Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Dutchfire
Neith
Level 142
God Stats
2W - 2L
1,689 SR
Queue Stats
138W - 144L
1,522 Elo+
Solo
Cu Chulainn
Cu Chulainn
Le_MalFrouill3
Cu Chulainn
Level 121
God Stats
3W - 7L
1,280 SR
Queue Stats
502W - 505L
1,545 Elo+
Solo
Lancelot
Lancelot
WiepieTheNoble
Lancelot
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 70L
1,530 Elo+
Solo
Maui
Maui
bicjaxon
Maui
Level 160
God Stats
1W - 2L
1,795 SR
Queue Stats
811W - 811L
1,594 Elo+
Party 1
Team Averages
Level 140
1,553 SR
1,538 Elo+

VS

Team Averages
Level 138
1,442 SR
1,521 Elo+
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Debiruman174
Anhur
Level 160
God Stats
1W - 5L
1,151 SR
Queue Stats
282W - 260L
1,508 Elo+
Solo
Shiva
Shiva
GROMASKO
Shiva
Level 127
God Stats
2W - 0L
1,717 SR
Queue Stats
145W - 150L
1,497 Elo+
Solo
Xing Tian
Xing Tian
Kimuto
Xing Tian
Level 157
God Stats
1W - 2L
1,323 SR
Queue Stats
70W - 65L
1,587 Elo+
Solo
Amaterasu
Amaterasu
MysticNimue
Amaterasu
Level 88
God Stats
8W - 7L
1,518 SR
Queue Stats
471W - 485L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
9 / 6 / 3
11,519
823
18,555
18,967
12,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Dutchfire
Neith
16
1 / 6 / 8
9,516
680
23,189
17,285
9,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cu Chulainn
Le_MalFrouill3
Cu Chulainn
18
2 / 5 / 9
10,476
748
16,043
28,655
24,085
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
13
0 / 6 / 7
8,306
593
10,507
18,138
10,802
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Maui
15
1 / 4 / 7
9,758
697
7,775
21,927
26,135
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
5 / 2 / 15
10,163
726
16,972
19,185
19,385
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 2 / 16
11,491
821
24,887
12,690
8,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shiva
GROMASKO
Shiva
15
0 / 5 / 18
9,304
665
10,356
16,950
13,562
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
Kimuto
Xing Tian
18
3 / 2 / 19
11,410
815
16,227
24,466
38,998
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
MysticNimue
Amaterasu
18
9 / 4 / 12
11,626
830
18,880
24,470
20,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
107
13
Kills
27
27
Deaths
15
34
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
9
6
3
1.75
W
Athena
 
Athena
5
2
15
6.25
W
10
2
16
9
L
Neith
Dutchfire
Neith
1
6
8
0.83
W
Shiva
GROMASKO
Shiva
0
5
18
1.8
W
Xing Tian
Kimuto
Xing Tian
3
2
19
6.25
L
Cu Chulainn
Le_MalFrouill3
Cu Chulainn
2
5
9
1.3
W
Amaterasu
MysticNimue
Amaterasu
9
4
12
3.75
L
Lancelot
0
6
7
0.58
L
Maui
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,069
Damage
87,322
104,972
Taken
97,761
82,172
Mitigated
100,926
35,381
Healing
39,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
18,555
1,706
5,223
5,212
18,967
12,090
1,586
7,692
10,924
31,502
0
W
Athena
 
Athena
16,972
2,033
1,275
1,431
19,185
19,385
483
6,911
12,274
22,199
0
W
24,887
9,135
2,173
1,608
12,690
8,085
2,519
4,231
8,459
0
59,124
L
Neith
Dutchfire
Neith
23,189
9,116
645
3,714
17,285
9,060
965
7,751
9,162
0
36,644
W
Shiva
GROMASKO
Shiva
10,356
2,778
6,519
2,973
16,950
13,562
1,777
3,558
13,392
0
18,003
W
Xing Tian
Kimuto
Xing Tian
16,227
1,676
7,929
4,295
24,466
38,998
373
6,959
17,507
23,200
0
L
Cu Chulainn
Le_MalFrouill3
Cu Chulainn
16,043
1,756
806
7,436
28,655
24,085
834
6,217
22,326
2,766
38,677
W
Amaterasu
MysticNimue
Amaterasu
18,880
8,846
3,617
7,864
24,470
20,896
2,663
5,932
18,538
0
33,754
L
Lancelot
10,507
1,868
1,188
3,116
18,138
10,802
458
4,448
13,327
0
15,522
L
Maui
7,775
2,244
2,842
5,199
21,927
26,135
387
5,627
16,034
12,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,575
Gold Earned
53,994
134
Minions Killed
139
0
Camps Cleared
0
1,241,712
Distance Traveled
1,341,536
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,519
823
45
3
0
233,246
3
W
Athena
10,163
726
13
1
0
299,880
5
W
Anhur
11,491
821
66
5
0
234,472
5
L
Neith
9,516
680
31
2
0
224,569
1
W
Shiva
9,304
665
10
1
0
233,085
0
W
Xing Tian
11,410
815
16
1
0
289,582
0
L
Cu Chulainn
10,476
748
33
2
0
263,894
3
W
Amaterasu
11,626
830
34
2
0
284,517
0
L
Lancelot
8,306
593
9
1
0
269,371
0
L
Maui
9,758
697
16
1
0
250,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role