Player Matchup

Zeus
Zeus
Airball Jenkins
Zeus
Level 86
God Stats
5W - 0L
1,863 SR
Queue Stats
323W - 318L
1,459 Elo+
Party 3
Ganesha
Ganesha
Honiahaka
Ganesha
Level 156
God Stats
3W - 4L
1,588 SR
Queue Stats
50W - 53L
1,450 Elo+
Party 1
Osiris
Osiris
MrBettersworth
Osiris
Level 129
God Stats
5W - 6L
1,428 SR
Queue Stats
364W - 412L
1,392 Elo+
Party 3
Da Ji
Da Ji
Tsupachi
Da Ji
Level 160
God Stats
2W - 2L
1,463 SR
Queue Stats
241W - 255L
1,496 Elo+
Party 1
Nemesis
Nemesis
k1ngd0ng
Nemesis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 24L
1,496 Elo+
Solo
Team Averages
Level 132
1,568 SR
1,459 Elo+

VS

Team Averages
Level 126
1,455 SR
1,514 Elo+
King Arthur
King Arthur
BornToDerp123
King Arthur
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 162L
1,491 Elo+
Party 4
Zeus
Zeus
Eternal408
Zeus
Level 144
God Stats
4W - 8L
1,416 SR
Queue Stats
142W - 150L
1,437 Elo+
Party 2
Cerberus
Cerberus
Legit79
Cerberus
Level 121
God Stats
0W - 3L
1,234 SR
Queue Stats
90W - 98L
1,434 Elo+
Party 2
Ishtar
Ishtar
Marcbluedragon
Ishtar
Level 120
God Stats
2W - 2L
1,626 SR
Queue Stats
143W - 141L
1,498 Elo+
Party 4
Ganesha
Ganesha
SCV781
Ganesha
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 15
14,248
712
35,107
14,236
6,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Honiahaka
Ganesha
20
0 / 3 / 24
13,052
653
15,151
36,875
61,241
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
1 / 6 / 18
12,792
640
13,615
35,831
38,563
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Tsupachi
Da Ji
20
9 / 6 / 10
14,202
710
16,184
21,494
12,578
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
k1ngd0ng
Nemesis
20
9 / 3 / 13
13,899
695
28,784
24,271
17,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BornToDerp123
King Arthur
20
3 / 6 / 10
12,899
645
20,904
27,049
37,098
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 5 / 9
13,887
694
44,470
14,874
7,321
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Legit79
Cerberus
20
6 / 4 / 10
13,160
658
18,425
22,086
10,967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
2 / 5 / 11
11,888
594
14,286
18,714
10,804
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
SCV781
Ganesha
19
1 / 7 / 14
11,972
599
10,852
40,551
56,744
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
75
27
Kills
21
21
Deaths
27
80
Assists
54
Player
Kills
Deaths
Assists
KDA
W
8
3
15
5.17
L
King Arthur
BornToDerp123
King Arthur
3
6
10
1.33
L
9
5
9
2.7
W
Ganesha
Honiahaka
Ganesha
0
3
24
4
L
Cerberus
Legit79
Cerberus
6
4
10
2.75
L
2
5
11
1.5
W
1
6
18
1.67
L
Ganesha
SCV781
Ganesha
1
7
14
1.14
W
Da Ji
Tsupachi
Da Ji
9
6
10
2.33
W
Nemesis
k1ngd0ng
Nemesis
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,841
Damage
108,937
132,707
Taken
123,274
136,818
Mitigated
122,934
57,572
Healing
34,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,107
6,580
2,162
3,141
14,236
6,584
1,435
8,797
5,439
62,557
0
L
King Arthur
BornToDerp123
King Arthur
20,904
2,861
2,117
2,677
27,049
37,098
724
10,987
15,440
0
44,046
L
44,470
2,534
418
1,870
14,874
7,321
1,525
4,187
10,538
69,168
0
W
Ganesha
Honiahaka
Ganesha
15,151
935
4,172
15,576
36,875
61,241
1,079
19,117
17,758
39,956
0
L
Cerberus
Legit79
Cerberus
18,425
630
4,395
8,583
22,086
10,967
166
9,498
12,235
34,196
0
L
14,286
6,923
1,602
2,972
18,714
10,804
4,208
7,039
11,289
0
31,426
W
13,615
4,088
4,543
11,679
35,831
38,563
1,249
17,997
17,834
4,348
33,901
L
Ganesha
SCV781
Ganesha
10,852
1,131
1,036
8,714
40,551
56,744
471
17,254
22,406
22,787
0
W
Da Ji
Tsupachi
Da Ji
16,184
4,469
3,684
3,393
21,494
12,578
4,186
12,821
8,673
0
27,985
W
Nemesis
k1ngd0ng
Nemesis
28,784
12,674
1,453
7,769
24,271
17,852
552
15,015
9,256
0
40,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,193
Gold Earned
63,806
190
Minions Killed
208
0
Camps Cleared
0
1,705,106
Distance Traveled
1,712,230
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,248
712
74
4
0
322,191
3
L
King Arthur
12,899
645
59
3
0
356,480
0
L
Zeus
13,887
694
55
3
0
313,744
0
W
Ganesha
13,052
653
0
0
0
358,023
0
L
Cerberus
13,160
658
43
2
0
367,642
0
L
Ishtar
11,888
594
51
3
0
331,190
0
W
Osiris
12,792
640
31
2
0
330,886
3
L
Ganesha
11,972
599
0
0
0
343,174
4
W
Da Ji
14,202
710
44
2
0
335,273
0
W
Nemesis
13,899
695
41
2
0
358,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role