Player Matchup

Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Rewshter
Merlin
Level 108
God Stats
134W - 82L
1,682 SR
Queue Stats
195W - 158L
1,610 Elo+
Party 1
Neith
Neith
THE BIGG PIG
Neith
Level 18
God Stats
81W - 47L
1,736 SR
Queue Stats
98W - 69L
1,650 Elo+
Party 1
Team Averages
Level 84
1,639 SR
1,587 Elo+

VS

Team Averages
Level 83
1,448 SR
1,474 Elo+
Scylla
Scylla
Aboarable
Scylla
Level 123
God Stats
5W - 5L
1,511 SR
Queue Stats
131W - 155L
1,441 Elo+
Party 2
Artemis
Artemis
SyphilisSupreme
Artemis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,446 Elo+
Party 2
Maui
Maui
urbantheta
Maui
Level 25
God Stats
0W - 2L
1,335 SR
Queue Stats
26W - 13L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 1 / 9
6,971
871
6,719
8,762
5,153
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Rewshter
Merlin
11
5 / 0 / 8
7,238
905
9,099
4,310
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 0 / 8
7,115
889
8,408
4,538
1,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aboarable
Scylla
8
1 / 8 / 0
5,220
653
1,504
10,356
3,463
9
0 / 3 / 1
5,202
650
3,605
8,531
3,184
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 1
5,487
686
1,676
9,260
6,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
14
Kills
1
1
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
9
8.5
L
Scylla
Aboarable
Scylla
1
8
0
0.13
W
Merlin
Rewshter
Merlin
5
0
8
9
L
0
3
1
0.17
W
5
0
8
9
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,226
Damage
6,785
17,610
Taken
28,147
8,309
Mitigated
13,132
6,134
Healing
2,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,719
605
549
3,416
8,762
5,153
400
1,901
6,069
0
19,173
L
Scylla
Aboarable
Scylla
1,504
352
0
250
10,356
3,463
0
3,248
6,940
10,041
0
W
Merlin
Rewshter
Merlin
9,099
393
0
131
4,310
1,394
900
284
4,026
22,285
0
L
3,605
1,839
0
1,612
8,531
3,184
0
2,336
6,049
0
16,705
W
8,408
2,813
308
1,730
4,538
1,762
1,117
1,226
3,312
0
24,647
L
1,676
385
0
720
9,260
6,485
0
3,472
5,386
4,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,324
Gold Earned
15,909
97
Minions Killed
62
3
Camps Cleared
3
434,915
Distance Traveled
343,100
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,971
871
23
3
0
163,950
2
L
Scylla
5,220
653
21
3
2
113,164
1
W
Merlin
7,238
905
37
5
2
138,610
1
L
Artemis
5,202
650
33
4
1
104,781
1
W
Neith
7,115
889
37
5
1
132,355
1
L
Maui
5,487
686
8
1
0
125,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role