Player Matchup

Janus
Janus
SpartanOps1004
Janus
Level 63
God Stats
5W - 5L
1,545 SR
Queue Stats
63W - 71L
1,453 Elo+
Party 1
Amaterasu
Amaterasu
Suoseseki
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,186 Elo+
Party 1
Heimdallr
Heimdallr
alex100495
Heimdallr
Level 109
God Stats
0W - 5L
1,413 SR
Queue Stats
71W - 91L
1,424 Elo+
Party 1
Team Averages
Level 59
1,486 SR
1,354 Elo+

VS

Team Averages
Level 133
1,506 SR
1,459 Elo+
Bakasura
Bakasura
 
Bakasura
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Interfectorem
Maui
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 36L
1,490 Elo+
Solo
Anubis
Anubis
YHTDH
Anubis
Level 87
God Stats
4W - 1L
1,517 SR
Queue Stats
29W - 42L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,958
633
8,207
6,934
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Suoseseki
Amaterasu
10
0 / 3 / 4
6,748
613
449
7,435
4,644
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
alex100495
Heimdallr
11
3 / 7 / 1
7,701
700
7,689
13,944
5,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
8 / 1 / 3
8,952
814
9,181
11,658
9,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 0 / 13
8,745
795
4,366
5,364
5,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
YHTDH
Anubis
13
6 / 3 / 8
9,198
836
10,862
8,991
5,118
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
14
14
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
1
3
9.5
W
0
0
13
6.5
L
1
4
2
0.5
L
Amaterasu
Suoseseki
Amaterasu
0
3
4
0.67
W
Anubis
YHTDH
Anubis
6
3
8
3.33
L
Heimdallr
alex100495
Heimdallr
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,345
Damage
24,409
28,313
Taken
26,013
11,970
Mitigated
19,795
2,336
Healing
8,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,181
5,558
0
3,378
11,658
9,189
1,324
2,938
8,470
0
29,563
W
4,366
845
36
1,657
5,364
5,488
315
1,430
3,830
12,526
0
L
8,207
699
332
273
6,934
2,225
0
3,639
2,881
27,949
0
L
Amaterasu
Suoseseki
Amaterasu
449
377
0
129
7,435
4,644
0
4,396
2,574
0
2,762
W
Anubis
YHTDH
Anubis
10,862
683
0
3,013
8,991
5,118
470
3,663
4,996
37,589
0
L
Heimdallr
alex100495
Heimdallr
7,689
2,623
0
1,602
13,944
5,101
0
7,215
5,864
0
30,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,407
Gold Earned
26,895
110
Minions Killed
133
2
Camps Cleared
9
541,855
Distance Traveled
687,884
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,952
814
59
5
7
235,367
1
W
Maui
8,745
795
13
1
0
248,116
5
L
Janus
6,958
633
59
5
0
200,142
2
L
Amaterasu
6,748
613
5
0
0
170,413
0
W
Anubis
9,198
836
61
6
2
204,401
3
L
Heimdallr
7,701
700
46
4
2
171,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role