Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BillJoeRoss
Ah Muzen Cab
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,407 Elo+
Party 3
Merlin
Merlin
D3fiant77
Merlin
Level 11
God Stats
1W - 6L
1,329 SR
Queue Stats
28W - 25L
1,452 Elo+
Party 1
Sylvanus
Sylvanus
Spiritualgull33
Sylvanus
Level 85
God Stats
3W - 2L
1,982 SR
Queue Stats
6W - 3L
1,677 Elo+
Party 3
Gilgamesh
Gilgamesh
SuprSpun
Gilgamesh
Level 46
God Stats
4W - 3L
1,255 SR
Queue Stats
147W - 152L
1,387 Elo+
Party 1
Thor
Thor
sahidmarr
Thor
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,449 Elo+
Solo
Team Averages
Level 51
1,513 SR
1,474 Elo+

VS

Team Averages
Level 27
1,501 SR
1,415 Elo+
Anubis
Anubis
Forty007
Anubis
Level 38
God Stats
35W - 33L
1,474 SR
Queue Stats
160W - 177L
1,439 Elo+
Party 2
Bellona
Bellona
TwistikAF
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
heyLOOKout
Ymir
Level 17
God Stats
2W - 1L
1,487 SR
Queue Stats
21W - 15L
1,508 Elo+
Party 2
Nemesis
Nemesis
sleepyfr
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,108 Elo+
Party 2
Charybdis
Charybdis
yungrambo
Charybdis
Level 69
God Stats
39W - 33L
1,543 SR
Queue Stats
217W - 193L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BillJoeRoss
Ah Muzen Cab
19
9 / 4 / 3
12,810
474
24,731
21,851
9,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
D3fiant77
Merlin
16
1 / 9 / 1
10,326
382
7,119
22,829
7,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
13
2 / 4 / 8
10,360
384
7,179
15,835
16,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SuprSpun
Gilgamesh
20
14 / 5 / 11
13,676
507
27,315
42,950
46,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
19
12 / 5 / 3
13,277
492
18,156
30,380
12,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Forty007
Anubis
20
11 / 0 / 4
15,423
571
37,226
16,795
11,065
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
TwistikAF
Bellona
19
3 / 8 / 3
13,208
489
14,113
26,094
27,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 10 / 7
14,899
552
31,214
34,629
20,726
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
sleepyfr
Nemesis
16
0 / 15 / 5
10,660
395
4,562
21,714
8,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
yungrambo
Charybdis
20
5 / 7 / 3
15,134
561
11,869
29,557
12,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
48
38
Kills
26
27
Deaths
40
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BillJoeRoss
Ah Muzen Cab
9
4
3
2.63
L
Merlin
D3fiant77
Merlin
1
9
1
0.17
W
Anubis
Forty007
Anubis
11
0
4
13
L
Sylvanus
2
4
8
1.5
L
Gilgamesh
SuprSpun
Gilgamesh
14
5
11
3.9
W
Bellona
TwistikAF
Bellona
3
8
3
0.56
W
7
10
7
1.05
L
Thor
12
5
3
2.7
W
Nemesis
sleepyfr
Nemesis
0
15
5
0.17
W
Charybdis
yungrambo
Charybdis
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,500
Damage
98,984
133,845
Taken
128,789
90,764
Mitigated
79,860
31,114
Healing
47,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BillJoeRoss
Ah Muzen Cab
24,731
10,614
0
5,256
21,851
9,026
3,857
8,587
13,264
0
104,136
L
Merlin
D3fiant77
Merlin
7,119
787
0
3,359
22,829
7,181
120
16,612
6,217
67,561
0
W
Anubis
Forty007
Anubis
37,226
1,539
0
14,567
16,795
11,065
0
4,595
11,943
170,092
0
L
Sylvanus
7,179
2,674
3,345
6,059
15,835
16,078
686
7,046
8,789
29,602
0
L
Gilgamesh
SuprSpun
Gilgamesh
27,315
7,562
0
5,511
42,950
46,367
2,030
19,546
23,404
0
88,936
W
Bellona
TwistikAF
Bellona
14,113
5,401
0
5,782
26,094
27,450
1,711
1,308
23,797
0
91,544
W
31,214
9,312
95
11,970
34,629
20,726
0
4,363
30,030
109,400
1,125
L
Thor
18,156
3,426
0
7,584
30,380
12,112
17
16,334
14,046
0
103,903
W
Nemesis
sleepyfr
Nemesis
4,562
2,530
0
286
21,714
8,412
1,289
2,183
19,000
0
37,275
W
Charybdis
yungrambo
Charybdis
11,869
5,130
0
14,714
29,557
12,207
3,330
1,849
27,708
0
163,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,449
Gold Earned
69,324
537
Minions Killed
789
0
Camps Cleared
0
2,095,095
Distance Traveled
2,308,201
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,810
474
154
6
0
428,224
2
L
Merlin
10,326
382
101
4
0
380,948
3
W
Anubis
15,423
571
239
9
0
461,477
0
L
Sylvanus
10,360
384
29
1
0
296,611
3
L
Gilgamesh
13,676
507
105
4
0
504,697
1
W
Bellona
13,208
489
115
4
0
476,622
1
W
Ymir
14,899
552
111
4
0
445,861
2
L
Thor
13,277
492
148
5
0
484,615
5
W
Nemesis
10,660
395
65
2
0
480,511
0
W
Charybdis
15,134
561
259
10
0
443,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role