Player Matchup

Chronos
Chronos
Hzr65
Chronos
Level 94
God Stats
3W - 4L
1,473 SR
Queue Stats
296W - 331L
1,438 Elo+
Party 1
Ares
Ares
INFIRNUS
Ares
Level 129
God Stats
2W - 1L
1,458 SR
Queue Stats
208W - 233L
1,414 Elo+
Solo
Guan Yu
Guan Yu
Kokdp65
Guan Yu
Level 61
God Stats
1W - 1L
1,214 SR
Queue Stats
50W - 58L
1,407 Elo+
Party 1
Hachiman
Hachiman
Tweesmelt
Hachiman
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
216W - 207L
1,627 Elo+
Solo
Amaterasu
Amaterasu
WayTooNinja
Amaterasu
Level 92
God Stats
4W - 1L
1,636 SR
Queue Stats
185W - 171L
1,543 Elo+
Solo
Team Averages
Level 79
1,456 SR
1,486 Elo+

VS

Team Averages
Level 91
1,542 SR
1,457 Elo+
Rama
Rama
 
Rama
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
RainOver
Serqet
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,506 Elo+
Solo
Horus
Horus
Redline_Camper
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,359 Elo+
Solo
Skadi
Skadi
Suza___Kuro
Skadi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,488 Elo+
Solo
Merlin
Merlin
dynamofreund1953
Merlin
Level 109
God Stats
1W - 1L
1,708 SR
Queue Stats
67W - 66L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Hzr65
Chronos
17
2 / 1 / 10
9,929
709
12,126
13,409
8,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
19
7 / 1 / 10
11,748
839
8,625
22,332
28,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Kokdp65
Guan Yu
15
0 / 2 / 15
9,109
651
7,344
18,310
19,575
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Tweesmelt
Hachiman
18
6 / 3 / 12
10,694
764
25,319
17,346
10,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
WayTooNinja
Amaterasu
17
6 / 2 / 13
10,584
756
12,174
19,933
30,061
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
1 / 3 / 5
9,416
673
15,960
12,594
6,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
RainOver
Serqet
16
3 / 5 / 4
9,602
686
8,099
12,569
10,213
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 3 / 7
8,559
611
7,389
20,547
22,347
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
3 / 4 / 5
10,154
725
19,882
15,091
7,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 6 / 5
9,222
659
17,162
11,741
5,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
34
21
Kills
8
9
Deaths
21
60
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
5
1.17
W
Chronos
Hzr65
Chronos
2
1
10
7
W
Ares
7
1
10
12
W
Guan Yu
Kokdp65
Guan Yu
0
2
15
3.75
L
Serqet
RainOver
Serqet
3
5
4
1
L
0
3
7
1.17
L
3
4
5
1.38
W
Hachiman
Tweesmelt
Hachiman
6
3
12
4
W
Amaterasu
WayTooNinja
Amaterasu
6
2
13
6.25
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,588
Damage
68,492
91,330
Taken
72,542
96,826
Mitigated
52,051
42,799
Healing
29,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
15,960
6,307
728
2,693
12,594
6,312
906
4,373
8,221
0
38,303
W
Chronos
Hzr65
Chronos
12,126
4,923
3,801
3,249
13,409
8,080
3,966
4,337
9,072
41,716
0
W
Ares
8,625
486
1,989
5,908
22,332
28,508
356
3,467
18,265
20,418
0
W
Guan Yu
Kokdp65
Guan Yu
7,344
1,146
10,265
7,734
18,310
19,575
382
2,151
16,159
0
14,205
L
Serqet
RainOver
Serqet
8,099
2,066
817
1,023
12,569
10,213
89
4,450
8,119
0
9,656
L
7,389
4,011
9,222
10,151
20,547
22,347
53
5,550
14,997
0
8,932
L
19,882
9,382
1,339
3,069
15,091
7,517
1,374
3,576
11,515
0
40,570
W
Hachiman
Tweesmelt
Hachiman
25,319
15,574
1,486
3,582
17,346
10,602
2,330
1,733
15,303
0
44,507
W
Amaterasu
WayTooNinja
Amaterasu
12,174
3,911
747
4,038
19,933
30,061
760
5,474
14,459
0
18,185
L
17,162
680
409
299
11,741
5,662
0
2,802
8,939
33,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,064
Gold Earned
46,953
146
Minions Killed
148
0
Camps Cleared
0
1,308,885
Distance Traveled
1,143,093
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,416
673
59
4
0
206,863
0
W
Chronos
9,929
709
56
4
0
256,316
1
W
Ares
11,748
839
20
1
0
276,923
3
W
Guan Yu
9,109
651
8
1
0
285,580
1
L
Serqet
9,602
686
1
0
0
233,731
0
L
Horus
8,559
611
1
0
0
263,396
0
L
Skadi
10,154
725
56
4
0
223,662
1
W
Hachiman
10,694
764
52
4
0
249,351
1
W
Amaterasu
10,584
756
10
1
0
240,715
1
L
Merlin
9,222
659
31
2
0
215,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role