Player Matchup

Morgan Le Fay
Morgan Le Fay
Artefakto
Morgan Le Fay
Level 124
God Stats
1W - 5L
1,085 SR
Queue Stats
97W - 110L
1,533 Elo+
Solo
Arachne
Arachne
LolaBany
Arachne
Level 49
God Stats
2W - 4L
1,512 SR
Queue Stats
151W - 214L
1,452 Elo+
Solo
Shiva
Shiva
schmaamsch
Shiva
Level 129
God Stats
14W - 19L
1,442 SR
Queue Stats
42W - 63L
1,343 Elo+
Solo
Team Averages
Level 101
1,346 SR
1,443 Elo+

VS

Team Averages
Level 94
1,517 SR
1,435 Elo+
Lancelot
Lancelot
Murglljinn
Lancelot
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,314 Elo+
Solo
Achilles
Achilles
ReepyNeme
Achilles
Level 67
God Stats
189W - 174L
1,603 SR
Queue Stats
340W - 365L
1,572 Elo+
Solo
Janus
Janus
Superman90
Janus
Level 149
God Stats
4W - 2L
1,449 SR
Queue Stats
60W - 68L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Artefakto
Morgan Le Fay
12
1 / 1 / 4
7,136
714
8,513
5,261
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
LolaBany
Arachne
9
1 / 5 / 3
6,449
645
6,347
11,235
6,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
12
4 / 2 / 2
7,362
736
10,355
14,172
8,962
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Murglljinn
Lancelot
11
1 / 2 / 7
6,854
685
7,743
10,307
4,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
ReepyNeme
Achilles
12
3 / 0 / 5
7,976
798
9,157
11,238
11,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
12
4 / 4 / 2
7,860
786
7,722
8,654
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
6
Kills
8
8
Deaths
6
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Artefakto
Morgan Le Fay
1
1
4
3
L
Arachne
LolaBany
Arachne
1
5
3
0.5
W
Lancelot
Murglljinn
Lancelot
1
2
7
2.25
W
Achilles
ReepyNeme
Achilles
3
0
5
5.5
W
Janus
4
4
2
1.25
L
Shiva
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,215
Damage
24,622
30,668
Taken
30,199
18,281
Mitigated
20,091
5,296
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Artefakto
Morgan Le Fay
8,513
456
0
272
5,261
2,435
0
1,018
4,243
34,760
0
L
Arachne
LolaBany
Arachne
6,347
4,455
0
773
11,235
6,884
0
2,719
8,516
0
11,052
W
Lancelot
Murglljinn
Lancelot
7,743
2,125
0
3,642
10,307
4,827
0
3,603
6,704
0
16,367
W
Achilles
ReepyNeme
Achilles
9,157
1,908
0
5,287
11,238
11,906
0
4,028
7,210
0
21,611
W
Janus
7,722
282
0
1,580
8,654
3,358
0
2,269
6,385
38,630
0
L
Shiva
10,355
1,007
0
4,251
14,172
8,962
0
4,315
9,857
2,140
20,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,947
Gold Earned
22,690
115
Minions Killed
143
4
Camps Cleared
5
551,549
Distance Traveled
613,436
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,136
714
70
7
4
173,314
4
L
Arachne
6,449
645
15
2
0
204,858
5
W
Lancelot
6,854
685
27
3
0
210,017
1
W
Achilles
7,976
798
18
2
2
226,305
3
W
Janus
7,860
786
98
10
3
177,114
3
L
Shiva
7,362
736
30
3
0
173,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role