Player Matchup

Osiris
Osiris
 
Osiris
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Anikies
Merlin
Level 157
God Stats
20W - 14L
1,624 SR
Queue Stats
700W - 705L
1,363 Elo+
Solo
Zhong Kui
Zhong Kui
Cleiton0007
Zhong Kui
Level 95
God Stats
1W - 3L
1,198 SR
Queue Stats
353W - 349L
1,453 Elo+
Solo
Eset
Eset
JAG7368
Eset
Level 154
God Stats
34W - 32L
1,503 SR
Queue Stats
1,728W - 1,820L
1,364 Elo+
Solo
Hercules
Hercules
Mr T Baggums
Hercules
Level 87
God Stats
4W - 2L
1,441 SR
Queue Stats
388W - 419L
1,417 Elo+
Solo
Team Averages
Level 130
1,453 SR
1,419 Elo+

VS

Team Averages
Level 101
1,538 SR
1,417 Elo+
Ymir
Ymir
 
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
AsgardsBest
Susano
Level 108
God Stats
4W - 10L
1,302 SR
Queue Stats
397W - 431L
1,325 Elo+
Solo
Bacchus
Bacchus
ExecutedJoko
Bacchus
Level 160
God Stats
11W - 15L
1,439 SR
Queue Stats
402W - 420L
1,380 Elo+
Solo
Freya
Freya
Sh0eMan
Freya
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,463 Elo+
Party 1
Medusa
Medusa
leonvr
Medusa
Level 112
God Stats
10W - 3L
1,950 SR
Queue Stats
659W - 684L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
2 / 6 / 19
11,229
749
12,260
25,317
28,090
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Anikies
Merlin
20
9 / 1 / 15
12,885
859
27,524
9,037
4,636
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Cleiton0007
Zhong Kui
18
7 / 7 / 13
12,393
826
24,472
24,272
17,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Eset
JAG7368
Eset
18
4 / 3 / 16
11,099
740
13,805
10,506
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Mr T Baggums
Hercules
20
8 / 1 / 17
11,814
788
21,700
37,126
29,020
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
1 / 5 / 15
10,376
692
14,990
25,673
32,847
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Susano
15
5 / 9 / 9
9,888
659
18,770
17,132
8,471
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
ExecutedJoko
Bacchus
18
4 / 3 / 10
9,580
639
11,271
27,287
28,849
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Freya
Sh0eMan
Freya
17
3 / 5 / 10
9,568
638
13,190
16,587
8,350
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
leonvr
Medusa
17
5 / 8 / 9
10,409
694
22,079
21,123
10,739
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
71
30
Kills
18
18
Deaths
30
80
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
6
19
1.92
L
Ymir
 
Ymir
1
5
15
1.7
W
Merlin
Anikies
Merlin
9
1
15
16.5
L
Susano
5
9
9
1.06
W
Zhong Kui
Cleiton0007
Zhong Kui
7
7
13
1.93
L
Bacchus
ExecutedJoko
Bacchus
4
3
10
3
W
Eset
JAG7368
Eset
4
3
16
4
W
Hercules
Mr T Baggums
Hercules
8
1
17
16.5
L
Freya
Sh0eMan
Freya
3
5
10
1.6
L
Medusa
leonvr
Medusa
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,761
Damage
80,300
106,258
Taken
107,802
84,229
Mitigated
89,256
48,129
Healing
37,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
12,260
3,103
3,778
5,099
25,317
28,090
818
10,407
14,910
0
18,475
L
Ymir
 
Ymir
14,990
2,179
3,054
6,174
25,673
32,847
0
16,593
9,080
19,383
0
W
Merlin
Anikies
Merlin
27,524
1,390
1,846
1,555
9,037
4,636
2,992
4,098
4,939
69,404
0
L
Susano
18,770
2,758
822
1,437
17,132
8,471
0
9,321
7,811
27
27,949
W
Zhong Kui
Cleiton0007
Zhong Kui
24,472
1,100
1,352
8,575
24,272
17,963
2,956
9,196
15,076
37,093
0
L
Bacchus
ExecutedJoko
Bacchus
11,271
1,138
2,676
11,353
27,287
28,849
0
17,143
10,144
24,975
0
W
Eset
JAG7368
Eset
13,805
1,796
3,697
1,422
10,506
4,520
508
3,512
6,994
26,292
0
W
Hercules
Mr T Baggums
Hercules
21,700
5,584
1,416
19,389
37,126
29,020
569
12,352
24,774
0
30,205
L
Freya
Sh0eMan
Freya
13,190
4,583
1,028
4,170
16,587
8,350
0
10,528
6,059
27,181
0
L
Medusa
leonvr
Medusa
22,079
10,254
1,868
4,696
21,123
10,739
0
12,216
8,907
87
38,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,420
Gold Earned
49,821
150
Minions Killed
117
0
Camps Cleared
0
1,358,210
Distance Traveled
1,217,664
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,229
749
18
1
0
277,688
0
L
Ymir
10,376
692
5
0
0
248,858
0
W
Merlin
12,885
859
76
5
0
270,093
4
L
Susano
9,888
659
23
2
0
242,953
0
W
Zhong Kui
12,393
826
24
2
0
246,905
2
L
Bacchus
9,580
639
27
2
0
276,574
2
W
Eset
11,099
740
18
1
0
273,912
1
W
Hercules
11,814
788
14
1
0
289,612
1
L
Freya
9,568
638
33
2
0
235,173
0
L
Medusa
10,409
694
29
2
0
214,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role