Player Matchup

Hera
Hera
 
Hera
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
ItsAvarice
Neith
Level 134
God Stats
12W - 13L
1,595 SR
Queue Stats
670W - 705L
1,451 Elo+
Solo
Achilles
Achilles
REALcrasyfr34k55
Achilles
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 151L
1,376 Elo+
Party 3
Eset
Eset
mortalkombatcody
Eset
Level 88
God Stats
2W - 9L
1,264 SR
Queue Stats
213W - 290L
1,346 Elo+
Party 3
Bastet
Bastet
neffnickell
Bastet
Level 86
God Stats
4W - 3L
1,638 SR
Queue Stats
105W - 123L
1,400 Elo+
Party 3
Team Averages
Level 98
1,499 SR
1,415 Elo+

VS

Team Averages
Level 76
1,595 SR
1,575 Elo+
Sun Wukong
Sun Wukong
DeathMetalYeti
Sun Wukong
Level 107
God Stats
6W - 5L
1,511 SR
Queue Stats
68W - 81L
1,370 Elo+
Solo
Da Ji
Da Ji
GallopingGoose9
Da Ji
Level 84
God Stats
8W - 5L
1,632 SR
Queue Stats
218W - 190L
1,579 Elo+
Party 1
Apollo
Apollo
MagiicPiineapple
Apollo
Level 158
God Stats
1W - 2L
1,644 SR
Queue Stats
97W - 59L
1,695 Elo+
Party 2
Yemoja
Yemoja
NiightZeta
Yemoja
Level 29
God Stats
6W - 2L
1,690 SR
Queue Stats
76W - 35L
1,730 Elo+
Party 2
Thor
Thor
ScmmBee
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
7
1 / 4 / 1
4,974
497
2,870
5,765
1,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
7
0 / 7 / 2
4,389
439
4,606
9,637
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 2 / 0
5,388
539
2,812
7,746
6,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 4 / 1
5,385
539
2,818
7,737
2,390
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
7
0 / 2 / 0
4,254
425
1,773
7,257
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeathMetalYeti
Sun Wukong
11
2 / 2 / 1
6,327
633
4,468
7,090
3,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 2 / 4
5,764
576
3,172
7,172
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
7 / 2 / 4
6,380
638
9,329
10,783
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
NiightZeta
Yemoja
8
1 / 0 / 8
5,938
594
1,359
6,038
2,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
ScmmBee
Thor
10
7 / 1 / 2
6,648
665
9,325
7,194
3,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
19
19
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
4
1
0.38
W
Sun Wukong
DeathMetalYeti
Sun Wukong
2
2
1
1.25
W
2
2
4
2
L
Neith
0
7
2
0.14
W
7
2
4
4.5
W
Yemoja
NiightZeta
Yemoja
1
0
8
5
L
3
2
0
1.5
W
Thor
ScmmBee
Thor
7
1
2
8
L
1
4
1
0.38
L
Bastet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,879
Damage
27,653
38,142
Taken
38,277
15,223
Mitigated
15,899
9,832
Healing
16,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,870
1,060
128
1,480
5,765
1,629
0
439
5,245
16,886
0
W
Sun Wukong
DeathMetalYeti
Sun Wukong
4,468
1,125
0
1,883
7,090
3,857
0
0
7,090
0
44,406
W
3,172
1,015
0
2,950
7,172
2,463
0
556
6,616
0
28,362
L
Neith
4,606
1,893
0
1,856
9,637
2,347
0
596
9,041
0
21,808
W
9,329
6,271
0
5,811
10,783
3,623
768
1,914
8,869
0
51,641
W
Yemoja
NiightZeta
Yemoja
1,359
550
1,946
1,436
6,038
2,649
0
2,245
3,793
14,178
0
L
2,812
678
0
1,183
7,746
6,694
0
0
7,746
0
26,967
W
Thor
ScmmBee
Thor
9,325
1,889
0
2,522
7,194
3,307
0
973
6,221
0
38,597
L
2,818
310
0
1,967
7,737
2,390
0
231
7,044
32,084
0
L
Bastet
1,773
514
0
3,218
7,257
2,163
0
93
6,999
0
20,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,390
Gold Earned
31,057
203
Minions Killed
301
0
Camps Cleared
0
883,838
Distance Traveled
970,665
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,974
497
26
3
0
162,318
2
W
Sun Wukong
6,327
633
71
7
0
200,025
0
W
Da Ji
5,764
576
59
6
0
210,861
1
L
Neith
4,389
439
34
3
0
156,642
3
W
Apollo
6,380
638
74
7
0
162,419
1
W
Yemoja
5,938
594
25
3
0
191,170
2
L
Achilles
5,388
539
56
6
0
186,792
1
W
Thor
6,648
665
72
7
0
206,190
0
L
Eset
5,385
539
48
5
0
173,183
2
L
Bastet
4,254
425
39
4
0
204,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role