Player Matchup

Neith
Neith
Lady_Phoenix_CR
Neith
Level 60
God Stats
37W - 29L
1,451 SR
Queue Stats
119W - 122L
1,413 Elo+
Solo
Pele
Pele
Soup568
Pele
Level 49
God Stats
5W - 3L
1,561 SR
Queue Stats
73W - 76L
1,309 Elo+
Solo
Jormungandr
Jormungandr
VoidVisuals
Jormungandr
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Chaac
Chaac
arrowgod25
Chaac
Level 100
God Stats
10W - 10L
1,440 SR
Queue Stats
230W - 252L
1,296 Elo+
Solo
Poseidon
Poseidon
mxzl_y
Poseidon
Level 79
God Stats
23W - 23L
1,410 SR
Queue Stats
323W - 338L
1,350 Elo+
Solo
Team Averages
Level 73
1,472 SR
1,374 Elo+

VS

Team Averages
Level 79
1,482 SR
1,359 Elo+
Bellona
Bellona
ChEiF_MaQuEIf
Bellona
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,308 Elo+
Solo
Nu Wa
Nu Wa
Ekarevil
Nu Wa
Level 88
God Stats
38W - 50L
1,431 SR
Queue Stats
395W - 501L
1,363 Elo+
Solo
Charybdis
Charybdis
Gay Priest5360
Charybdis
Level 62
God Stats
0W - 2L
1,245 SR
Queue Stats
26W - 37L
1,332 Elo+
Party 1
Scylla
Scylla
SakioKuki
Scylla
Level 103
God Stats
2W - 1L
1,734 SR
Queue Stats
86W - 93L
1,371 Elo+
Party 1
Set
Set
sleepypiscean
Set
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 132L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 1
8,303
488
13,220
13,246
5,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
Soup568
Pele
15
4 / 1 / 5
9,269
545
4,898
11,308
4,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
VoidVisuals
Jormungandr
12
1 / 1 / 6
8,282
487
5,421
15,114
14,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chaac
17
4 / 0 / 1
10,072
592
12,210
13,127
8,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
mxzl_y
Poseidon
17
11 / 0 / 3
10,976
646
15,071
9,374
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
0 / 3 / 0
7,117
419
6,253
14,658
14,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Ekarevil
Nu Wa
12
1 / 7 / 1
7,174
422
6,416
13,030
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Gay Priest5360
Charybdis
12
1 / 5 / 4
7,000
412
8,570
15,391
5,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
SakioKuki
Scylla
12
3 / 3 / 2
7,193
423
9,039
12,209
4,044
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 7 / 1
7,187
423
6,475
18,684
7,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
25
Kills
6
6
Deaths
25
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
3
0
0
L
Nu Wa
Ekarevil
Nu Wa
1
7
1
0.21
L
Charybdis
Gay Priest5360
Charybdis
1
5
4
0.6
W
5
4
1
1.38
L
Scylla
SakioKuki
Scylla
3
3
2
1.33
W
Pele
Soup568
Pele
4
1
5
6.5
W
Jormungandr
VoidVisuals
Jormungandr
1
1
6
4
W
Chaac
4
0
1
4.5
W
Poseidon
mxzl_y
Poseidon
11
0
3
12.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,820
Damage
36,753
62,169
Taken
73,972
36,951
Mitigated
35,156
20,849
Healing
21,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
6,253
2,204
0
3,996
14,658
14,018
257
0
14,658
0
45,845
L
Nu Wa
Ekarevil
Nu Wa
6,416
1,728
0
1,267
13,030
3,863
0
8,478
4,552
51,304
0
L
Charybdis
Gay Priest5360
Charybdis
8,570
4,654
372
5,783
15,391
5,334
459
3,127
12,264
0
47,669
W
13,220
7,380
479
3,985
13,246
5,584
1,484
4,545
8,701
0
50,106
L
Scylla
SakioKuki
Scylla
9,039
1,706
356
3,152
12,209
4,044
368
3,766
8,443
36,414
0
W
Pele
Soup568
Pele
4,898
523
0
2,041
11,308
4,671
0
2,051
9,257
0
75,488
W
Jormungandr
VoidVisuals
Jormungandr
5,421
1,645
117
4,865
15,114
14,122
220
4,716
10,398
26,959
0
W
Chaac
12,210
3,260
0
5,415
13,127
8,823
0
689
12,438
0
83,342
W
Poseidon
mxzl_y
Poseidon
15,071
1,749
0
3,947
9,374
3,751
2,819
3,454
5,920
97,163
0
L
6,475
3,386
0
6,697
18,684
7,897
0
5,121
13,563
0
46,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,902
Gold Earned
35,671
483
Minions Killed
361
0
Camps Cleared
0
1,532,540
Distance Traveled
1,431,430
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,117
419
85
5
0
309,725
4
L
Nu Wa
7,174
422
81
5
0
252,962
2
L
Charybdis
7,000
412
69
4
0
266,918
5
W
Neith
8,303
488
73
4
0
247,970
0
L
Scylla
7,193
423
46
3
0
281,896
2
W
Pele
9,269
545
99
6
0
356,952
0
W
Jormungandr
8,282
487
31
2
0
314,971
1
W
Chaac
10,072
592
133
8
0
289,672
5
W
Poseidon
10,976
646
147
9
0
322,975
5
L
Set
7,187
423
80
5
0
319,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role