 / 8
10,031
912
14,373
10,497
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
FullMoonAlex
Kumbhakarna
15
2 / 2 / 17
9,143
831
6,299
14,274
14,937
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
Gikll
Hachiman
16
4 / 1 / 15
9,069
824
17,147
9,062
4,839
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Soprobear
Bakasura
13
1 / 2 / 15
8,031
730
3,463
10,457
11,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
3 / 2 / 11
8,789
799
14,503
23,619
22,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
86
7
Kills
20
20
Deaths
8
22
Assists
66
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
7
7
0.64
W
Anhur
 
Anhur
10
1
8
14
W
Kumbhakarna
FullMoonAlex
Kumbhakarna
2
2
17
5.25
L
Chernobog
Gabo24jgl
Chernobog
4
6
2
0.83
W
Hachiman
Gikll
Hachiman
4
1
15
11.5
L
Izanami
M-EZ_
Izanami
1
2
5
1.75
W
Bakasura
Soprobear
Bakasura
1
2
15
4.25
L
Charybdis
TwinnedScarab
Charybdis
0
3
5
0.83
W
3
2
11
4.25
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,487
Damage
55,785
59,754
Taken
67,909
38,514
Mitigated
59,265
18,707
Healing
32,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,638
469
508
457
8,265
3,935
0
1,904
6,268
5,683
6,012
W
Anhur
 
Anhur
14,373
10,180
2,919
3,108
10,497
5,022
3,102
674
8,853
0
30,410
W
Kumbhakarna
FullMoonAlex
Kumbhakarna
6,299
504
5,409
4,012
14,274
14,937
0
797
13,477
15,809
0
L
Chernobog
Gabo24jgl
Chernobog
8,330
5,214
600
1,100
13,303
6,169
0
1,631
11,396
0
16,332
W
Hachiman
Gikll
Hachiman
17,147
5,406
309
688
9,062
4,839
2,445
495
8,567
0
34,796
L
Izanami
M-EZ_
Izanami
13,151
7,268
1,892
1,877
10,182
5,608
0
1,068
8,884
0
34,974
W
Bakasura
Soprobear
Bakasura
3,463
2,984
2,096
1,977
10,457
11,988
1,476
326
10,131
0
5,452
L
Charybdis
TwinnedScarab
Charybdis
9,922
2,838
949
2,562
12,245
5,486
0
1,014
10,868
0
18,014
W
14,503
1,428
1,491
10,509
23,619
22,479
868
1,054
22,565
0
29,546
L
9,446
1,645
2,158
6,604
15,759
17,316
0
682
14,552
0
15,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,842
Gold Earned
45,063
109
Minions Killed
131
0
Camps Cleared
0
908,838
Distance Traveled
955,882
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,113
738
17
2
0
157,430
0
W
Anhur
10,031
912
37
3
0
180,507
2
W
Kumbhakarna
9,143
831
15
1
0
202,055
0
L
Chernobog
8,066
733
14
1
0
183,636
5
W
Hachiman
9,069
824
32
3
0
180,311
1
L
Izanami
7,488
681
41
4
0
173,854
0
W
Bakasura
8,031
730
13
1
0
181,496
2
L
Charybdis
7,280
662
26
2
0
175,657
0
W
Mulan
8,789
799
34
3
0
211,513
3
L
Chaac
7,895
718
11
1
0
218,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role