Player Matchup

Thor
Thor
 
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Rheri
Jormungandr
Level 140
God Stats
2W - 2L
1,387 SR
Queue Stats
575W - 471L
1,600 Elo+
Party 2
Apollo
Apollo
SPONGEMONKEY10
Apollo
Level 105
God Stats
10W - 9L
1,539 SR
Queue Stats
153W - 173L
1,499 Elo+
Party 1
Thoth
Thoth
TotallyPawgers69
Thoth
Level 63
God Stats
0W - 2L
1,240 SR
Queue Stats
238W - 262L
1,491 Elo+
Party 1
Ne Zha
Ne Zha
WhyteBoyFresh00
Ne Zha
Level 126
God Stats
8W - 12L
1,408 SR
Queue Stats
367W - 389L
1,495 Elo+
Party 1
Team Averages
Level 116
1,415 SR
1,517 Elo+

VS

Team Averages
Level 135
1,521 SR
1,588 Elo+
Chang'e
Chang'e
Fleetener
Chang'e
Level 160
God Stats
1W - 2L
1,190 SR
Queue Stats
81W - 70L
1,522 Elo+
Solo
Maui
Maui
Ianxm
Maui
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
296W - 282L
1,580 Elo+
Solo
Sobek
Sobek
Lovu Dogu
Sobek
Level 157
God Stats
218W - 184L
1,572 SR
Queue Stats
308W - 307L
1,550 Elo+
Solo
Thanatos
Thanatos
skittles1216
Thanatos
Level 129
God Stats
2W - 1L
1,697 SR
Queue Stats
143W - 113L
1,644 Elo+
Solo
Ishtar
Ishtar
xPIERSALLBROSx
Ishtar
Level 111
God Stats
4W - 0L
1,646 SR
Queue Stats
18W - 12L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
8 / 2 / 3
10,260
513
15,942
20,861
8,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
Rheri
Jormungandr
14
4 / 5 / 10
9,239
462
15,338
20,305
18,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 6 / 5
8,352
418
7,282
18,695
6,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 7 / 5
8,403
420
5,476
10,858
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 4 / 3
8,862
443
8,157
16,575
12,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fleetener
Chang'e
17
6 / 4 / 4
11,146
557
20,262
18,907
7,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Maui
Ianxm
Maui
12
1 / 2 / 6
8,051
403
3,720
12,699
11,761
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
Lovu Dogu
Sobek
16
4 / 1 / 4
10,656
533
13,210
17,704
13,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
skittles1216
Thanatos
16
10 / 5 / 7
11,028
551
9,542
18,482
8,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
2 / 4 / 5
10,704
535
16,020
20,707
9,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
49
16
Kills
23
24
Deaths
16
26
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
8
2
3
4.75
W
Chang'e
Fleetener
Chang'e
6
4
4
2
W
Maui
Ianxm
Maui
1
2
6
2
W
Sobek
Lovu Dogu
Sobek
4
1
4
6
L
Jormungandr
Rheri
Jormungandr
4
5
10
1.8
L
1
6
5
0.58
L
1
7
5
0.5
L
2
4
3
0.88
W
Thanatos
skittles1216
Thanatos
10
5
7
2.7
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,195
Damage
62,754
87,294
Taken
88,499
50,147
Mitigated
50,670
14,612
Healing
44,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
15,942
3,925
0
2,115
20,861
8,839
0
8,250
12,193
0
64,836
W
Chang'e
Fleetener
Chang'e
20,262
1,642
1,256
7,810
18,907
7,988
1,880
6,413
12,494
83,759
0
W
Maui
Ianxm
Maui
3,720
1,031
193
884
12,699
11,761
125
2,580
9,974
21,694
0
W
Sobek
Lovu Dogu
Sobek
13,210
1,365
0
8,391
17,704
13,232
0
2,817
14,072
65,506
0
L
Jormungandr
Rheri
Jormungandr
15,338
7,100
742
2,011
20,305
18,313
68
8,123
11,838
54,919
1,330
L
7,282
3,961
0
2,652
18,695
6,340
114
3,647
14,922
0
54,135
L
5,476
434
0
535
10,858
4,210
0
6,349
4,045
48,261
0
L
8,157
3,483
0
6,557
16,575
12,445
0
8,581
7,104
0
57,874
W
Thanatos
skittles1216
Thanatos
9,542
2,430
0
14,238
18,482
8,304
485
4,398
14,052
0
83,618
W
16,020
8,642
0
11,762
20,707
9,385
1,742
4,421
16,186
0
114,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,116
Gold Earned
51,585
425
Minions Killed
553
0
Camps Cleared
0
1,913,411
Distance Traveled
1,908,795
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,260
513
69
3
0
393,593
1
W
Chang'e
11,146
557
132
7
0
372,424
2
W
Maui
8,051
403
29
1
0
392,005
4
W
Sobek
10,656
533
127
6
0
398,695
2
L
Jormungandr
9,239
462
79
4
0
348,839
2
L
Apollo
8,352
418
86
4
0
398,837
4
L
Thoth
8,403
420
87
4
0
363,491
0
L
Ne Zha
8,862
443
104
5
0
408,651
6
W
Thanatos
11,028
551
104
5
0
435,371
4
W
Ishtar
10,704
535
161
8
0
310,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role