Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AK 47 ABYSS
Thanatos
Level 106
God Stats
6W - 4L
1,556 SR
Queue Stats
331W - 394L
1,447 Elo+
Solo
Khepri
Khepri
AnimatedLemon39
Khepri
Level 155
God Stats
8W - 11L
1,501 SR
Queue Stats
58W - 91L
1,358 Elo+
Solo
Ravana
Ravana
Mythic_Wynn
Ravana
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,193 Elo+
Solo
Yu Huang
Yu Huang
ResidualArc
Yu Huang
Level 62
God Stats
3W - 4L
1,541 SR
Queue Stats
345W - 381L
1,399 Elo+
Solo
Team Averages
Level 84
1,520 SR
1,379 Elo+

VS

Team Averages
Level 102
1,486 SR
1,437 Elo+
Cthulhu
Cthulhu
GrrStorm
Cthulhu
Level 96
God Stats
30W - 37L
1,451 SR
Queue Stats
747W - 806L
1,486 Elo+
Solo
Apollo
Apollo
Wedged1695
Apollo
Level 140
God Stats
15W - 14L
1,471 SR
Queue Stats
579W - 578L
1,467 Elo+
Solo
Ne Zha
Ne Zha
XxShark00xX
Ne Zha
Level 145
God Stats
155W - 118L
1,499 SR
Queue Stats
1,036W - 1,064L
1,321 Elo+
Solo
Athena
Athena
chrisxgx18
Athena
Level 54
God Stats
4W - 5L
1,261 SR
Queue Stats
148W - 124L
1,534 Elo+
Solo
Olorun
Olorun
nekaplay
Olorun
Level 77
God Stats
13W - 8L
1,746 SR
Queue Stats
458W - 492L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
3
0 / 2 / 0
3,915
326
1,640
1,858
397
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
AK 47 ABYSS
Thanatos
9
1 / 2 / 2
5,897
491
2,025
8,492
4,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 1
4,832
403
2,375
7,750
6,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
11
2 / 1 / 0
6,420
535
5,369
5,025
3,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
ResidualArc
Yu Huang
10
0 / 2 / 0
5,972
498
4,411
4,791
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GrrStorm
Cthulhu
10
1 / 0 / 7
6,916
576
3,473
6,042
3,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Wedged1695
Apollo
13
9 / 1 / 2
8,067
672
7,805
7,935
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
10
1 / 0 / 2
5,945
495
2,942
5,850
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
chrisxgx18
Athena
12
0 / 1 / 4
6,761
563
2,045
8,616
4,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Olorun
nekaplay
Olorun
10
0 / 1 / 4
6,021
502
2,390
5,675
3,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
11
11
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
2
0
0
L
Thanatos
AK 47 ABYSS
Thanatos
1
2
2
1
L
0
4
1
0.13
W
Cthulhu
GrrStorm
Cthulhu
1
0
7
4.5
L
Ravana
2
1
0
2
L
Yu Huang
ResidualArc
Yu Huang
0
2
0
0
W
Apollo
Wedged1695
Apollo
9
1
2
10
W
Ne Zha
1
0
2
2
W
Athena
chrisxgx18
Athena
0
1
4
2
W
Olorun
nekaplay
Olorun
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,820
Damage
18,655
27,916
Taken
34,118
16,523
Mitigated
16,025
10,641
Healing
9,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
1,640
1,074
0
104
1,858
397
0
413
1,445
0
6,628
L
Thanatos
AK 47 ABYSS
Thanatos
2,025
392
0
6,472
8,492
4,123
0
1,208
7,252
0
30,073
L
2,375
189
0
1,950
7,750
6,543
0
1,975
5,735
13,967
0
W
Cthulhu
GrrStorm
Cthulhu
3,473
827
360
2,202
6,042
3,478
216
937
5,105
34,213
0
L
Ravana
5,369
1,351
0
1,615
5,025
3,459
0
1,498
3,388
0
41,743
L
Yu Huang
ResidualArc
Yu Huang
4,411
142
0
500
4,791
2,001
0
2,358
2,395
41,288
0
W
Apollo
Wedged1695
Apollo
7,805
4,811
0
2,890
7,935
2,741
226
1,595
6,340
0
55,371
W
Ne Zha
2,942
713
194
862
5,850
2,133
291
874
4,929
0
33,583
W
Athena
chrisxgx18
Athena
2,045
633
0
750
8,616
4,466
0
216
7,775
34,178
0
W
Olorun
nekaplay
Olorun
2,390
682
418
1,873
5,675
3,207
729
3,164
2,455
33,805
5,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,036
Gold Earned
33,710
225
Minions Killed
369
0
Camps Cleared
0
854,998
Distance Traveled
1,184,026
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
3,915
326
9
1
0
54,170
0
L
Thanatos
5,897
491
52
4
0
234,376
1
L
Khepri
4,832
403
14
1
0
157,608
1
W
Cthulhu
6,916
576
58
5
0
238,483
3
L
Ravana
6,420
535
71
6
0
206,922
0
L
Yu Huang
5,972
498
79
7
0
201,922
2
W
Apollo
8,067
672
90
8
0
246,840
0
W
Ne Zha
5,945
495
64
5
0
259,631
0
W
Athena
6,761
563
91
8
0
241,287
2
W
Olorun
6,021
502
66
6
0
197,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role