Player Matchup

Thor
Thor
AllenIverSingh
Thor
Level 100
God Stats
7W - 5L
1,597 SR
Queue Stats
57W - 80L
1,463 Elo+
Solo
Yemoja
Yemoja
ILEOMAN
Yemoja
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 107L
1,603 Elo+
Party 1
Ullr
Ullr
IMocrox
Ullr
Level 98
God Stats
3W - 6L
1,415 SR
Queue Stats
215W - 193L
1,626 Elo+
Party 1
Scylla
Scylla
KDAZen72
Scylla
Level 97
God Stats
16W - 15L
1,408 SR
Queue Stats
63W - 59L
1,455 Elo+
Solo
Nemesis
Nemesis
Loten20
Nemesis
Level 144
God Stats
0W - 2L
1,293 SR
Queue Stats
43W - 41L
1,529 Elo+
Party 1
Team Averages
Level 119
1,443 SR
1,535 Elo+

VS

Team Averages
Level 65
1,491 SR
1,485 Elo+
Cthulhu
Cthulhu
AndyNocturne
Cthulhu
Level 69
God Stats
2W - 2L
1,556 SR
Queue Stats
141W - 173L
1,414 Elo+
Party 2
Chang'e
Chang'e
MissesOliver
Chang'e
Level 44
God Stats
3W - 4L
1,486 SR
Queue Stats
131W - 153L
1,464 Elo+
Party 2
Cernunnos
Cernunnos
NergiganZay
Cernunnos
Level 142
God Stats
2W - 0L
1,637 SR
Queue Stats
467W - 424L
1,558 Elo+
Solo
Nemesis
Nemesis
dirtybubble
Nemesis
Level 45
God Stats
1W - 1L
1,155 SR
Queue Stats
17W - 11L
1,453 Elo+
Solo
Hercules
Hercules
klavitone
Hercules
Level 26
God Stats
9W - 10L
1,624 SR
Queue Stats
59W - 53L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,683
557
6,391
9,331
5,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
ILEOMAN
Yemoja
9
1 / 2 / 2
6,087
507
4,216
8,172
3,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
IMocrox
Ullr
10
0 / 4 / 1
5,504
459
2,559
7,523
1,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
KDAZen72
Scylla
11
0 / 0 / 0
6,010
501
3,085
2,983
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Loten20
Nemesis
10
0 / 1 / 2
5,692
474
3,484
8,205
3,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AndyNocturne
Cthulhu
10
1 / 1 / 0
6,229
519
6,565
8,672
4,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
MissesOliver
Chang'e
11
0 / 1 / 0
6,635
553
2,947
5,917
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
NergiganZay
Cernunnos
13
6 / 1 / 1
7,984
665
9,334
9,455
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
dirtybubble
Nemesis
10
0 / 1 / 0
5,920
493
2,646
7,984
2,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
klavitone
Hercules
10
2 / 0 / 3
6,582
549
4,595
7,114
3,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
9
9
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Cthulhu
AndyNocturne
Cthulhu
1
1
0
1
L
Yemoja
ILEOMAN
Yemoja
1
2
2
1
L
Ullr
IMocrox
Ullr
0
4
1
0.13
L
Scylla
KDAZen72
Scylla
0
0
0
0
L
Nemesis
Loten20
Nemesis
0
1
2
1
W
Chang'e
MissesOliver
Chang'e
0
1
0
0
W
Cernunnos
NergiganZay
Cernunnos
6
1
1
6.5
W
Nemesis
dirtybubble
Nemesis
0
1
0
0
W
Hercules
klavitone
Hercules
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,735
Damage
26,087
36,214
Taken
39,142
14,101
Mitigated
16,482
9,932
Healing
15,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,391
1,389
0
3,383
9,331
5,095
0
4,387
4,456
0
42,602
W
Cthulhu
AndyNocturne
Cthulhu
6,565
710
307
2,496
8,672
4,302
0
748
7,910
35,476
0
L
Yemoja
ILEOMAN
Yemoja
4,216
1,018
1,741
2,673
8,172
3,080
0
1,862
6,242
21,150
0
L
Ullr
IMocrox
Ullr
2,559
831
0
500
7,523
1,831
0
0
7,523
0
31,990
L
Scylla
KDAZen72
Scylla
3,085
718
0
698
2,983
1,051
0
1,042
1,941
42,111
0
L
Nemesis
Loten20
Nemesis
3,484
1,212
0
937
8,205
3,044
0
1,563
6,540
0
35,904
W
Chang'e
MissesOliver
Chang'e
2,947
162
399
3,168
5,917
2,294
0
1,606
4,229
50,604
0
W
Cernunnos
NergiganZay
Cernunnos
9,334
4,741
0
6,172
9,455
3,540
638
1,692
7,763
0
74,116
W
Nemesis
dirtybubble
Nemesis
2,646
1,056
0
665
7,984
2,671
0
930
7,022
0
45,285
W
Hercules
klavitone
Hercules
4,595
1,474
0
2,746
7,114
3,675
0
2,105
4,917
0
20,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,976
Gold Earned
33,350
322
Minions Killed
416
0
Camps Cleared
0
1,222,272
Distance Traveled
1,199,074
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,683
557
87
7
0
217,678
7
W
Cthulhu
6,229
519
84
7
0
229,585
1
L
Yemoja
6,087
507
32
3
0
224,202
2
L
Ullr
5,504
459
55
5
0
240,836
2
L
Scylla
6,010
501
90
8
0
241,620
6
L
Nemesis
5,692
474
58
5
0
297,936
1
W
Chang'e
6,635
553
101
8
0
221,979
2
W
Cernunnos
7,984
665
124
10
0
225,330
3
W
Nemesis
5,920
493
78
7
0
251,515
2
W
Hercules
6,582
549
29
2
0
270,665
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role