Player Matchup

Artemis
Artemis
LadyBonkas
Artemis
Level 35
God Stats
6W - 1L
1,565 SR
Queue Stats
110W - 96L
1,557 Elo+
Party 2
Maui
Maui
TheSilencedWolf
Maui
Level 125
God Stats
17W - 18L
1,576 SR
Queue Stats
210W - 172L
1,545 Elo+
Party 2
Scylla
Scylla
leroy2
Scylla
Level 105
God Stats
1W - 1L
1,523 SR
Queue Stats
17W - 23L
1,439 Elo+
Solo
Team Averages
Level 88
1,555 SR
1,514 Elo+

VS

Team Averages
Level 109
1,542 SR
1,574 Elo+
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
SuрerSaiyan
Chang'e
Level 20
God Stats
7W - 0L
1,917 SR
Queue Stats
70W - 14L
1,771 Elo+
Party 1
Sun Wukong
Sun Wukong
gesuk
Sun Wukong
Level 160
God Stats
2W - 1L
1,208 SR
Queue Stats
49W - 55L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LadyBonkas
Artemis
11
3 / 12 / 2
8,477
706
9,850
15,115
7,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 3 / 5
8,445
704
5,484
17,432
16,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
leroy2
Scylla
13
2 / 7 / 1
8,599
717
7,287
9,866
4,645
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 1 / 13
9,950
829
11,019
12,351
5,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
SuрerSaiyan
Chang'e
15
14 / 3 / 6
10,765
897
18,253
15,381
6,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
gesuk
Sun Wukong
12
3 / 2 / 9
8,598
717
9,805
15,022
12,349
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
6
Kills
22
22
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
13
11.5
L
Artemis
LadyBonkas
Artemis
3
12
2
0.33
W
Chang'e
SuрerSaiyan
Chang'e
14
3
6
5.67
L
1
3
5
1.17
W
Sun Wukong
gesuk
Sun Wukong
3
2
9
3.75
L
Scylla
leroy2
Scylla
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,621
Damage
39,077
42,413
Taken
42,754
28,845
Mitigated
24,714
3,361
Healing
17,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,019
4,898
0
3,911
12,351
5,616
830
5,051
7,300
0
58,807
L
Artemis
LadyBonkas
Artemis
9,850
2,997
0
225
15,115
7,815
0
7,671
7,444
0
20,253
W
Chang'e
SuрerSaiyan
Chang'e
18,253
552
2,350
7,296
15,381
6,749
1,394
4,238
11,143
40,388
0
L
5,484
724
48
1,980
17,432
16,385
0
6,461
10,971
12,096
0
W
Sun Wukong
gesuk
Sun Wukong
9,805
2,106
0
3,564
15,022
12,349
180
4,435
10,587
0
19,951
L
Scylla
leroy2
Scylla
7,287
1,029
525
583
9,866
4,645
0
4,121
5,745
32,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,521
Gold Earned
29,313
84
Minions Killed
149
2
Camps Cleared
7
554,873
Distance Traveled
686,699
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,950
829
89
7
3
226,294
4
L
Artemis
8,477
706
16
1
0
166,566
3
W
Chang'e
10,765
897
36
3
2
235,899
3
L
Maui
8,445
704
10
1
1
214,951
2
W
Sun Wukong
8,598
717
24
2
2
224,506
0
L
Scylla
8,599
717
58
5
1
173,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role