Player Matchup

Mulan
Mulan
Mista Zeeky
Mulan
Level 68
God Stats
2W - 1L
1,531 SR
Queue Stats
97W - 142L
1,311 Elo+
Party 1
The Morrigan
The Morrigan
SourPinkKush808
The Morrigan
Level 127
God Stats
3W - 0L
1,802 SR
Queue Stats
73W - 118L
1,297 Elo+
Party 1
Hun Batz
Hun Batz
Synphonythepony
Hun Batz
Level 80
God Stats
1W - 3L
1,178 SR
Queue Stats
97W - 75L
1,431 Elo+
Solo
Raijin
Raijin
guncel-fisek
Raijin
Level 121
God Stats
18W - 31L
1,413 SR
Queue Stats
2,163W - 2,555L
1,431 Elo+
Solo
Ra
Ra
tomyboricua
Ra
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,224 Elo+
Solo
Team Averages
Level 91
1,485 SR
1,339 Elo+

VS

Team Averages
Level 121
1,381 SR
1,378 Elo+
Atlas
Atlas
AngelyourDAD
Atlas
Level 102
God Stats
1W - 2L
1,498 SR
Queue Stats
41W - 54L
1,375 Elo+
Solo
Sylvanus
Sylvanus
DilaudidFiend
Sylvanus
Level 144
God Stats
11W - 8L
1,604 SR
Queue Stats
573W - 628L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
InhaledSpoon420
Zhong Kui
Level 107
God Stats
2W - 4L
1,131 SR
Queue Stats
141W - 168L
1,358 Elo+
Party 2
Kukulkan
Kukulkan
Phoenix0376
Kukulkan
Level 121
God Stats
5W - 8L
1,170 SR
Queue Stats
220W - 264L
1,404 Elo+
Party 2
Serqet
Serqet
quiquexb
Serqet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 133L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 20
14,720
640
15,580
32,505
35,851
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

The Morrigan
SourPinkKush808
The Morrigan
20
10 / 4 / 11
17,045
741
30,479
16,018
6,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
20
15 / 11 / 12
17,680
769
30,995
33,809
15,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
20
4 / 6 / 13
14,874
647
21,531
24,938
11,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 8 / 14
13,204
574
13,611
29,077
13,935
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 22
17,073
742
35,637
45,432
44,070
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
DilaudidFiend
Sylvanus
1
0 / 0 / 0
6,040
263
0
0
0
Zhong Kui
InhaledSpoon420
Zhong Kui
20
11 / 5 / 12
16,667
725
38,261
33,262
25,510
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Phoenix0376
Kukulkan
20
11 / 9 / 14
15,464
672
29,770
23,757
11,923
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
quiquexb
Serqet
18
3 / 16 / 10
12,953
563
11,500
26,842
15,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
93
33
Kills
35
35
Deaths
33
70
Assists
58
Player
Kills
Deaths
Assists
KDA
L
10
3
22
7
L
Sylvanus
DilaudidFiend
Sylvanus
0
0
0
0
L
Zhong Kui
InhaledSpoon420
Zhong Kui
11
5
12
3.4
W
3
6
20
2.17
L
Kukulkan
Phoenix0376
Kukulkan
11
9
14
2
W
The Morrigan
SourPinkKush808
The Morrigan
10
4
11
3.88
W
Hun Batz
15
11
12
1.91
W
Raijin
4
6
13
1.75
L
Serqet
quiquexb
Serqet
3
16
10
0.5
W
1
8
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,196
Damage
115,168
136,347
Taken
129,293
83,534
Mitigated
96,764
53,056
Healing
53,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
35,637
10,614
2,513
22,538
45,432
44,070
410
25,664
19,768
105,145
0
L
Sylvanus
DilaudidFiend
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
InhaledSpoon420
Zhong Kui
38,261
2,924
3,616
17,197
33,262
25,510
1,180
14,919
18,343
73,476
0
W
15,580
1,576
6,569
6,746
32,505
35,851
818
22,909
8,601
0
24,586
L
Kukulkan
Phoenix0376
Kukulkan
29,770
634
2,247
3,252
23,757
11,923
638
10,575
13,182
71,492
0
W
The Morrigan
SourPinkKush808
The Morrigan
30,479
1,501
1,813
2,277
16,018
6,735
1,518
12,013
3,519
68,777
0
W
Hun Batz
30,995
9,423
1,251
6,007
33,809
15,334
5,076
24,189
7,991
0
53,574
W
Raijin
21,531
1,996
713
6,534
24,938
11,679
572
20,139
4,799
53,987
0
L
Serqet
quiquexb
Serqet
11,500
2,571
431
1,830
26,842
15,261
358
14,463
12,379
0
15,951
W
13,611
2,921
11,029
10,117
29,077
13,935
500
24,301
4,518
40,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,523
Gold Earned
68,197
244
Minions Killed
250
0
Camps Cleared
0
1,782,527
Distance Traveled
1,496,394
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
17,073
742
71
3
0
431,669
4
L
Sylvanus
6,040
263
0
0
0
0
0
L
Zhong Kui
16,667
725
85
4
0
390,020
0
W
Mulan
14,720
640
12
1
0
409,702
0
L
Kukulkan
15,464
672
87
4
0
344,402
0
W
The Morrigan
17,045
741
81
4
0
307,188
3
W
Hun Batz
17,680
769
43
2
0
363,261
0
W
Raijin
14,874
647
59
3
0
341,287
0
L
Serqet
12,953
563
7
0
0
330,303
4
W
Ra
13,204
574
49
2
0
361,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role