Player Matchup

Sol
Sol
Koincty
Sol
Level 65
God Stats
2W - 1L
1,555 SR
Queue Stats
47W - 35L
1,570 Elo+
Party 2
Gilgamesh
Gilgamesh
SHOOT THE M00S3
Gilgamesh
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,532 Elo+
Party 2
Loki
Loki
StraightKillin8
Loki
Level 160
God Stats
7W - 6L
1,708 SR
Queue Stats
907W - 849L
1,611 Elo+
Solo
Team Averages
Level 91
1,588 SR
1,571 Elo+

VS

Team Averages
Level 102
1,538 SR
1,423 Elo+
Horus
Horus
Invincible619
Horus
Level 65
God Stats
9W - 5L
1,615 SR
Queue Stats
13W - 11L
1,446 Elo+
Party 1
Kuzenbo
Kuzenbo
Lonezlitika
Kuzenbo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 43L
1,455 Elo+
Party 1
Ishtar
Ishtar
VampiricStorm94
Ishtar
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
6 / 1 / 8
9,859
822
13,630
9,359
4,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
SHOOT THE M00S3
Gilgamesh
13
1 / 1 / 15
9,744
812
10,814
15,985
16,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
12 / 0 / 5
10,506
876
13,430
11,340
4,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,444
620
7,398
12,282
7,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Lonezlitika
Kuzenbo
10
1 / 9 / 0
7,321
610
7,264
16,553
11,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 6 / 1
8,245
687
8,776
14,120
6,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
19
Kills
2
2
Deaths
19
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Sol
6
1
8
10
L
Kuzenbo
Lonezlitika
Kuzenbo
1
9
0
0.11
W
Gilgamesh
SHOOT THE M00S3
Gilgamesh
1
1
15
8.5
W
12
0
5
14.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,874
Damage
23,438
36,684
Taken
42,955
25,736
Mitigated
25,691
11,098
Healing
6,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,398
3,035
1,475
2,657
12,282
7,739
0
4,237
8,045
0
12,382
W
Sol
13,630
4,865
0
4,461
9,359
4,575
2,099
2,373
6,702
46,429
5,489
L
Kuzenbo
Lonezlitika
Kuzenbo
7,264
2,352
0
0
16,553
11,836
0
5,280
11,273
18,282
0
W
Gilgamesh
SHOOT THE M00S3
Gilgamesh
10,814
3,191
0
5,229
15,985
16,222
224
3,290
11,952
0
28,151
W
13,430
4,874
0
1,408
11,340
4,939
0
1,492
9,615
0
39,097
L
8,776
4,360
0
2,608
14,120
6,116
0
2,798
11,322
0
31,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,109
Gold Earned
23,010
152
Minions Killed
85
10
Camps Cleared
2
707,778
Distance Traveled
613,788
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,444
620
16
1
1
218,922
0
W
Sol
9,859
822
70
6
4
213,802
3
L
Kuzenbo
7,321
610
26
2
0
190,540
0
W
Gilgamesh
9,744
812
23
2
1
249,313
3
W
Loki
10,506
876
59
5
5
244,663
1
L
Ishtar
8,245
687
43
4
1
204,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role