Player Matchup

Anubis
Anubis
Akataro9
Anubis
Level 66
God Stats
0W - 1L
1,233 SR
Queue Stats
2W - 15L
1,104 Elo+
Party 2
Bellona
Bellona
devilslayer_scob
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,208 Elo+
Party 2
Hel
Hel
xxGamerboyz16xx
Hel
Level 7
God Stats
1W - 1L
1,276 SR
Queue Stats
1W - 3L
1,475 Elo+
Party 2
Team Averages
Level 30
1,336 SR
1,262 Elo+

VS

Team Averages
Level 107
1,772 SR
1,569 Elo+
Ymir
Ymir
Razzdaz
Ymir
Level 22
God Stats
2W - 2L
1,680 SR
Queue Stats
2W - 2L
1,345 Elo+
Party 1
Baron Samedi
Baron Samedi
Rudabeger
Baron Samedi
Level 140
God Stats
1W - 0L
1,827 SR
Queue Stats
7W - 3L
1,696 Elo+
Party 1
Loki
Loki
tomphoolery89
Loki
Level 160
God Stats
104W - 41L
1,809 SR
Queue Stats
432W - 287L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Akataro9
Anubis
11
0 / 7 / 2
7,461
574
5,817
11,599
5,539
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 5 / 2
7,452
573
3,958
14,620
8,496
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
2 / 5 / 0
8,526
656
5,980
12,244
4,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Razzdaz
Ymir
15
0 / 0 / 16
10,664
820
5,113
13,182
15,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Rudabeger
Baron Samedi
15
1 / 1 / 15
9,566
736
8,219
6,595
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
16 / 1 / 1
11,465
882
16,402
9,764
4,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
2
Kills
17
17
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anubis
Akataro9
Anubis
0
7
2
0.14
W
Ymir
Razzdaz
Ymir
0
0
16
8
W
Baron Samedi
Rudabeger
Baron Samedi
1
1
15
8.5
L
0
5
2
0.2
W
16
1
1
16.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,755
Damage
29,734
38,463
Taken
29,541
18,486
Mitigated
23,630
6,667
Healing
12,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Akataro9
Anubis
5,817
202
201
600
11,599
5,539
0
3,862
7,737
20,696
0
W
Ymir
Razzdaz
Ymir
5,113
1,119
0
3,171
13,182
15,562
424
5,015
8,167
17,038
0
W
Baron Samedi
Rudabeger
Baron Samedi
8,219
1,035
2,664
3,205
6,595
3,496
621
3,697
2,898
40,252
0
L
3,958
708
0
1,324
14,620
8,496
0
5,532
9,088
0
18,063
W
16,402
6,281
0
3,196
9,764
4,572
1,591
4,259
4,489
0
47,132
L
5,980
360
2,158
2,384
12,244
4,451
0
3,938
8,306
21,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,439
Gold Earned
31,695
72
Minions Killed
134
2
Camps Cleared
8
513,418
Distance Traveled
678,982
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,461
574
27
2
0
158,941
2
W
Ymir
10,664
820
26
2
0
227,278
0
W
Baron Samedi
9,566
736
63
5
3
206,332
0
L
Bellona
7,452
573
23
2
1
164,761
2
W
Loki
11,465
882
45
3
5
245,372
0
L
Hel
8,526
656
22
2
1
189,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role