Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AMLO4T
Bakasura
Level 89
God Stats
1W - 4L
1,285 SR
Queue Stats
193W - 180L
1,579 Elo+
Solo
Hachiman
Hachiman
DanielBarber
Hachiman
Level 158
God Stats
0W - 3L
1,441 SR
Queue Stats
137W - 131L
1,600 Elo+
Solo
Janus
Janus
FullMoonAlex
Janus
Level 128
God Stats
3W - 2L
1,734 SR
Queue Stats
193W - 168L
1,504 Elo+
Solo
Xing Tian
Xing Tian
Gabo24jgl
Xing Tian
Level 66
God Stats
2W - 2L
1,415 SR
Queue Stats
259W - 238L
1,609 Elo+
Solo
Team Averages
Level 117
1,475 SR
1,558 Elo+

VS

Team Averages
Level 97
1,313 SR
1,575 Elo+
Merlin
Merlin
 
Merlin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Gikll
Ares
Level 117
God Stats
1W - 1L
1,290 SR
Queue Stats
94W - 72L
1,670 Elo+
Solo
Hercules
Hercules
IOnlyPressW
Hercules
Level 105
God Stats
1W - 0L
1,087 SR
Queue Stats
24W - 21L
1,564 Elo+
Solo
Serqet
Serqet
Skrønix
Serqet
Level 45
God Stats
2W - 1L
1,486 SR
Queue Stats
36W - 26L
1,617 Elo+
Solo
Xbalanque
Xbalanque
chaygun
Xbalanque
Level 156
God Stats
2W - 4L
1,202 SR
Queue Stats
852W - 795L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 5 / 8
8,278
637
14,669
20,006
16,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
AMLO4T
Bakasura
16
1 / 5 / 9
9,376
721
4,619
27,562
24,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
DanielBarber
Hachiman
15
2 / 3 / 8
8,575
660
24,755
12,557
7,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
6 / 6 / 4
9,602
739
25,157
13,495
6,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Gabo24jgl
Xing Tian
14
1 / 5 / 8
8,874
683
8,499
20,766
25,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
5 / 2 / 13
10,625
817
14,708
13,931
8,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
Gikll
Ares
16
2 / 3 / 14
10,193
784
10,571
21,200
25,361
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
IOnlyPressW
Hercules
17
2 / 3 / 13
10,449
804
11,547
33,913
24,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
Skrønix
Serqet
17
6 / 4 / 15
10,715
824
18,544
17,840
16,006
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
chaygun
Xbalanque
19
9 / 2 / 10
11,313
870
29,622
13,135
8,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
89
11
Kills
24
24
Deaths
14
37
Assists
65
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
8
1
W
Merlin
 
Merlin
5
2
13
5.75
L
Bakasura
AMLO4T
Bakasura
1
5
9
1.1
L
Hachiman
DanielBarber
Hachiman
2
3
8
2
L
6
6
4
1.33
L
Xing Tian
Gabo24jgl
Xing Tian
1
5
8
1
W
Ares
Gikll
Ares
2
3
14
3
W
Hercules
IOnlyPressW
Hercules
2
3
13
2.83
W
Serqet
Skrønix
Serqet
6
4
15
3.38
W
Xbalanque
chaygun
Xbalanque
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,699
Damage
84,992
94,386
Taken
100,019
80,466
Mitigated
82,264
26,462
Healing
47,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
14,669
864
411
3,341
20,006
16,901
0
5,074
14,932
121
22,771
W
Merlin
 
Merlin
14,708
339
3,734
4,388
13,931
8,027
1,849
7,540
6,105
31,660
0
L
Bakasura
AMLO4T
Bakasura
4,619
2,587
3,315
10,900
27,562
24,231
190
7,296
19,523
0
8,157
L
Hachiman
DanielBarber
Hachiman
24,755
7,822
1,019
2,368
12,557
7,101
23
3,701
8,856
0
40,191
L
25,157
1,404
0
1,906
13,495
6,964
54
2,780
10,290
41,065
0
L
Xing Tian
Gabo24jgl
Xing Tian
8,499
775
1,457
1,745
20,766
25,269
0
6,428
14,282
13,368
0
W
Ares
Gikll
Ares
10,571
171
969
3,319
21,200
25,361
104
6,022
15,033
11,969
0
W
Hercules
IOnlyPressW
Hercules
11,547
2,233
5,529
17,087
33,913
24,676
64
7,013
26,505
0
20,735
W
Serqet
Skrønix
Serqet
18,544
3,714
2,166
3,319
17,840
16,006
942
7,374
9,969
0
22,063
W
Xbalanque
chaygun
Xbalanque
29,622
13,880
2,499
4,529
13,135
8,194
3,896
5,828
7,307
0
64,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,705
Gold Earned
53,295
135
Minions Killed
157
0
Camps Cleared
0
1,120,504
Distance Traveled
1,267,957
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,278
637
16
1
0
234,013
0
W
Merlin
10,625
817
41
3
0
241,858
1
L
Bakasura
9,376
721
25
2
0
253,269
4
L
Hachiman
8,575
660
36
3
0
201,163
1
L
Janus
9,602
739
45
3
0
210,758
0
L
Xing Tian
8,874
683
13
1
0
221,301
4
W
Ares
10,193
784
2
0
0
252,697
1
W
Hercules
10,449
804
12
1
0
258,839
0
W
Serqet
10,715
824
18
1
0
283,618
0
W
Xbalanque
11,313
870
84
6
0
230,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role