Player Matchup

Guan Yu
Guan Yu
GomuTask
Guan Yu
Level 160
God Stats
0W - 1L
1,436 SR
Queue Stats
26W - 35L
1,486 Elo+
Party 1
Hou Yi
Hou Yi
RobStroke
Hou Yi
Level 29
God Stats
0W - 5L
1,210 SR
Queue Stats
18W - 25L
1,490 Elo+
Party 1
Sol
Sol
seropopolopo
Sol
Level 100
God Stats
0W - 2L
1,140 SR
Queue Stats
25W - 29L
1,486 Elo+
Party 1
Team Averages
Level 96
1,262 SR
1,488 Elo+

VS

Team Averages
Level 96
1,805 SR
1,817 Elo+
Maui
Maui
BreadBoxAlpha
Maui
Level 109
God Stats
54W - 32L
1,673 SR
Queue Stats
380W - 283L
1,645 Elo+
Solo
Hel
Hel
FullMetalJackie
Hel
Level 156
God Stats
96W - 22L
1,924 SR
Queue Stats
381W - 115L
1,875 Elo+
Party 2
Neith
Neith
Obama2008
Neith
Level 22
God Stats
4W - 0L
1,820 SR
Queue Stats
116W - 17L
1,932 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GomuTask
Guan Yu
11
0 / 4 / 0
7,210
601
3,627
19,842
16,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
RobStroke
Hou Yi
10
0 / 4 / 0
6,594
550
2,413
11,663
5,611
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 4 / 0
6,726
561
7,174
10,382
5,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 9
9,634
803
6,184
12,131
16,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
5 / 0 / 7
8,821
735
9,362
5,275
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Obama2008
Neith
14
4 / 0 / 8
8,835
736
21,826
10,950
5,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
12
12
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
W
5
0
7
8.5
L
Guan Yu
GomuTask
Guan Yu
0
4
0
0
W
Neith
Obama2008
Neith
4
0
8
8
L
Hou Yi
RobStroke
Hou Yi
0
4
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,214
Damage
37,372
41,887
Taken
28,356
26,884
Mitigated
24,139
11,915
Healing
15,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,184
1,416
0
2,075
12,131
16,293
198
2,602
9,529
17,860
0
W
9,362
293
6,078
4,561
5,275
2,473
690
1,679
3,596
28,130
0
L
Guan Yu
GomuTask
Guan Yu
3,627
460
4,951
5,505
19,842
16,126
0
5,627
13,796
0
9,982
W
Neith
Obama2008
Neith
21,826
8,747
0
3,258
10,950
5,373
1,367
2,567
8,383
0
53,741
L
Hou Yi
RobStroke
Hou Yi
2,413
859
0
5
11,663
5,611
0
5,926
5,543
0
16,666
L
7,174
2,426
30
1,424
10,382
5,147
0
3,330
6,922
28,965
2,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,530
Gold Earned
27,290
105
Minions Killed
155
2
Camps Cleared
8
621,981
Distance Traveled
659,574
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,634
803
28
2
2
223,181
3
W
Hel
8,821
735
57
5
3
218,966
5
L
Guan Yu
7,210
601
11
1
0
229,976
5
W
Neith
8,835
736
70
6
3
217,427
4
L
Hou Yi
6,594
550
46
4
1
199,413
0
L
Sol
6,726
561
48
4
1
192,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role