Player Matchup

Thanatos
Thanatos
AngyScoob
Thanatos
Level 78
God Stats
26W - 30L
1,487 SR
Queue Stats
408W - 390L
1,519 Elo+
Party 2
Yemoja
Yemoja
ILoveKnives
Yemoja
Level 121
God Stats
20W - 26L
1,533 SR
Queue Stats
400W - 396L
1,491 Elo+
Solo
Xbalanque
Xbalanque
Jdun
Xbalanque
Level 160
God Stats
4W - 5L
1,605 SR
Queue Stats
87W - 82L
1,560 Elo+
Solo
Bellona
Bellona
WakeUpNerd
Bellona
Level 58
God Stats
0W - 1L
1,247 SR
Queue Stats
67W - 53L
1,538 Elo+
Solo
Medusa
Medusa
basaarbovo
Medusa
Level 108
God Stats
51W - 28L
1,729 SR
Queue Stats
441W - 411L
1,592 Elo+
Party 2
Team Averages
Level 105
1,520 SR
1,540 Elo+

VS

Team Averages
Level 126
1,660 SR
1,467 Elo+
Guan Yu
Guan Yu
Cowte
Guan Yu
Level 160
God Stats
6W - 2L
1,724 SR
Queue Stats
133W - 158L
1,463 Elo+
Party 1
Cernunnos
Cernunnos
KDAZen72
Cernunnos
Level 97
God Stats
18W - 8L
1,708 SR
Queue Stats
63W - 59L
1,429 Elo+
Solo
Lancelot
Lancelot
TheGodsBreaker
Lancelot
Level 118
God Stats
4W - 0L
1,730 SR
Queue Stats
83W - 92L
1,470 Elo+
Party 1
Ah Puch
Ah Puch
Tonayaar
Ah Puch
Level 128
God Stats
13W - 13L
1,593 SR
Queue Stats
83W - 85L
1,517 Elo+
Party 1
Xing Tian
Xing Tian
darrck mask
Xing Tian
Level 129
God Stats
5W - 3L
1,544 SR
Queue Stats
70W - 89L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AngyScoob
Thanatos
14
6 / 6 / 3
9,636
535
11,535
19,602
10,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
13
2 / 3 / 6
9,001
500
6,324
20,561
20,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Jdun
Xbalanque
14
1 / 2 / 5
8,836
491
10,575
20,122
8,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
WakeUpNerd
Bellona
13
3 / 5 / 4
9,236
513
11,892
26,253
24,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
basaarbovo
Medusa
16
2 / 7 / 4
9,952
553
12,608
16,794
6,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cowte
Guan Yu
16
5 / 2 / 6
9,761
542
14,417
20,580
26,365
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
KDAZen72
Cernunnos
17
10 / 5 / 6
10,937
608
18,347
19,582
7,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
15
4 / 3 / 8
9,083
505
10,798
14,363
6,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Tonayaar
Ah Puch
13
1 / 3 / 7
8,577
477
16,683
9,932
4,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
darrck mask
Xing Tian
13
3 / 1 / 11
9,193
511
9,912
13,758
15,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
61
14
Kills
23
23
Deaths
14
22
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AngyScoob
Thanatos
6
6
3
1.25
W
Guan Yu
Cowte
Guan Yu
5
2
6
4
L
Yemoja
2
3
6
1.67
L
Xbalanque
Jdun
Xbalanque
1
2
5
1.75
W
Cernunnos
KDAZen72
Cernunnos
10
5
6
2.6
W
Lancelot
4
3
8
2.67
W
Ah Puch
Tonayaar
Ah Puch
1
3
7
1.5
L
Bellona
WakeUpNerd
Bellona
3
5
4
1
L
Medusa
basaarbovo
Medusa
2
7
4
0.57
W
Xing Tian
darrck mask
Xing Tian
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,934
Damage
70,157
103,332
Taken
78,215
69,924
Mitigated
60,441
33,377
Healing
25,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AngyScoob
Thanatos
11,535
3,343
0
11,080
19,602
10,224
0
4,620
14,982
0
59,737
W
Guan Yu
Cowte
Guan Yu
14,417
2,613
1,988
8,645
20,580
26,365
309
1,285
19,295
0
79,879
L
Yemoja
6,324
2,027
6,147
4,281
20,561
20,474
0
7,226
13,335
32,288
0
L
Xbalanque
Jdun
Xbalanque
10,575
3,765
0
5,411
20,122
8,474
1,224
7,779
12,343
0
84,261
W
Cernunnos
KDAZen72
Cernunnos
18,347
8,434
0
9,917
19,582
7,983
0
1,039
18,543
0
90,590
W
Lancelot
10,798
1,869
0
0
14,363
6,033
315
1,047
13,316
21
52,181
W
Ah Puch
Tonayaar
Ah Puch
16,683
391
0
2,503
9,932
4,730
0
1,518
8,414
72,562
0
L
Bellona
WakeUpNerd
Bellona
11,892
3,925
0
5,903
26,253
24,549
0
5,735
20,518
0
70,580
L
Medusa
basaarbovo
Medusa
12,608
5,360
0
555
16,794
6,203
1,889
1,256
15,538
0
84,703
W
Xing Tian
darrck mask
Xing Tian
9,912
586
464
1,849
13,758
15,330
30
2,203
11,555
24,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,661
Gold Earned
47,551
508
Minions Killed
420
0
Camps Cleared
0
1,682,403
Distance Traveled
1,862,717
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,636
535
78
4
0
365,473
0
W
Guan Yu
9,761
542
122
7
0
372,117
0
L
Yemoja
9,001
500
41
2
0
328,081
1
L
Xbalanque
8,836
491
144
8
0
320,916
4
W
Cernunnos
10,937
608
110
6
0
327,554
4
W
Lancelot
9,083
505
73
4
0
408,450
4
W
Ah Puch
8,577
477
103
6
0
359,269
6
L
Bellona
9,236
513
116
6
0
337,720
1
L
Medusa
9,952
553
129
7
0
330,213
6
W
Xing Tian
9,193
511
12
1
0
395,327
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role